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-rw-r--r--world/map/db/item_db.txt9
-rw-r--r--world/map/npc/items/require_stat.txt27
-rw-r--r--world/map/npc/scripts.conf1
3 files changed, 37 insertions, 0 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index d4201fe7..410f90c7 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -385,7 +385,16 @@
868, SilkGloves, Silk Gloves, 5, 5000, 2500, 4, , 1, , 0, 0, 2, 4, , 0, 0, {}, {}
869, Antlers, Antlers, 3, 4000, 2000, 3000, , , , , , , , , , , {}, {}
870, FineDress, Fine Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+871, SealedSoul, Sealed Soul, 3, 12000, 1000, 75, , , , , , , , , , , {}, {}
+872, LockPicks, Lock Picks, 3, 5000, 1500, 150, , , , , , , , , , , {}, {}
+873, LazuriteShard, Lazurite Shard, 3, 500, 250, 2, , , , , , , , , , , {}, {}
+874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 750, 5, , , , , , , , , , , {}, {}
+875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 2500, 15, , , , , , , , , , , {}, {}
876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, , 5, , -22, 0, 2, 64, , 0, 0, {}, {}
+877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, , 19, , -52, 0, 2, 256, , 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
+878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, , 6, , 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 60; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;}
+879, HeartOfIsis, Heart of Isis, 5, 70000, 35000, 40, , , , , 0, 2, 8, , 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;}
+880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, , 7, , 60, 0, 2, 512, , 90, 0, {}, {set @bStat$, "Int";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;}
// Add new entries above here. For dyed entries,add to the bottom of the 2000s.
diff --git a/world/map/npc/items/require_stat.txt b/world/map/npc/items/require_stat.txt
new file mode 100644
index 00000000..e1d6306f
--- /dev/null
+++ b/world/map/npc/items/require_stat.txt
@@ -0,0 +1,27 @@
+// ------------------------------------------------------------
+// Variables passed to this script:
+// @slotId The slot in which the item would have been equipped in. This is passed automagically when called in an equip script.
+// @bStat$ The stat to check against. Can be Str, Agi, Vit, Int, Dex, Luk.
+// @minbStatVal The minimum stat value to accept this item.
+// ------------------------------------------------------------
+
+function|script|RequireStat|{
+ if (@bStat$ == "" || @minbStatVal < 0) return;
+ set @bStatVal, 0;
+ if (@bStat$ == "Str")
+ set @bStatVal, readParam(bStr);
+ if (@bStat$ == "Agi")
+ set @bStatVal, readParam(bAgi);
+ if (@bStat$ == "Vit")
+ set @bStatVal, readParam(bVit);
+ if (@bStat$ == "Dex")
+ set @bStatVal, readParam(bDex);
+ if (@bStat$ == "Int")
+ set @bStatVal, readParam(bInt);
+ if (@bStat$ == "Luk")
+ set @bStatVal, readParam(bLuk);
+ if (@bStatVal >= @minbStatVal) return;
+ message strcharinfo(0), "You do not see how to use this item properly.";
+ unequipbyid @slotId;
+ end;
+}
diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf
index 25269ad5..6c744136 100644
--- a/world/map/npc/scripts.conf
+++ b/world/map/npc/scripts.conf
@@ -24,6 +24,7 @@ npc: npc/items/purification_potion.txt
npc: npc/items/scissors.txt
npc: npc/items/shock_sweet.txt
npc: npc/items/unreleased_item.txt
+npc: npc/items/require_stat.txt
npc: npc/items/restricted_item.txt
npc: npc/items/warpTowels.txt