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diff --git a/world/map/npc/magic/level2-toxic-dart.txt b/world/map/npc/magic/level2-toxic-dart.txt
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+-|script|toxic-dart|32767
+{
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (Sp < 15) end;
+ set .@level, getskilllv(.school);
+ if (.@level < .level) end;
+ if (OrumQuest <= 37) end;
+ if (.@level <= 2 && countitem("Root") >= 2) delitem "Root", 2;
+ elif (.@level <= 2) end;
+ set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 15;
+ misceffect FX_MAGIC_DARKRED, strcharinfo(0);
+ set @damage, sqrt(@spellpower) * 5;
+ set @dmg_bonus, (BaseLevel/3) + 5;
+ overrideattack (@spellpower/75)+3, 1200, 4, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack";
+ callfunc "magic_exp";
+ end;
+
+OnAttack:
+ misceffect FX_MAGIC_DARKRED, strcharinfo(0);
+ if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10
+ setarray @edmg[0], @damage, @dmg_bonus, ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST;
+ callfunc "elt_damage";
+ if(@target_id != BL_ID && isloggedin(@target_id)) // this is a dirty trick to check if the target is a player
+ sc_start sc_poison, 5000+(@spellpower*1200), max(15,@spellpower/15)+5, @target_id;
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_DARK;
+ set .invocation$, chr(MAGIC_SYMBOL) + "phlex"; // used in npcs that refer to this spell
+ callfunc "magic_register";
+ set .level, 2;
+ set .exp_gain, 3;
+ end;
+}