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-rw-r--r--world/map/npc/magic/event-boss-powerup-totheabyss.txt6
1 files changed, 0 insertions, 6 deletions
diff --git a/world/map/npc/magic/event-boss-powerup-totheabyss.txt b/world/map/npc/magic/event-boss-powerup-totheabyss.txt
index d356dbea..c1ab574a 100644
--- a/world/map/npc/magic/event-boss-powerup-totheabyss.txt
+++ b/world/map/npc/magic/event-boss-powerup-totheabyss.txt
@@ -6,20 +6,14 @@
// Hurts everyone near boss, throws FX and teleports 'em to abyss!
OnCast:
- message strcharinfo(0), "[boss-totheabyss] : -> OnCast";
if (call("boss_powerup_checks")) end;
- message strcharinfo(0), "[boss-to-the-abyss] : after boss powerup check";
if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town;
- message strcharinfo(0), "[boss-to-the-abyss] : after mapflags check";
-// TBD who can use this.
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 10000, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 10000, 0, BL_ID;
misceffect FX_BLUE_MAGIC_CAST, strcharinfo(0);
set @dist, 25;
foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit";
- message strcharinfo(0), "[boss-to-the-abyss] : after foreach";
- message strcharinfo(0), "[boss-to-the-abyss] : <- OnCast";
end;
OnHit: