diff options
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/001-1/luca.txt | 2 | ||||
-rw-r--r-- | world/map/npc/001-1/mikhail.txt | 2 | ||||
-rw-r--r-- | world/map/npc/007-1/voltain.txt | 24 | ||||
-rw-r--r-- | world/map/npc/009-1/jack.txt | 2 | ||||
-rw-r--r-- | world/map/npc/021-2/kylian.txt | 2 | ||||
-rw-r--r-- | world/map/npc/025-4/julia.txt | 2 |
6 files changed, 17 insertions, 17 deletions
diff --git a/world/map/npc/001-1/luca.txt b/world/map/npc/001-1/luca.txt index d581e2b6..f1725404 100644 --- a/world/map/npc/001-1/luca.txt +++ b/world/map/npc/001-1/luca.txt @@ -21,7 +21,7 @@ L_Exp: mes "\"Then, out of a cave came a BLACK one! I had NEVER seen it before!\""; next; mes "[Luca the Hunter]"; - mes "\"Luckily i had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere...\""; + mes "\"Luckily I had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere...\""; next; mes "[Luca the Hunter]"; mes "\"Oh man! My pockets have been ripped clean off!\""; diff --git a/world/map/npc/001-1/mikhail.txt b/world/map/npc/001-1/mikhail.txt index 04402b2c..ced945cf 100644 --- a/world/map/npc/001-1/mikhail.txt +++ b/world/map/npc/001-1/mikhail.txt @@ -38,7 +38,7 @@ L_accept: L_Progress: mes "[Mikhail]"; - mes "\"Did you bring me the five Maggot Slimes i need?\""; + mes "\"Did you bring me the five Maggot Slimes I need?\""; next; menu "Yes, here they are, kiddo!", L_try, diff --git a/world/map/npc/007-1/voltain.txt b/world/map/npc/007-1/voltain.txt index 2046eb7c..35c46b3c 100644 --- a/world/map/npc/007-1/voltain.txt +++ b/world/map/npc/007-1/voltain.txt @@ -169,7 +169,7 @@ state4: goto L_NOT_ENOUGH; delitem "MauveHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 5; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -186,7 +186,7 @@ state5: goto L_NOT_ENOUGH; delitem "RawLog", @RAWLOG_NEEDED; getexp @RAWLOG_REWARD_XP, 0; - set Zeny, Zeny + @RAWLOG_REWARD_GOLD; + set Zeny, Zeny + @RAWLOG_REWARD_GOLD; set $state, 6; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -203,7 +203,7 @@ state6: goto L_NOT_ENOUGH; delitem "RedApple", @REDAPPLE_NEEDED; getexp @REDAPPLE_REWARD_XP, 0; - set Zeny, Zeny + @REDAPPLE_REWARD_GOLD; + set Zeny, Zeny + @REDAPPLE_REWARD_GOLD; set $state,7; mes "\"Very well, this will be useful.\""; goto L_Close; @@ -220,9 +220,9 @@ state7: goto L_NOT_ENOUGH; delitem "CobaltHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 8; - mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, i mean.\""; + mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, I mean.\""; goto L_Close; state8: @@ -237,7 +237,7 @@ state8: goto L_NOT_ENOUGH; delitem "SnakeTongue", @SNAKETONGUE_NEEDED; getexp @SNAKETONGUE_REWARD_XP, 0; - set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD; + set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD; set $state, 9; mes "\"Excellent, now I can extract the venom to- uhm, nevermind. Thanks for your help.\""; goto L_Close; @@ -254,7 +254,7 @@ state9: goto L_NOT_ENOUGH; delitem "AlizarinHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 10; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -263,7 +263,7 @@ state10: mes "[Voltain]"; mes "\"Oh I am hungry. Maybe I can eat some steaks. Could you bring me a steak, please?\""; next; - mes "\"Oh, I just wonder if i can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\""; + mes "\"Oh, I just wonder if I can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\""; next; menu "Here you go.", -, @@ -273,7 +273,7 @@ state10: goto L_NOT_ENOUGH; delitem "Steak", @STEAK_NEEDED; getexp @STEAK_REWARD_XP, 0; - set Zeny, Zeny + @STEAK_REWARD_GOLD; + set Zeny, Zeny + @STEAK_REWARD_GOLD; set $state, 11; mes "\"Thanks a lot. I will really enjoy my meal.\""; goto L_Close; @@ -291,7 +291,7 @@ state11: goto L_NOT_ENOUGH; delitem "Arrow", @ARROW_NEEDED; getexp @ARROW_REWARD_XP, 0; - set Zeny, Zeny + @ARROW_REWARD_GOLD; + set Zeny, Zeny + @ARROW_REWARD_GOLD; set $state, 12; mes "\"Thanks a lot. Now I feel more secure here in the outdoors.\""; goto L_Close; @@ -308,7 +308,7 @@ state12: goto L_NOT_ENOUGH; delitem "GambogeHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 13; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -325,7 +325,7 @@ state13: goto L_NOT_ENOUGH; delitem "ChocolateCake", @CHOCOLATECAKE_NEEDED; getexp @CHOCOLATECAKE_REWARD_XP, 0; - set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD; + set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD; set $state, 0; mes "\"I love chocolate cakes. I wonder, if I can use my ven- \""; emotion EMOTE_EVIL; diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt index 11ee259e..6f08c719 100644 --- a/world/map/npc/009-1/jack.txt +++ b/world/map/npc/009-1/jack.txt @@ -62,7 +62,7 @@ "Did you run away?", -, "Did you fight it?", -; mes "[Jack Lumber]"; - mes "\"I fought, of course! I took my axe and attacked the beast! It hit me here *points at a bruise at his shoulder*, here *lifts his trouser leg to show another bruise* and here *lifts his shirt and reveals some even worse bruises*. But i didn't give up. I chopped away at it, branch after branch, and in the end I chopped off its roots and it fell to the ground motionless.\""; + mes "\"I fought, of course! I took my axe and attacked the beast! It hit me here *points at a bruise at his shoulder*, here *lifts his trouser leg to show another bruise* and here *lifts his shirt and reveals some even worse bruises*. But I didn't give up. I chopped away at it, branch after branch, and in the end I chopped off its roots and it fell to the ground motionless.\""; next; menu "So you beat the monster? Then why are you so scared?", -; diff --git a/world/map/npc/021-2/kylian.txt b/world/map/npc/021-2/kylian.txt index bce07f25..2f5b903a 100644 --- a/world/map/npc/021-2/kylian.txt +++ b/world/map/npc/021-2/kylian.txt @@ -196,7 +196,7 @@ L_Casino: // @state == 6 and logged out sometime between getting to that state a set @state, 7; callsub S_Update_Mask; mes "[Kylian]"; - mes "\"Oh, there's a casino in this city? That's a wonderful thing. Where can i find it?\""; + mes "\"Oh, there's a casino in this city? That's a wonderful thing. Where can I find it?\""; mes "You explain how to get to the casino."; next; L_Clothes: // @state == 7 diff --git a/world/map/npc/025-4/julia.txt b/world/map/npc/025-4/julia.txt index 3d312188..5922a60c 100644 --- a/world/map/npc/025-4/julia.txt +++ b/world/map/npc/025-4/julia.txt @@ -38,6 +38,6 @@ L_TooMany: mes "[Julia]"; mes "\"Oh, you don't have room for it. Come back when your backpack isn't full.\""; next; - mes "\"I'll wait here until i can give your present to you!\""; + mes "\"I'll wait here until I can give your present to you!\""; close; } |