diff options
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/db/const-magic.txt | 4 | ||||
-rw-r--r-- | world/map/npc/magic/level2-magic-knuckles.txt | 52 |
2 files changed, 55 insertions, 1 deletions
diff --git a/world/map/db/const-magic.txt b/world/map/db/const-magic.txt index 2ef39b60..8face852 100644 --- a/world/map/db/const-magic.txt +++ b/world/map/db/const-magic.txt @@ -74,3 +74,7 @@ SCRIPT_HEALSPELL_SHIFT 24 ATTACK_ICON_GENERIC 2000 ATTACK_ICON_SHEARING 2001 E10_FLAG_USED_FREE_WARP_SHIFT 17 + +// Upmarmu Exhaustion Const +UPMARMU_HITS_TILL_EXHAUST 200 +UPMARMU_EXHAUST_DURATION 25000 diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 83d89eeb..1dd5d792 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -1,5 +1,6 @@ -|script|magic-knuckles|32767 { + if @_U_BLOCK >= 1 goto L_Still_Exhausted; if (call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; @@ -13,6 +14,7 @@ sc_start SC_COOLDOWN, 500, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 20; + set .caster, getcharid(3); misceffect FX_MAGIC_KNUCKLE_CAST, strcharinfo(0); setarray @upmarmuspell[0], max(1, BASE_ATK - 100 + min(100, Int)), // dmg @@ -27,7 +29,20 @@ OnAttack: if (getequipid(equip_hand1) != -1 || getequipid(equip_hand2) != -1) goto OnDischarge; if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 void call("elt_damage", @upmarmuspell[0], (@upmarmuspell[3] + @upmarmuspell[4]), ELT_WATER, ELT_FIRE, FX_NONE); + + // This timer is if you stopped somewhere below max hits then after 25sec you recover fully and start at 0 hits again + stopnpctimer; + // to get this work stoptimer must be executed here or after setnpctimer and then started again else + // a timer somehow detaches that cant be set anymore, startnpctimer then attaches it again somehow + // i think the problem is in npc_timerevent_calc_next somewhere + if (@num_upmarmu_hits < 1) initnpctimer; + setnpctimer 0; + startnpctimer; + set @upmarmuspell[1], @upmarmuspell[1] - 1; + set @num_upmarmu_hits, @num_upmarmu_hits + 1; + + if @num_upmarmu_hits > UPMARMU_HITS_TILL_EXHAUST goto L_Exhausted; goto L_FreeRecast; L_FreeRecast: @@ -35,17 +50,42 @@ L_FreeRecast: addtimer 0, strnpcinfo(0) + "::OnSetRecast"; end; +L_Exhausted: + set @_U_BLOCK, 1; + set @upmarmuspell[1], 0; + misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); + overrideattack; + addtimer UPMARMU_EXHAUST_DURATION, "Upmarmu Exhaust Timer::OnClear"; // set the exhaustion time + sc_start SC_COOLDOWN_UPMARMU, UPMARMU_EXHAUST_DURATION, 0, BL_ID; + smsg SMSG_FAILURE, "Magic: You are too exhausted to use this spell for a while!"; + goto L_StopTimer; + +L_Still_Exhausted: + smsg SMSG_FAILURE, "Magic: You are still too exhausted to use this spell for a while!"; + end; + +L_StopTimer: + stopnpctimer; + setnpctimer 0; + end; + OnDischarge: if (@upmarmuspell[1] < 1) end; set @upmarmuspell[1], 0; misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; - end; + goto L_StopTimer; OnSetRecast: overrideattack (@upmarmuspell[2] * @upmarmuspell[2]), 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; // delay needs to be squared end; +OnTimer25000: + if (attachrid(.caster) < 1) end; + set @num_upmarmu_hits, 0; + detachrid; + goto L_StopTimer; + OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "upmarmu"; // used in npcs that refer to this spell @@ -54,3 +94,13 @@ OnInit: set .exp_gain, 1; end; } + +-|script|Upmarmu Exhaust Timer|32767 +{ + end; + +OnClear: + set @_U_BLOCK, 0; + set @num_upmarmu_hits, 0; + end; +} |