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-rw-r--r--world/map/npc/051-3/_import.txt4
-rw-r--r--world/map/npc/051-3/_mobs.txt36
-rw-r--r--world/map/npc/051-3/_warps.txt2
-rw-r--r--world/map/npc/051-3/ambush.txt26
-rw-r--r--world/map/npc/051-3/jailslimes.txt10
-rw-r--r--world/map/npc/051-3/janitor.txt4
-rw-r--r--world/map/npc/051-3/locks.txt24
-rw-r--r--world/map/npc/051-3/mapflags.txt4
-rw-r--r--world/map/npc/051-3/reinforcements.txt18
9 files changed, 64 insertions, 64 deletions
diff --git a/world/map/npc/051-3/_import.txt b/world/map/npc/051-3/_import.txt
index 3f7c2a21..f74d6cb4 100644
--- a/world/map/npc/051-3/_import.txt
+++ b/world/map/npc/051-3/_import.txt
@@ -1,6 +1,6 @@
// Map 051-3: Illia Bandit Cave
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-map: 051-3.gat
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+map: 051-3
npc: npc/051-3/_mobs.txt
npc: npc/051-3/_warps.txt
npc: npc/051-3/ambush.txt
diff --git a/world/map/npc/051-3/_mobs.txt b/world/map/npc/051-3/_mobs.txt
index cc796b3b..0887b1de 100644
--- a/world/map/npc/051-3/_mobs.txt
+++ b/world/map/npc/051-3/_mobs.txt
@@ -1,25 +1,25 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Illia Bandit Cave mobs
-051-3.gat,31,52,21,13|monster|RedSlime|1008,8,100000ms,30000ms,Mob051-3::On1008
-051-3.gat,31,52,19,14|monster|CaveMaggot|1056,3,100000ms,30000ms,Mob051-3::On1056
-051-3.gat,56,102,3,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3.gat,61,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3.gat,65,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3.gat,71,109,4,2|monster|BlackScorpion|1009,1,100000ms,250000ms,Mob051-3::On1009
-051-3.gat,59,56,12,36|monster|Bandit|1064,47,100000ms,10000ms,Mob051-3::On1064
-051-3.gat,59,44,13,13|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
-051-3.gat,60,69,18,9|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
-051-3.gat,63,94,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3.gat,53,93,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3.gat,48,71,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3.gat,38,30,17,12|monster|Bandit|1064,12,100000ms,10000ms,Mob051-3::On1064
-051-3.gat,39,33,11,8|monster|BanditLord|1065,2,100000ms,20000ms,Mob051-3::On1065
-051-3.gat,80,101,10,12|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
-051-3.gat,60,94,18,5|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
+051-3,31,52,21,13|monster|RedSlime|1008,8,100000ms,30000ms,Mob051-3::On1008
+051-3,31,52,19,14|monster|CaveMaggot|1056,3,100000ms,30000ms,Mob051-3::On1056
+051-3,56,102,3,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
+051-3,61,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
+051-3,65,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
+051-3,71,109,4,2|monster|BlackScorpion|1009,1,100000ms,250000ms,Mob051-3::On1009
+051-3,59,56,12,36|monster|Bandit|1064,47,100000ms,10000ms,Mob051-3::On1064
+051-3,59,44,13,13|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
+051-3,60,69,18,9|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
+051-3,63,94,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
+051-3,53,93,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
+051-3,48,71,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
+051-3,38,30,17,12|monster|Bandit|1064,12,100000ms,10000ms,Mob051-3::On1064
+051-3,39,33,11,8|monster|BanditLord|1065,2,100000ms,20000ms,Mob051-3::On1065
+051-3,80,101,10,12|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
+051-3,60,94,18,5|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
-051-3.gat,0,0,0|script|Mob051-3|-1
+051-3,0,0,0|script|Mob051-3|-1
{
end;
diff --git a/world/map/npc/051-3/_warps.txt b/world/map/npc/051-3/_warps.txt
index 49de88ef..37e8dd14 100644
--- a/world/map/npc/051-3/_warps.txt
+++ b/world/map/npc/051-3/_warps.txt
@@ -1,3 +1,3 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Illia Bandit Cave warps
diff --git a/world/map/npc/051-3/ambush.txt b/world/map/npc/051-3/ambush.txt
index 72ec3922..63b9775f 100644
--- a/world/map/npc/051-3/ambush.txt
+++ b/world/map/npc/051-3/ambush.txt
@@ -10,13 +10,13 @@
// 4: Key of the door found, to leave the cave
//-----------------------------------------------------------------------------
-051-3.gat,40,52,0|script|#WayBlockedTrigger|32767,2,2
+051-3,40,52,0|script|#WayBlockedTrigger|32767,2,2
{
message strcharinfo(0), "There is no way I can pass here. Let's find another way.";
end;
}
-051-3.gat,31,70,0|script|#AmbushReadyTrigger|32767,2,2
+051-3,31,70,0|script|#AmbushReadyTrigger|32767,2,2
{
set @step, 2;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
@@ -34,7 +34,7 @@ L_ShouldNotBeHere:
}
-051-3.gat,31,93,0|script|#BanditAmbushTrigger|32767,3,3
+051-3,31,93,0|script|#BanditAmbushTrigger|32767,3,3
{
set @step, 2;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
@@ -52,7 +52,7 @@ L_ShouldNotBeHere:
end;
}
-051-3.gat,1,1,0|script|#BndtTl|127
+051-3,1,1,0|script|#BndtTl|127
{
end;
@@ -68,12 +68,12 @@ OnTimer1000:
end;
OnTimer9000:
- areawarp "051-3.gat", 22, 45, 42, 97, "051-3.gat", 101, 13;
+ areawarp "051-3", 22, 45, 42, 97, "051-3", 101, 13;
end;
OnTimer11000:
- areatimer "051-3.gat", 22, 12, 102, 97, 500, "#BndtTl::OnOuch";
- areatimer "051-3.gat", 22, 12, 102, 97, 3000, "#BndtTl::OnA";
+ areatimer "051-3", 22, 12, 102, 97, 500, "#BndtTl::OnOuch";
+ areatimer "051-3", 22, 12, 102, 97, 3000, "#BndtTl::OnA";
stopnpctimer;
setnpctimer 0;
end;
@@ -102,7 +102,7 @@ L_CaptureHero:
// put the health at 40%.
percentheal 100, 0;
percentheal -60, 0;
- warp "051-3.gat", 69, 109;
+ warp "051-3", 69, 109;
message strcharinfo(0), "Meh... Where am I?";
end;
@@ -113,7 +113,7 @@ L_CaptureHelper1:
// put the health at 40%.
percentheal 100, 0;
percentheal -60, 0;
- warp "051-3.gat", 64, 102;
+ warp "051-3", 64, 102;
message strcharinfo(0), "Meh... Where am I?";
end;
@@ -124,7 +124,7 @@ L_CaptureHelper2:
// put the health at 40%.
percentheal 100, 0;
percentheal -60, 0;
- warp "051-3.gat", 62, 102;
+ warp "051-3", 62, 102;
message strcharinfo(0), "Meh... Where am I?";
end;
@@ -135,13 +135,13 @@ L_CaptureHelper3:
// put the health at 40%.
percentheal 100, 0;
percentheal -60, 0;
- warp "051-3.gat", 58, 102;
+ warp "051-3", 58, 102;
message strcharinfo(0), "Meh... Where am I?";
end;
}
-051-3.gat,29,94,0|script|Sneaky Bandit|127
+051-3,29,94,0|script|Sneaky Bandit|127
{
end;
@@ -161,7 +161,7 @@ OnTimer3600:
}
-051-3.gat,33,95,0|script|Another Sneaky Bandit|127
+051-3,33,95,0|script|Another Sneaky Bandit|127
{
end;
diff --git a/world/map/npc/051-3/jailslimes.txt b/world/map/npc/051-3/jailslimes.txt
index 48a70de9..d153097a 100644
--- a/world/map/npc/051-3/jailslimes.txt
+++ b/world/map/npc/051-3/jailslimes.txt
@@ -1,10 +1,10 @@
// Separate spawns for the copper slimes in the 4 jails
-051-3.gat,57,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
-051-3.gat,62,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
-051-3.gat,63,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
-051-3.gat,70,111,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
+051-3,57,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
+051-3,62,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
+051-3,63,104,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
+051-3,70,111,1,1|monster|CopperSlime|1098,1,60000ms,30000ms,IlliaCMobs051-3::On1098
-051-3.gat,0,0,0|script|IlliaCMobs051-3|-1
+051-3,0,0,0|script|IlliaCMobs051-3|-1
{
end;
diff --git a/world/map/npc/051-3/janitor.txt b/world/map/npc/051-3/janitor.txt
index c33d791b..905fe4dd 100644
--- a/world/map/npc/051-3/janitor.txt
+++ b/world/map/npc/051-3/janitor.txt
@@ -1,11 +1,11 @@
// Bandit cave janitor
-051-3.gat,1,1,0|script|#IlliaJanitor2|127
+051-3,1,1,0|script|#IlliaJanitor2|127
{
end;
OnCommandClean:
// Kill all remaining bandits spawned during the "reinforcements" event
- killmonster "051-1.gat", "Door::OnB";
+ killmonster "051-1", "Door::OnB";
end;
}
diff --git a/world/map/npc/051-3/locks.txt b/world/map/npc/051-3/locks.txt
index f0fcb9d7..4fdde75d 100644
--- a/world/map/npc/051-3/locks.txt
+++ b/world/map/npc/051-3/locks.txt
@@ -1,6 +1,6 @@
-051-3.gat,69,107,0|script|Jail Lock 1|400
+051-3,69,107,0|script|Jail Lock 1|400
{
- if (isin("051-3.gat", 69, 108, 73, 111)) goto L_Do_Lock_Picking;
+ if (isin("051-3", 69, 108, 73, 111)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
@@ -11,15 +11,15 @@ L_Do_Lock_Picking:
L_OpenDoor:
set @lock_picking_success, 0;
- warp "051-3.gat", 69, 104;
+ warp "051-3", 69, 104;
message strcharinfo(0), "Ok, let's get out of here now.";
set $@illia_level_2_progress, 2;
close;
}
-051-3.gat,64,100,0|script|Jail Lock 2|400
+051-3,64,100,0|script|Jail Lock 2|400
{
- if (isin("051-3.gat", 64, 101, 66, 104)) goto L_Do_Lock_Picking;
+ if (isin("051-3", 64, 101, 66, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
@@ -30,13 +30,13 @@ L_Do_Lock_Picking:
L_OpenDoor:
set @lock_picking_success, 0;
- warp "051-3.gat", 64, 97;
+ warp "051-3", 64, 97;
close;
}
-051-3.gat,62,100,0|script|Jail Lock 3|400
+051-3,62,100,0|script|Jail Lock 3|400
{
- if (isin("051-3.gat", 61, 101, 62, 104)) goto L_Do_Lock_Picking;
+ if (isin("051-3", 61, 101, 62, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
@@ -47,13 +47,13 @@ L_Do_Lock_Picking:
L_OpenDoor:
set @lock_picking_success, 0;
- warp "051-3.gat", 62, 97;
+ warp "051-3", 62, 97;
close;
}
-051-3.gat,58,100,0|script|Jail Lock 4|400
+051-3,58,100,0|script|Jail Lock 4|400
{
- if (isin("051-3.gat", 57, 101, 58, 104)) goto L_Do_Lock_Picking;
+ if (isin("051-3", 57, 101, 58, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
@@ -64,6 +64,6 @@ L_Do_Lock_Picking:
L_OpenDoor:
set @lock_picking_success, 0;
- warp "051-3.gat", 58, 97;
+ warp "051-3", 58, 97;
close;
}
diff --git a/world/map/npc/051-3/mapflags.txt b/world/map/npc/051-3/mapflags.txt
index d2cdb656..19836e59 100644
--- a/world/map/npc/051-3/mapflags.txt
+++ b/world/map/npc/051-3/mapflags.txt
@@ -1,2 +1,2 @@
-051-3.gat|mapflag|nosave|007-1,86,76
-051-3.gat|mapflag|resave|007-1,86,76
+051-3|mapflag|nosave|007-1,86,76
+051-3|mapflag|resave|007-1,86,76
diff --git a/world/map/npc/051-3/reinforcements.txt b/world/map/npc/051-3/reinforcements.txt
index 66db7451..e52242cd 100644
--- a/world/map/npc/051-3/reinforcements.txt
+++ b/world/map/npc/051-3/reinforcements.txt
@@ -1,4 +1,4 @@
-051-3.gat,47,30,0|script|#BndtRnfrcmtsTrigger|32767,2,3
+051-3,47,30,0|script|#BndtRnfrcmtsTrigger|32767,2,3
{
set @step, 2;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
@@ -14,7 +14,7 @@ L_ShouldNotBeHere:
end;
}
-051-3.gat,37,24,0|script|Door|400
+051-3,37,24,0|script|Door|400
{
set @step, 2;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
@@ -38,18 +38,18 @@ L_KeyNotFound:
L_Warp:
mes "You place the key in the door and open the lock.";
- warp "051-1.gat", 118, 55;
+ warp "051-1", 118, 55;
close;
OnRnfrcmts:
set $@illia_level_2_progress, 3;
// Spawn 20 bandits
- areamonster "051-3.gat", 29, 25, 48, 39, "", 1064, 18, "Door::OnB";
+ areamonster "051-3", 29, 25, 48, 39, "", 1064, 18, "Door::OnB";
// Spawn 4 bandit lords
- areamonster "051-3.gat", 29, 25, 48, 39, "", 1065, 3, "Door::OnB";
+ areamonster "051-3", 29, 25, 48, 39, "", 1065, 3, "Door::OnB";
initnpctimer;
- mapannounce "051-3.gat", "Bandit Lords:* Do not let them escape!!" , 0;
- areatimer "051-3.gat", 25, 20, 80, 85, 10, "Door::OnDRnfrcmts";
+ mapannounce "051-3", "Bandit Lords:* Do not let them escape!!" , 0;
+ areatimer "051-3", 25, 20, 80, 85, 10, "Door::OnDRnfrcmts";
end;
OnB:
@@ -63,7 +63,7 @@ OnTimer2000:
setnpctimer 0;
if ($@illia_level_2_progress != 3 || $@illia_progress != 2)
end;
- if (mobcount("051-3.gat", "Door::OnB") < 0)
+ if (mobcount("051-3", "Door::OnB") < 0)
goto L_OpenDoor;
end;
@@ -72,7 +72,7 @@ L_OpenDoor:
set $@illia_progress, 3;
callfunc "UpdateIlliaProgress";
set $@illia_max_time, $@illia_max_time + 300;
- areatimer "051-3.gat", 25, 20, 80, 85, 10, "Door::OnKeyFound";
+ areatimer "051-3", 25, 20, 80, 85, 10, "Door::OnKeyFound";
stopnpctimer;
setnpctimer 0;
end;