diff options
Diffstat (limited to 'world/map/npc/easter')
-rw-r--r-- | world/map/npc/easter/2010/Doctor.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/world/map/npc/easter/2010/Doctor.txt b/world/map/npc/easter/2010/Doctor.txt index c6d20bfa..fefd9814 100644 --- a/world/map/npc/easter/2010/Doctor.txt +++ b/world/map/npc/easter/2010/Doctor.txt @@ -26,7 +26,7 @@ L_At_Tree: setarray @responses$, "\"This tree, I'm sure it's - \"The man looks up distractedly.\" Oh, hello. Can't talk now, I'm afraid, this world needs my help...\"", "He looks up, confused. \"Withering... why is this world dying? Perhaps--er, who are you? You'll have to excuse me, I'm a little preoccupied with this tree...\"", "\"What-what? I mean, sorry, hello! Can't quite talk, a bit busy trying to save this world.\" He seems to be deep in thought, brandishing what looks to be a small tool near the tree.", "\"You there! Do you realise what's happening here? This world is dying, much like a human would, perhaps. Nevertheless...\""; // Not many responses are needed here, since init only happens one per player. callsub S_Update_Knows; next; - if (countitem("LifeStone") > 0) + if (countitem("Lifestone") > 0) goto L_has_lifestone; close; @@ -36,7 +36,7 @@ L_At_Tree_Knows_Doctor: callsub S_Dialogue_Knows; next; - if (countitem("LifeStone") > 0) + if (countitem("Lifestone") > 0) goto L_has_lifestone; mes "[Doctor]"; mes ""; @@ -235,13 +235,13 @@ L_only_lifestone: close; L_offer_lifestone: - if (countitem("LifeStone") < 1) + if (countitem("Lifestone") < 1) goto L_lost_lifestone; - delitem "LifeStone", 1; + delitem "Lifestone", 1; callsub S_Update_Helped; - if (countitem("LifeStone") == 0) + if (countitem("Lifestone") == 0) goto L_one_lifestone; mes "[Doctor]"; |