diff options
Diffstat (limited to 'world/map/npc')
-rw-r--r-- | world/map/npc/002-2/casino.txt | 3 | ||||
-rw-r--r-- | world/map/npc/009-2/trader.txt | 2 | ||||
-rw-r--r-- | world/map/npc/009-7/rouge.txt | 7 | ||||
-rw-r--r-- | world/map/npc/010-2/loratay.txt | 56 | ||||
-rw-r--r-- | world/map/npc/011-6/_warps.txt | 4 | ||||
-rw-r--r-- | world/map/npc/020-2/furquest.txt | 58 | ||||
-rw-r--r-- | world/map/npc/029-3/parua.txt | 28 | ||||
-rw-r--r-- | world/map/npc/030-2/_import.txt | 4 | ||||
-rw-r--r-- | world/map/npc/030-2/guards.txt (renamed from world/map/npc/030-2/gaurds.txt) | 0 | ||||
-rw-r--r-- | world/map/npc/030-2/present_helper.txt | 5 | ||||
-rw-r--r-- | world/map/npc/030-2/roasted_acorns_helper.txt (renamed from world/map/npc/030-2/roasted_acrons_helper.txt) | 0 | ||||
-rw-r--r-- | world/map/npc/030-3/orum_homunculus.txt | 2 | ||||
-rw-r--r-- | world/map/npc/annuals/xmas/barriers.txt | 2 | ||||
-rw-r--r-- | world/map/npc/annuals/xmas/config.txt | 2 | ||||
-rw-r--r-- | world/map/npc/annuals/xmas/core.txt | 4 |
15 files changed, 145 insertions, 32 deletions
diff --git a/world/map/npc/002-2/casino.txt b/world/map/npc/002-2/casino.txt index 336c032a..d49313a6 100644 --- a/world/map/npc/002-2/casino.txt +++ b/world/map/npc/002-2/casino.txt @@ -153,7 +153,6 @@ L_b100: L_Check: if(countitem("CasinoCoins") < @bet) goto L_NoCoin; - delitem "CasinoCoins", @bet; menu "Choose a color", L_PickColor, "Choose a number", L_Number; @@ -164,6 +163,7 @@ L_PickColor: "Red", L_Color; L_Color: + delitem "CasinoCoins", @bet; set @color,rand(2); if(@color == 1) goto L_Lost; mes "You won!"; @@ -178,6 +178,7 @@ L_Number: "29", L_Menuitems, "30", L_Menuitems, "31", L_Menuitems, "32", L_Menuitems, "33", L_Menuitems, "34", L_Menuitems, "35", L_Menuitems, "36", L_Menuitems; L_Menuitems: + delitem "CasinoCoins", @bet; if (@menu == 1) set @number, 0; if (@menu == 2) set @number, 37; if (@menu >= 3) set @number, @menu - 2; diff --git a/world/map/npc/009-2/trader.txt b/world/map/npc/009-2/trader.txt index 572cad1b..c386b05a 100644 --- a/world/map/npc/009-2/trader.txt +++ b/world/map/npc/009-2/trader.txt @@ -3,7 +3,7 @@ // Updated by: TheKandiman // Reviewed by: Wombat -009-2.gat,39,93,0|script|Trader|115 +009-2.gat,29,98,0|script|Trader|115 { set @Ironprice, 1000; set @Sulphurprice, 1200; diff --git a/world/map/npc/009-7/rouge.txt b/world/map/npc/009-7/rouge.txt index 78491431..dd86679c 100644 --- a/world/map/npc/009-7/rouge.txt +++ b/world/map/npc/009-7/rouge.txt @@ -1,14 +1,13 @@ 009-7.gat,32,45,0|script|Rouge#Duels|181 { -if (getgmlevel() >= 40 && getequipid(equip_head) == 647) goto L_CallDebug; -if (!debug && (strcharinfo(0) == "meko") && (getequipid(equip_head) < 1)) goto L_CallDebug; // allow meko to debug (has no dev cap) +if (getgmlevel() >= 40 && (getequipid(equip_head) == 647 || getequipid(equip_head) == 725)) goto L_CallDebug; goto L_Main; L_CallDebug: mes "You are wearing a dev cap: calling debug menu..."; - mes "For the documentation, @@https://wiki.themanaworld.org/index.php/User:Meko/FightClub/debug|click here@@##0"; + mes "For the documentation, @@https://wiki.themanaworld.org/index.php/FightClub|click here@@##0"; callfunc "fightclub_Debug"; - goto L_Main; + goto L_End; L_Main: set @requests, 0; diff --git a/world/map/npc/010-2/loratay.txt b/world/map/npc/010-2/loratay.txt index f10395a2..b8a00c28 100644 --- a/world/map/npc/010-2/loratay.txt +++ b/world/map/npc/010-2/loratay.txt @@ -1,3 +1,39 @@ +010-2.gat,83,85,0|script|Lora Tay Debug|151 +{ + mes "[Lora Tay Debug]"; + mes "What do you want to do?"; + menu + "Show Quest State", L_ShowState, + "Set Quest State", L_SetState, + "Reset", L_Reset, + "Nothing.", L_Close; + +L_ShowState: + set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT); + mes "Current State is " + @wg_state; + goto L_Close; + +L_SetState: + mes "What state do you want?"; + input @wg_state; + callfunc "setWGState"; + mes "Set to " + @wg_state; + goto L_Close; + +L_Reset: + set @wg_state, 0; + callfunc "setWGState"; + mes "Reset!"; + goto L_Close; + +L_Close: + close; + +OnInit: + if (!debug) + disablenpc "Lora Tay Debug"; + end; +} 010-2.gat,85,85,0|script|Lora Tay|151 { set @ROBE_COCOONS_NR, 150; // must be multiple of ten @@ -111,7 +147,7 @@ L_agostine_1: L_Next13: set @wg_state, 10; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_agostine_menu: @@ -215,7 +251,7 @@ L_give_water: goto L_no_water; delitem "BottleOfWater", 1; set @wg_state, 11; - callsub S_Update; + callfunc "setWGState"; set @xpval, 50000; @@ -302,7 +338,7 @@ L_Next2: mes "Go see Agostine, ask him what he's planning and I will think about it.\""; set @wg_state, 13; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_intro: @@ -353,7 +389,7 @@ L_proposal_search_items: L_Next5: set @wg_state, 15; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_not_enough_items: @@ -366,7 +402,7 @@ L_proposal_give_items: goto L_proposal_not_enough_items; delitem "SilkCocoon", @FINEDRESS_COCOONS; set @wg_state, 16; - callsub S_Update; + callfunc "setWGState"; mes "[Lora Tay the Seamstress]"; mes "\"Great, now I can spin the silk threading and fix this mess made of these fine materials."; @@ -396,7 +432,7 @@ L_Next6: mes "I am done with the threading but I will now need to sew these materials together into the design.\""; next; set @wg_state, 18; - callsub S_Update; + callfunc "setWGState"; goto L_proposal_wait_dress_finished; L_proposal_wait_dress_finished: @@ -412,7 +448,7 @@ L_proposal_wait_dress_finished: L_proposal_dress_finished: set @wg_state, 19; - callsub S_Update; + callfunc "setWGState"; mes "[Lora Tay the Seamstress]"; mes "\"Well it was difficult seaming with such fragile materials."; mes "But I have done it. The design is finished except for one part of it.\""; @@ -436,7 +472,7 @@ L_Next7: L_Next8: set @wg_state, 20; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_deliver_dress: @@ -1141,10 +1177,6 @@ L_CleanSorcererRobe: set @cotton_cloth_id, 0; goto L_Close; -S_Update: - set QUEST_WG_state, (QUEST_WG_state & ~(BYTE_0_MASK) | (@wg_state << BYTE_0_SHIFT)); - return; - L_Close: set @wg_state, 0; close; diff --git a/world/map/npc/011-6/_warps.txt b/world/map/npc/011-6/_warps.txt index f4a1c05f..8465b47d 100644 --- a/world/map/npc/011-6/_warps.txt +++ b/world/map/npc/011-6/_warps.txt @@ -5,12 +5,12 @@ 011-6.gat,61,71|warp|To Small Bandit Cave|-1,-1,011-6.gat,270,124 011-6.gat,270,125|warp|To Bandit Cave|-1,-1,011-6.gat,61,72 011-6.gat,260,128|warp|To Bandit Cave|-1,-1,011-6.gat,51,76 -011-6.gat,145,118|warp|To Bandit Cave|-1,-1,011-6.gat,48,119 +011-6.gat,145,118|warp|To Bandit Cave|-1,-1,011-6.gat,47,119 011-6.gat,196,26|warp|To Small Bandit Cave|-1,-1,011-6.gat,261,46 011-6.gat,261,47|warp|To Second Bandit Cave|-1,-1,011-6.gat,196,27 011-6.gat,271,52|warp|To Bandit Cave|-1,-1,011-6.gat,98,31 011-6.gat,98,30|warp|To Small Bandit Cave|-1,-1,011-6.gat,271,51 -011-6.gat,47,120|warp|To Second Bandit Cave|-1,-1,011-6.gat,146,117 +011-6.gat,47,120|warp|To Second Bandit Cave|-1,-1,011-6.gat,145,117 011-6.gat,49,101|warp|To Woodland|-1,-1,011-1.gat,38,37 011-6.gat,24,206|warp|To Lake Cave|-1,-1,011-4.gat,16,58 011-6.gat,47,185|warp|To Lake Cave|-1,-1,011-4.gat,39,36 diff --git a/world/map/npc/020-2/furquest.txt b/world/map/npc/020-2/furquest.txt index 9e45b87e..d20e00c7 100644 --- a/world/map/npc/020-2/furquest.txt +++ b/world/map/npc/020-2/furquest.txt @@ -2,7 +2,42 @@ // Script by Shaili and QOAL //################################################################################# -// Tulimshar Crafting Workshop - Agostine, The Legendary Tailor +020-2.gat,24,26,0|script|Agostine Debug|137 +{ + mes "[Agostine Debug]"; + mes "What do you want to do?"; + menu + "Show Quest State", L_ShowState, + "Set Quest State", L_SetState, + "Reset", L_Reset, + "Nothing.", L_Close; + +L_ShowState: + set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT); + mes "Current State is " + @wg_state; + goto L_Close; + +L_SetState: + mes "What state do you want?"; + input @wg_state; + callfunc "setWGState"; + mes "Set to " + @wg_state; + goto L_Close; + +L_Reset: + set @wg_state, 0; + callfunc "setWGState"; + mes "Reset!"; + goto L_Close; + +L_Close: + close; + +OnInit: + if (!debug) + disablenpc "Agostine Debug"; + end; +} 020-2.gat,27,26,0|script|Agostine|137 { set @CUTFUR_EXP, 10; @@ -69,6 +104,7 @@ L_State_Accept: mes "[Agostine, The Legendary Tailor]"; mes "\"Thanks so much.\""; set @wg_state, 1; + callfunc "setWGState"; goto L_Close; L_State_0_3: @@ -134,6 +170,7 @@ L_State_0_9: mes "[Agostine, The Legendary Tailor]"; mes "\"This is a little reward for your help. Take 500 GP, my friend!\""; set @wg_state, 2; + callfunc "setWGState"; goto L_Close; L_State_neg: @@ -163,6 +200,7 @@ L_State_2: mes "Only the best furs can be used for these gloves!"; mes "But, as you see, I am a tailor, not a hunter! So, why don't you bring me the best fluffy's fur you can find?\""; set @wg_state, 3; + callfunc "setWGState"; next; menu "You are crazy! I won't kill any animal for this!", L_Close, @@ -172,6 +210,7 @@ L_State_3: mes "[Agostine, The Legendary Tailor]"; mes "\"Remember, I want the best of fur!\""; set @wg_state, 4; + callfunc "setWGState"; goto L_Close; L_State_4: @@ -210,6 +249,7 @@ L_State_4_success: mes "\"It's perfect! Perfect! Good job, my friend! I will prepare your gloves right now!\""; next; set @wg_state, 5; + callfunc "setWGState"; goto L_State_5; L_State_5: @@ -227,6 +267,7 @@ L_State_5_pay: set Zeny, Zeny - 15000; getitem "WinterGloves", 1; set @wg_state, 6; + callfunc "setWGState"; mes "[Agostine, The Legendary Tailor]"; mes "\"Here they are. You will have the most fashionable hands in the world!\""; goto L_Close; @@ -254,6 +295,7 @@ L_State_10: mes "and a pair of Boots, like those you can find in the mines."; mes "They will make you lovely, my friend!\""; set @wg_state, 7; + callfunc "setWGState"; goto L_Close; L_State_11: @@ -292,6 +334,7 @@ L_State_11_success: mes "[Agostine, The Legendary Tailor]"; mes "\"This one is good enough, my friend. Good job.\""; set @wg_state, 8; + callfunc "setWGState"; goto L_State_12; L_State_12: @@ -311,6 +354,7 @@ L_State_12_pay: delitem "Boots", 1; getitem "FurBoots", 1; set @wg_state, 9; + callfunc "setWGState"; mes "[Agostine, The Legendary Tailor]"; mes "\"Enjoy your new boots, my friend!\""; goto L_Close; @@ -381,6 +425,7 @@ L_Next2: L_State_14_Accept: set @wg_state, 12; + callfunc "setWGState"; goto L_Close; L_State_14_AlreadyAccepted: @@ -421,6 +466,7 @@ L_Next4: mes "\"Hurry back my friend!\""; set @wg_state, 14; + callfunc "setWGState"; goto L_Close; @@ -463,6 +509,7 @@ L_Next6: L_Next7: set @wg_state, 17; + callfunc "setWGState"; message strcharinfo(0), "Agostine gives you a folio containing his designs, that you put in a hidden compartment in your backpack."; mes "Agostine gives you a folio containing his designs, that you put in a hidden compartment in your backpack."; @@ -504,6 +551,7 @@ L_State_17_AskItems: L_Next9: set @wg_state, 21; + callfunc "setWGState"; goto L_Close; L_State_17_NotEnoughItems: @@ -517,6 +565,7 @@ L_State_17_GiveItems: goto L_State_17_NotEnoughItems; delitem "CottonCloth", @FINEDRESS_COTTON_CLOTHS; set @wg_state, 22; + callfunc "setWGState"; mes "[Agostine, The Legendary Tailor]"; mes "\"Great now just a little cloth here........\""; @@ -574,6 +623,7 @@ L_Next11: set Zeny, Zeny - @FINEDRESS_GP; getitem "FineDress", 1; set @wg_state, 23; + callfunc "setWGState"; goto L_Close; L_State_17_NoMoney: @@ -595,7 +645,11 @@ L_State_18: goto L_Close; L_Close: - set QUEST_WG_state, (QUEST_WG_state & ~(BYTE_0_MASK) | (@wg_state << BYTE_0_SHIFT)); set @wg_state, 0; close; } +function|script|setWGState +{ + set QUEST_WG_state, (QUEST_WG_state & ~(BYTE_0_MASK) | (@wg_state << BYTE_0_SHIFT)); + return; +} diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt index cb236d52..db0ae0a1 100644 --- a/world/map/npc/029-3/parua.txt +++ b/world/map/npc/029-3/parua.txt @@ -14,6 +14,7 @@ mes "\"Do you dare challenge the power that sleeps here?\""; menu "No, I'll let it sleep.", L_Exit, "Ha! What's the worst it could do?", L_Next, + "What is this place anyway?", L_Explain, "Actually, I want to leave, but I'm stuck!", L_Stuck; L_Next: @@ -133,6 +134,33 @@ L_NotEnoughPlayers: mes "He takes a moment to calculate. \"You'll probably need at least...five people, including yourself.\""; goto L_Exit; +L_Explain: + mes "[Parua]"; + mes "\"Long ago many human beings and other creatures have been slaughtered in a battle in this now cursed cave. Their souls still lie here.\""; + next; + mes "\"My try to use a spell to cure this place from the curse backfired and turned me into this.\""; + next; + mes "\"To change me back expensive ingredients for a curing potion are required.\""; + next; + mes "\"Pay me and I will use my dark astral magic to summon the undead. If you survive you will receive 100 Boss Points.\""; + menu + "I need to think about this.", L_Exit, + "I'm interested.", L_Next, + "What are Boss Points?", L_Explain_Boss_Points; + +L_Explain_Boss_Points: + mes "[Parua]"; + mes "\"Boss points are another type of experience.\""; + next; + mes "\"Fighting experience makes you level up, magic experience makes your spells more effective and allows you to learn new spells.\""; + next; + mes "\"Boss Points show your skills and nerves in important battles and heroic actions.\""; + next; + mes "\"Be aware, they can be consumed as well. For instance by negative actions, such as selfishness or simply stupidity.\""; + menu + "Thanks, I will think about your offer now.", L_Exit, + "I want to challenge the powers in this cave.", L_Next; + L_Stuck: mes "[Parua]"; mes "\"I see. I can teleport you to another nice cave.\""; diff --git a/world/map/npc/030-2/_import.txt b/world/map/npc/030-2/_import.txt index c2c641aa..c3867abf 100644 --- a/world/map/npc/030-2/_import.txt +++ b/world/map/npc/030-2/_import.txt @@ -9,11 +9,11 @@ npc: npc/030-2/bedding_helper.txt npc: npc/030-2/chief_helper.txt npc: npc/030-2/eljas.txt npc: npc/030-2/empty_boxes_helper.txt -npc: npc/030-2/gaurds.txt npc: npc/030-2/glitter_helper.txt +npc: npc/030-2/guards.txt npc: npc/030-2/mapflags.txt npc: npc/030-2/present_helper.txt -npc: npc/030-2/roasted_acrons_helper.txt +npc: npc/030-2/roasted_acorns_helper.txt npc: npc/030-2/shipping_helper.txt npc: npc/030-2/storage_helper.txt npc: npc/030-2/wrapping_paper_helper.txt diff --git a/world/map/npc/030-2/gaurds.txt b/world/map/npc/030-2/guards.txt index 3fdc1ffa..3fdc1ffa 100644 --- a/world/map/npc/030-2/gaurds.txt +++ b/world/map/npc/030-2/guards.txt diff --git a/world/map/npc/030-2/present_helper.txt b/world/map/npc/030-2/present_helper.txt index 248c296a..0a027ca0 100644 --- a/world/map/npc/030-2/present_helper.txt +++ b/world/map/npc/030-2/present_helper.txt @@ -1,8 +1,8 @@ // Annual Xmas // Author: wushin -// Present Reclaimation +// Present Reclamation -030-2.gat,47,82,0|script|Jonanthan|328 +030-2.gat,47,82,0|script|Jonathan|328 { callfunc "XmasStates"; @@ -84,4 +84,3 @@ L_Close: set @present_name$, ""; close; } - diff --git a/world/map/npc/030-2/roasted_acrons_helper.txt b/world/map/npc/030-2/roasted_acorns_helper.txt index f942c118..f942c118 100644 --- a/world/map/npc/030-2/roasted_acrons_helper.txt +++ b/world/map/npc/030-2/roasted_acorns_helper.txt diff --git a/world/map/npc/030-3/orum_homunculus.txt b/world/map/npc/030-3/orum_homunculus.txt index 16cb1433..4da1c618 100644 --- a/world/map/npc/030-3/orum_homunculus.txt +++ b/world/map/npc/030-3/orum_homunculus.txt @@ -312,7 +312,7 @@ L_FakeList: mes "\"So far my basement portal has remained undetected:"; mes "Head to the west in this cave to find it.\""; mes "\"Once there smash your fist into the small crack and you will be teleported into the basement of the inn.\""; - mes "\"Let me fake the mark Chief Warrick uses to identify his helpers. Don't get to close to the gaurds they might spot you.\""; + mes "\"Let me fake the mark Chief Warrick uses to identify his helpers. Don't get to close to the guards they might spot you.\""; mes "\"Now, prove yourself, gather the required items and go back to the Inn to sabotage Santa's Helpers.\""; callfunc "XmasSetSide"; set XMASTIME, XMASTIME | $@xmas_helper_bit; diff --git a/world/map/npc/annuals/xmas/barriers.txt b/world/map/npc/annuals/xmas/barriers.txt index 80097356..4c7837af 100644 --- a/world/map/npc/annuals/xmas/barriers.txt +++ b/world/map/npc/annuals/xmas/barriers.txt @@ -17,7 +17,7 @@ L_Hint: message strcharinfo(0), "I said get out! We've got no time for your kind here."; mes "[Orum's Homunculus]"; mes "\"What are you doing? Come, see me in the caves below!\""; - mes "\"I said go north till you reach the snoman. Then head into the cave to the east.\""; + mes "\"I said go north till you reach the snowman. Then head into the cave to the east.\""; warp "020-1.gat",33,94; close; diff --git a/world/map/npc/annuals/xmas/config.txt b/world/map/npc/annuals/xmas/config.txt index 8f7c9139..33ddcf97 100644 --- a/world/map/npc/annuals/xmas/config.txt +++ b/world/map/npc/annuals/xmas/config.txt @@ -144,7 +144,7 @@ L_Main: setarray $@xmas_uncommon_reward$, "NutcrackerHat", "AmberChristmasSweater", "RedStockings", "PinkChristmasSweater", "BlueChristmasSweater"; // Quest Side 0 Settings setarray $@xmas_zero_reagents$, "ShockSweet", "EmptyBottle", "EmeraldPowder"; - setarray $@xmas_zero_reagents_names$, "ShockSweet", "Empty Bottles", "Emerald Powders"; + setarray $@xmas_zero_reagents_names$, "Shock Sweet", "Empty Bottles", "Emerald Powders"; setarray $@xmas_zero_reagents_amounts, 1, 4, 10; if(getarraysize($@xmas_zero_reagents_amounts) != getarraysize($@xmas_zero_reagents$)) goto L_XmasError; diff --git a/world/map/npc/annuals/xmas/core.txt b/world/map/npc/annuals/xmas/core.txt index 30562e13..d064efca 100644 --- a/world/map/npc/annuals/xmas/core.txt +++ b/world/map/npc/annuals/xmas/core.txt @@ -209,9 +209,9 @@ L_FinalGift: set @xmas_reward_item2$, $@xmas_uncommon_reward$[@xmas_uncommon_slot2]; if(checkweight("Iten", 1) == 0) goto L_FullInv; - if(@xmas_reward >= 80) + if(@xmas_reward >= $@xmas_reward_tally_rare) getitem @xmas_reward_item$, 1; - if(@xmas_reward >= 40) + if(@xmas_reward >= $@xmas_reward_tally_common) getitem @xmas_reward_item1$, 1; getitem @xmas_reward_item2$, 1; set @xmas_uncommon_slot1, 0; |