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-rw-r--r--world/map/npc/xmas/2011/doll.txt176
1 files changed, 0 insertions, 176 deletions
diff --git a/world/map/npc/xmas/2011/doll.txt b/world/map/npc/xmas/2011/doll.txt
deleted file mode 100644
index 7c1ca6c6..00000000
--- a/world/map/npc/xmas/2011/doll.txt
+++ /dev/null
@@ -1,176 +0,0 @@
-// This file is part of Christmas Event 2011
-// author: Jenalya
-// Doll states:
-// 1: got order from Taito
-// 2: Raimo said that he needs more material
-// 3: Raimo created the Doll
-// 4: gave Doll to the bad guy
-// 5: delivered the Doll without giving it to the bad guy
-// 6: delivered fake present instead of Doll
-
-030-2.gat,37,85,0|script|Taito|328,{
-
- if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day)
- && !(gettime(7) == ($@xmas2011_year + 1) && gettime(6) == 1 && gettime(5) <= $@xmas2011_reward_end_day))
- goto L_NoEvent;
- if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day)
- || (gettime(7) == ($@xmas2011_year + 1) && gettime(6) == 1 && gettime(5) <= $@xmas2011_reward_end_day))
- goto L_RewardTime;
-
- set @doll, (xmas11 & $@xmas11_DollMask) >> $@xmas11_DollShift;
-
- if (@doll > 0) goto L_Ordered;
- if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
-
- mes "This helper is very focused on his paperworks.";
- mes "[Busy Helper]";
- mes "\"Ah! You startled me! I need to do some paperwork, please don't sneak up on me like that!\"";
- goto L_Close;
-
-L_Helping:
- mes "[Taito]";
- mes "\"Hm? Oh, you're here to help? Very good, I have something you could do.\"";
- mes "He gives you some piece of paper. It looks very confusing to you.";
- next;
- mes "[Taito]";
- mes "\"Please bring this to Raimo.\"";
- set @doll, 1;
- set xmas11, (xmas11 & ~($@xmas11_DollMask) | (@doll << $@xmas11_DollShift));
- goto L_Close;
-
-L_Ordered:
- mes "[Taito]";
- mes "\"Oh? I'm sorry. I was concentrating. I don't have more tasks for you.\"";
- goto L_Close;
-
-L_NoEvent:
- mes "[Taito]";
- mes "\"How did you come in? At this time of the year the door should be locked!\"";
- warp "030-1.gat", 99, 55;
- goto L_Close;
-
-L_RewardTime:
- mes "Taito is fallen asleep on his desk.";
- goto L_Close;
-
-L_Close:
- set @doll, 0;
- close;
-}
-
-030-2.gat,153,39,0|script|Raimo|329,{
-
- if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day)
- && !(gettime(7) == ($@xmas2011_year + 1) && gettime(6) == 1 && gettime(5) <= $@xmas2011_reward_end_day))
- goto L_NoEvent;
- if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day)
- || (gettime(7) == ($@xmas2011_year + 1) && gettime(6) == 1 && gettime(5) <= $@xmas2011_reward_end_day))
- goto L_RewardTime;
-
- set @doll, (xmas11 & $@xmas11_DollMask) >> $@xmas11_DollShift;
- set @cotton_amount, 2;
- set @dye_amount, 2;
- set @spike_amount, 2;
-
- if (@doll >= 3) goto L_DollDone;
- if (@doll == 2) goto L_Doll;
- if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
-
- mes "The helper is busy sorting some tools and materials.";
- goto L_Close;
-
-L_Helping:
- mes "[Raimo]";
- mes "\"Oh, hello. Do you have something to do? Because I don't have. We're only allowed to create toys that were ordered!";
- mes "And now I'm sitting here with nothing to do but sorting my tools. Which are already sorted.\"";
- mes "He sighs.";
- if (@doll == 0)
- goto L_Close;
- next;
- menu
- "Taito gave me this paper for you.",-,
- "Oh, that's not nice.", L_Close;
- mes "[Raimo]";
- mes "\"Ah, let's see! Mh, a doll. I think there are some materials missing.";
- mes "Could you bring me " + @cotton_amount + " Cotton Cloths, " + @dye_amount + " Light Blue Dyes and " + @spike_amount + " Hard Spikes?";
- set @doll, 2;
- callsub S_Update_Var;
- goto L_Close;
-
-L_Doll:
- mes "[Raimo]";
- mes "\"I need " + @cotton_amount + " Cotton Cloths, " + @dye_amount + " Light Blue Dyes and " + @spike_amount + " Hard Spikes for the Doll.\"";
- menu
- "Here it is.",-,
- "I don't have it yet.",L_Close;
- if ((countitem("CottonCloth") < @cotton_amount) || (countitem("LightBlueDye") < @dye_amount) || (countitem("HardSpike") < @spike_amount))
- goto L_NoItems;
- getinventorylist;
- if (@inventorylist_count == 100)
- goto L_Full_Inv;
- delitem "CottonCloth", @cotton_amount;
- delitem "LightBlueDye", @dye_amount;
- delitem "HardSpike", @spike_amount;
- set @doll, 3;
- callsub S_Update_Var;
- getitem "Doll", 1;
- mes "[Raimo]";
- mes "\"Alright, let's start.\"";
- mes "He takes your items and starts to do many different things.";
- mes "He dyes the Cotton Cloths and while waiting for them to dry, he takes out a doll without hair, clothes or face from his workbench.";
- mes "It seems he has already prepared that. He rummages in another drawer of his workbench and pulls out a ball of red wool.";
- mes "While attaching strings of wool to the dolls head, he talks to you.";
- next;
- mes "[Raimo]";
- mes "\"You know, usually it's really fun to be one of Santa's helpers. But this year something's going really wrong. I wonder what the reason for this is.";
- mes "All kind of material deliveries went wrong, the guys up in the office are all roused up because their paperwork got mixed up and I heard some of the Reinboos are lost!\"";
- next;
- mes "\"It's kind of odd, isn't it?\"";
- mes "While he is talking, he finishes attaching the hair and tailors a cute little dress from the dyed Cotton Cloths.";
- mes "He carefully puts on the dress and takes the Hard Spikes you gave him.";
- next;
- mes "[Raimo]";
- mes "\"These spikes are excellent for making eyes, have a look.\"";
- mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them into a round shape, with a gap on the backside part. He takes a needle and sewing thread and attaches them to the doll's face.";
- next;
- mes "[Raimo]";
- mes "\"Alright, it's done. Could you please bring it to Aaron?\"";
- goto L_Close;
-
-L_DollDone:
- mes "[Raimo]";
- mes "\"Do you have another order for me? I'm bored.\"";
- goto L_Close;
-
-L_NoEvent:
- mes "[Raimo]";
- mes "\"How did you come in? At this time of the year the door should be locked!\"";
- warp "030-1.gat", 99, 55;
- goto L_Close;
-
-L_RewardTime:
- mes "[Raimo]";
- mes "\"Ah, we're finally done for this year.\"";
- goto L_Close;
-
-L_NoItems:
- mes "[Raimo]";
- mes "\"You don't have it!\"";
- goto L_Close;
-
-L_Full_Inv:
- mes "[Raimo]";
- mes "\"You have a full backpack! Come back when you're carrying less things.\"";
- goto L_Close;
-
-L_Close:
- set @cotton_amount, 0;
- set @fur_amount, 0;
- set @doll, 0;
- set @inventorylist_count, 0;
- close;
-
-S_Update_Var:
- set xmas11, (xmas11 & ~($@xmas11_DollMask) | (@doll << $@xmas11_DollShift));
- return;
-}