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path: root/world/map/npc/magic/_procedures.txt
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Diffstat (limited to 'world/map/npc/magic/_procedures.txt')
-rw-r--r--world/map/npc/magic/_procedures.txt64
1 files changed, 40 insertions, 24 deletions
diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt
index 5d7e5c8a..c7ae2cd7 100644
--- a/world/map/npc/magic/_procedures.txt
+++ b/world/map/npc/magic/_procedures.txt
@@ -15,6 +15,9 @@ function|script|magic_register
OnLogin:
set @_M_BLOCK, 2;
+ //if (MAGIC_EXPERIENCE < 0)
+ // set MAGIC_EXPERIENCE, 0; // bug fix
+ // ^ XXX: check if negative MAGIC_EXPERIENCE is desirable
addtimer 10000, "Magic Timer::OnClear";
end;
@@ -118,10 +121,20 @@ L_Perfect:
return;
}
+function|script|bit
+{
+ //0 name
+ //1 mask
+ //2 shift
+ //3 value
+
+ return ((getarg(0) & ~(getarg(1) << getarg(2))) | ((getarg(3) & getarg(1)) << getarg(2)));
+}
+
function|script|magic_exp
{
- set @last_index, (MAGIC_EXPERIENCE & BYTE_2_MASK) >> BYTE_2_SHIFT;
- set @last_exp, (MAGIC_EXPERIENCE & (BYTE_0_MASK | BYTE_1_MASK)) >> BYTE_0_SHIFT;
+ set @last_index, (MAGIC_EXPERIENCE >> 16) & 0xFF;
+ set @last_exp, MAGIC_EXPERIENCE & 0xFFFF;
//debugmes "old spell index: " + @last_index;
//debugmes "new spell index: " + .index;
@@ -136,12 +149,11 @@ L_Gain:
// remove this line then players can cast a spell with
// no cost, then a spell with a reagents, then another
// spell with no costs and still get the exp
- set @new_exp, @last_exp + .exp_gain;
- if(@new_exp > (BYTE_0_MASK | BYTE_1_MASK)) set @new_exp, (BYTE_0_MASK | BYTE_1_MASK);
+ set @new_exp, min(0xFFFF, @last_exp + .exp_gain);
//debugmes "old magic exp: "+ @last_exp;
//debugmes "new magic exp: "+ @new_exp;
- set MAGIC_EXPERIENCE, (MAGIC_EXPERIENCE &~ (BYTE_0_MASK | BYTE_1_MASK)) | (@new_exp << BYTE_0_SHIFT);
- set MAGIC_EXPERIENCE, (MAGIC_EXPERIENCE &~ BYTE_2_MASK) | (.index << BYTE_2_SHIFT);
+ set MAGIC_EXPERIENCE, call("bit", MAGIC_EXPERIENCE, 0xFFFF, 0, @new_exp);
+ set MAGIC_EXPERIENCE, call("bit", MAGIC_EXPERIENCE, 0xFF, 16, .index);
goto L_Return;
L_Return:
@@ -168,25 +180,29 @@ L_Return:
function|script|gain_heal_xp
{
- set @last_heal_xp, ((SCRIPT_XP & SCRIPT_HEALSPELL_MASK) >> SCRIPT_HEALSPELL_SHIFT);
- if ((@target_id != BL_ID) && ((.@heal_value / .heal_xp_value_divisor) > (((10 + @last_heal_xp) + rand(@last_heal_xp + 1)) + rand(@last_heal_xp + 1))))
- goto L_Block;
- goto L_Return;
+ set .@value, getarg(0);
+ set .@gain, getarg(1);
+ set .@value_divisor, getarg(2);
+ set .@base_xp_factor, getarg(3);
-L_Block:
- set @heal_xp, (@last_heal_xp + @mexp);
- if (@heal_xp > SCRIPT_HEALSPELL_MASK)
- set @heal_xp, SCRIPT_HEALSPELL_MASK;
- set SCRIPT_XP, (SCRIPT_XP & ~(SCRIPT_HEALSPELL_MASK) | (@heal_xp << SCRIPT_HEALSPELL_SHIFT));
- goto L_Gain_Xp;
-
-L_Gain_Xp:
- set @heal_exp, .@heal_value;
- if (.@heal_value > get(HEALXP, @target_id))
- set @heal_exp, get(HEALXP, @target_id);
- getexp (.base_exp_factor * @heal_exp), 0;
- goto L_Return;
+ set .@last_heal_xp, ((MAGIC_EXPERIENCE >> 24) & 0xFF);
+
+ if ((.@value / .@value_divisor) <= (10 + .@last_heal_xp + rand(.@last_heal_xp + 1) + rand(.@last_heal_xp + 1)))
+ goto L_Return;
+
+ set .@heal_xp, min(0xFF, .@last_heal_xp + .@gain); // XXX: maybe switch to 7F
+
+ getexp (.@base_xp_factor * .@heal_xp), 0;
+
+ // FIXME: extract_heal_xp
+
+ //debugmes "old heal exp: "+ .@last_heal_xp;
+
+ set MAGIC_EXPERIENCE, call("bit", MAGIC_EXPERIENCE, 0xFF, 24, .@heal_xp);
+
+ //debugmes "new heal exp: "+ ((MAGIC_EXPERIENCE >> 24) & 0xFF);
+ return 1;
L_Return:
- return;
+ return 0;
}