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-rw-r--r--world/map/npc/functions/clear_vars.txt126
1 files changed, 126 insertions, 0 deletions
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt
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+// Clears old variables
+
+function script ClearVariables {
+ // Halloween 2006
+ set HWQUEST1, 0;
+ set HWQUEST2, 0;
+ set HWQUEST3, 0;
+ set HWQUEST4, 0;
+ set HWQUEST5, 0;
+ set HWQUEST6, 0;
+ set HWQUEST7, 0;
+ set HWQUEST8, 0;
+ set HWQUEST9, 0;
+ set HWQUEST10, 0;
+ set HWQUEST11, 0;
+ set HWQUEST12, 0;
+ set HWQUEST13, 0;
+ set HWQUEST14, 0;
+ set HWQUEST15, 0;
+ set HWQUEST16, 0;
+ set HWQUEST17, 0;
+ set HWQUEST18, 0;
+ set HWQUEST18, 0;
+ set HWQUEST19, 0;
+ set HWQUEST20, 0;
+
+ // Christmas 2006
+ set XMASQUEST1, 0;
+ set XMASQUEST2, 0;
+ set XMASQUEST3, 0;
+ set XMASQUEST4, 0;
+ set XMASQUEST5, 0;
+ set XMASQUEST6, 0;
+ set XMASQUEST7, 0;
+ set XMASQUEST8, 0;
+ set XMASQUEST9, 0;
+ set XMASQUEST10, 0;
+ set XMASQUEST11, 0;
+ set XMASQUEST12, 0;
+ set XMASQUEST13, 0;
+ set XMASQUEST14, 0;
+ set XMASQUEST15, 0;
+ set XMASQUEST16, 0;
+ set XMASQUEST17, 0;
+ set XMASQUEST18, 0;
+ set XMASQUEST19, 0;
+ set XMASQUEST20, 0;
+
+ set QUEST_xmas07_state, 0;
+ set QUEST_xmas07_milk, 0;
+ set QUEST_xmas07_cookies, 0;
+ set QUEST_xmas07_presents, 0;
+
+ set QUEST_Easter08_state, 0;
+
+ set Halloween08, 0;
+
+ set QUEST_xmas08_state, 0;
+
+ set QUEST_Easter09, 0;
+
+ set Candyman, 0; // Halloween 2009
+
+ set QUEST_Christmas09_state, 0;
+
+ set QUEST_Easter09_slots, 0;
+
+ // easter 2010
+ // This must not be cleared: since some people would like to go to the easter island!
+ // set Easter_2010_QuestState, 0;
+ set Easter_2010_EggState1, 0;
+ set Easter_2010_EggState2, 0;
+ set Easter_2010_EggState3, 0;
+ set Easter_2010_EggState4, 0;
+ set Easter_2010_EggState5, 0;
+
+ // halloween 2010
+ set hween10, 0;
+ set hween10_collect_canpump, 0;
+ set hween10_credits, 0;
+ set hween10_collect, 0;
+ set hween10_collect_mmallow, 0;
+ set hween10_collect_jelskul, 0;
+ set hween10_bonecount, 0;
+ set hween10_collect_tondel, 0;
+ set hween10_paid, 0;
+
+ // Xmas 2010:
+ set Count_Yellow, 0;
+ set Count_White, 0;
+ set Maze, 0;
+ set Yellow, 0;
+ set White, 0;
+ set Xmas2010, 0;
+ set Golbenez_Inn_Cost, 0;
+
+
+ //These lines are needed to migrate stuff from variables to flags
+ if (Open_Underground_Palace_Barrier) set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND;
+ set Open_Underground_Palace_Barrier, 0;
+
+ if (Naem_Quest_Done) set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
+ set Naem_Quest_Done, 0;
+
+ if (#BankAccount < 0) goto FixBank;
+
+ return;
+
+FixBank:
+ if (zeny >= -#BankAccount) goto L_Fix_Full;
+
+ // Partial fix
+ set #BankAccount, #BankAccount + zeny;
+ set zeny, 0;
+ return;
+
+L_Fix_Full:
+ set zeny, zeny + #BankAccount;
+ set #BankAccount, 0;
+ return;
+//Tulimshar and Mine Variables
+ set Scorp, 0;
+ set Bugleg, 0;
+ set ChestQuest, 0;
+
+}