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path: root/world/map/npc/mobs/mob_kill_handler.txt
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Diffstat (limited to 'world/map/npc/mobs/mob_kill_handler.txt')
-rw-r--r--world/map/npc/mobs/mob_kill_handler.txt49
1 files changed, 41 insertions, 8 deletions
diff --git a/world/map/npc/mobs/mob_kill_handler.txt b/world/map/npc/mobs/mob_kill_handler.txt
index 5542dcdb..069c01f4 100644
--- a/world/map/npc/mobs/mob_kill_handler.txt
+++ b/world/map/npc/mobs/mob_kill_handler.txt
@@ -5,7 +5,8 @@
OnInit:
setarray $@QuestMobs, Maggot, Scorpion, RedScorpion, BlackScorpion, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, TameScorpion, HouseMaggot, AngryScorpion,
- Terranite, Yeti, Reinboo, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar, Santaboo, Pollett;
+ Terranite, Yeti, Reinboo, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar, Santaboo, Pollett, PinkFlower;
+
setarray $@NatureKarmaGood, Scorpion, RedScorpion, BlackScorpion, AngryScorpion, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar;
setarray $@NatureKarmaBad, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, Reinboo, Santaboo, Pollett;
setarray $@NatureKarmaBadVal, 3, 3, 3, 4, 2, 3, 3, 3;
@@ -22,11 +23,11 @@ function|script|MobKillHandler
callfunc "ValonCount";
if (((QL_VALON >= 2) && (QL_VALON < 6)) && (@mobID == $@ValonMob[@valon_mob]))
goto L_ValonMobKill;
- goto L_NatureKarma;
+ goto L_NatureKarma; // no return here since NatureKarma shares a mob with Valon
L_ValonMobKill:
callfunc "AddValonCntMask";
- goto L_NatureKarma;
+ goto L_NatureKarma; // no return here since NatureKarma shares a mob with Valon
L_NatureKarma:
set .@find, array_search(@mobID, $@NatureKarmaGood);
@@ -40,27 +41,59 @@ L_NatureKarma:
L_Bad:
set @value, $@NatureKarmaBadVal[.@find];
callfunc "QuestSagathaAnnoy";
- goto L_Celestia;
+ goto L_Return;
L_Good:
set @value, 1;
callfunc "QuestSagathaHappy";
- goto L_Celestia;
+ goto L_Return;
L_Celestia:
- if (QL_CELESTIA < 5 || QL_CELESTIA >= 205 || @mobID != Yeti) goto L_Terranite;
+ if ( @mobID != Yeti ) goto L_Terranite;
+ if (QL_CELESTIA < 5 || QL_CELESTIA >= 205) goto L_Return;
set QL_CELESTIA, QL_CELESTIA + 1;
if (QL_CELESTIA == 205)
message strcharinfo(0), "Yeti : ##3This should be enough yetis killed to please Celestia.";
- goto L_Terranite;
+ goto L_Return;
L_Terranite:
- if (TERRAC < 1 || TERRAC > 1500 || @mobID != Terranite) goto L_Return;
+ if ( @mobID != Terranite ) goto L_Pink_Flower;
+ if (TERRAC < 1 || TERRAC > 1500) goto L_Return;
if (TERRAC % 100 == 0)
message strcharinfo(0), "Terranite : ##3Total Terranites Slain: "+TERRAC;
set TERRAC, TERRAC + 1;
goto L_Return;
+L_Pink_Flower:
+ if ( @mobID != PinkFlower ) goto L_Return; // next mob label here
+ if ( ((HURNS1_STATE & BYTE_0_MASK) < PINK_PETAL_SHOP_ASKED_FOR_PETALS) || ((HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS) )
+ goto L_Return;
+
+ if (rand(PINK_FLOWER_SEEDS_CHANCE) < 1) goto L_Get_Seed;
+ goto L_Return;
+
+L_Get_Seed:
+ getinventorylist;
+ set .@free_slots, (100 - @inventorylist_count);
+ if (countitem(PinkFlowerSeed) >= 1 && countitem(PinkFlowerSeed) < 30000 )
+ set .@free_slots, .@free_slots + 1;
+ if (.@free_slots < 1 || checkweight(PinkFlowerSeed, 1) == 0)
+ goto L_Pink_Flower_Seeds_Inv_Full;
+
+ set HURNS1_STATE, (HURNS1_STATE & ~BYTE_0_MASK) | ((HURNS1_STATE & BYTE_0_MASK) + 1);
+ getitem PinkFlowerSeed, 1;
+ if ( (HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS)
+ goto L_Pink_Flower_Seeds_Full;
+ goto L_Return;
+
+L_Pink_Flower_Seeds_Full:
+ message strcharinfo(0), "Pink Flower : ##3You found enough [@@"+ PinkFlowerSeed + "|Pink Flower Seeds@@] for Blossom.";
+ goto L_Return;
+
+L_Pink_Flower_Seeds_Inv_Full:
+ message strcharinfo(0), "Pink Flower : ##3Your Inventory is full you can't pickup the [@@"+ PinkFlowerSeed + "|@@].";
+ goto L_Return;
+
L_Return:
return;
}