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-rw-r--r--world/map/npc/items/cryptitem.txt61
1 files changed, 11 insertions, 50 deletions
diff --git a/world/map/npc/items/cryptitem.txt b/world/map/npc/items/cryptitem.txt
index 7f8a1fed..e45ebaad 100644
--- a/world/map/npc/items/cryptitem.txt
+++ b/world/map/npc/items/cryptitem.txt
@@ -1,56 +1,17 @@
// Script to boost Dark Helm, Underworld Mask and Phylactery when those are equipped while being in Graveyard or Crypt.
function|script|CryptItem
{
- if (isin("027-1.gat", 0, 0, 0, 0)) // Graveyard
- goto L_ItemCheck;
- if (isin("027-2.gat", 0, 0, 0, 0)) // Graveyard Inn
- goto L_ItemCheck;
- if (isin("027-3.gat", 0, 0, 0, 0)) // Crypt Level 1
- goto L_ItemCheck;
- if (isin("027-4.gat", 0, 0, 0, 0)) // Crypt Level 2
- goto L_ItemCheck;
- if (isin("027-5.gat", 0, 0, 0, 0)) // Crypt Level 3
- goto L_ItemCheck;
- if (isin("027-6.gat", 0, 0, 0, 0)) // Crypt Miniboss 1
- goto L_ItemCheck;
- if (isin("027-7.gat", 0, 0, 0, 0)) // Crypt Miniboss 2
- goto L_ItemCheck;
- if (isin("027-8.gat", 0, 0, 0, 0)) // Crypt Miniboss 3
- goto L_ItemCheck;
- if (isin("070-1.gat", 0, 0, 0, 0)) // Underworld
- goto L_ItemCheck;
- if (isin("070-2.gat", 0, 0, 0, 0)) // Underworld Indoors
- goto L_ItemCheck;
- if (isin("070-3.gat", 0, 0, 0, 0)) // Reaper Battle
- goto L_ItemCheck;
- goto L_End;
+ cleararray @crypt_maps$, "", getarraysize(@crypt_maps$);
+ setarray @crypt_maps$, "027-1", "027-2", "027-3", "027-4", "027-5", "027-6", "027-7", "027-8", "070-1", "070-2", "070-3";
+ set @loop, 0;
+ goto L_Loop;
-L_ItemCheck:
- if (getequipid(equip_head) == 5128)
- goto L_BoostDarkHelm;
- if (getequipid(equip_head) == 5129)
- goto L_BoostUnderworldMask;
- if (getequipid(equip_head) == 5130)
- goto L_BoostPhylactery;
- goto L_End;
+L_Loop:
+ if(@crypt_maps$[@loop] == getmap()) goto L_Return;
+ set @loop, @loop + 1;
+ if(@loop == getarraysize(@crypt_maps$)) end;
+ goto L_Loop;
-L_BoostDarkHelm:
- bonus bStr, 3;
- bonus bVit, 1;
- bonus bLuk, 1;
- goto L_End;
-
-L_BoostUnderworldMask:
- bonus bAgi, 2;
- bonus bDex, 1;
- bonus bLuk, 1;
- goto L_End;
-
-L_BoostPhylactery:
- bonus bVit, 2;
- bonus bInt, 2;
- goto L_End;
-
-L_End:
- end;
+L_Return:
+ return;
}