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-rw-r--r--world/map/npc/magic/level2-lightning-strike.txt80
1 files changed, 80 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-lightning-strike.txt b/world/map/npc/magic/level2-lightning-strike.txt
new file mode 100644
index 00000000..3032d5ab
--- /dev/null
+++ b/world/map/npc/magic/level2-lightning-strike.txt
@@ -0,0 +1,80 @@
+-|script|lightning-strike|32767
+{
+ if(call("magic_checks")) end;
+ if (Sp < 20) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ set .@level, getskilllv(.school);
+ if (.@level < .level) end;
+ if (.@level <= 3 && countitem("IronPowder") >= 1) delitem "IronPowder", 1;
+ elif (.@level <= 3) end;
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 20;
+ misceffect FX_MAGIC_BLACK, strcharinfo(0);
+ setarray @ingravspell[0],
+ @spellpower,
+ Luk,
+ ((@spellpower/90)+1), // charges
+ (((200 - Agi) * 3000) / 200), // delay
+ 0, // in_rain
+ 0; // target id (tmp)
+
+ callfunc "magic_exp";
+ goto L_FreeRecast;
+
+OnAttack:
+ if (target(BL_ID, @target_id, 22) != 22) L_FreeRecast; // 0x10 | 0x02 | 0x04
+
+ set .@p, get(.max_radius, "rain") + 1;
+ set @ingravspell[5], @target_id; // store it because foreach overwrites it
+ foreach 1, getmap(), POS_X-.@p, POS_Y-.@p, POS_X+.@p, POS_Y+.@p, strnpcinfo(0)+"::OnNpc";
+ set @target_id, @ingravspell[5]; // now restore it
+
+ set @ingravspell[2], @ingravspell[2] - 1;
+ if (@ingravspell[4] & 1) goto L_InRain;
+ void call("elt_damage", @ingravspell[0], (@ingravspell[0]/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3));
+ goto L_FreeRecast;
+
+L_FreeRecast:
+ if (@ingravspell[2] > 0)
+ addtimer 0, strnpcinfo(0) + "::OnSetRecast";
+ end;
+
+OnSetRecast:
+ overrideattack 1, @ingravspell[3], 8, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack";
+ end;
+
+OnNpc:
+ set .@name$, strnpcinfo(0,@target_id);
+ explode .@nearby$[0], .@name$, "#";
+ if (.@nearby$[0] != "rain" && .@nearby$[1] != "rain") end;
+ setarray .@l[0], getnpcx(.@name$), getnpcy(.@name$), get(.radius, @target_id); // kaflosh x, y, radius
+ setarray @ingravspell[6], .@l[0]-.@l[2], .@l[1]-.@l[2], .@l[0]+.@l[2], .@l[1]+.@l[2]; // kaflosh x1, y1, x2, y2 <= this is "area"
+ if (POS_X >= @ingravspell[6] && POS_Y >= @ingravspell[7] && POS_X <= @ingravspell[8] && POS_Y <= @ingravspell[9])
+ set @ingravspell[4], @ingravspell[4] | 1;
+ end;
+
+L_InRain:
+ set @ingravspell[10], 0;
+ foreach 0, getmap(), @ingravspell[6], @ingravspell[7], @ingravspell[8], @ingravspell[9], strnpcinfo(0)+"::OnEntityInRain";
+ if (@ingravspell[10] >= 1 && (@ingravspell[1] + rand(200)) >= 150) goto L_FreeRecast;
+ misceffect FX_LIGHTNING1 + rand(3), strcharinfo(0);
+ heal 0 - @ingravspell[0], 0;
+ goto L_FreeRecast;
+
+OnEntityInRain:
+ if (target(BL_ID, @target_id, 16) != 16) end; // 0x10
+ if (@ingravspell[1] + rand(200) <= 175) end;
+ set @ingravspell[10], @ingravspell[10] + 1;
+ void call("elt_damage", @ingravspell[0]/6, (((@ingravspell[0]/2)+1)/3)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3));
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_WAR;
+ set .invocation$, chr(MAGIC_SYMBOL) + "ingrav"; // used in npcs that refer to this spell
+ void call("magic_register");
+ set .level, 2;
+ set .exp_gain, 2;
+ end;
+}