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-rw-r--r--world/map/npc/051-1/desertmonsters.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/051-1/desertmonsters.txt b/world/map/npc/051-1/desertmonsters.txt
index 9011e1b3..9ab901c9 100644
--- a/world/map/npc/051-1/desertmonsters.txt
+++ b/world/map/npc/051-1/desertmonsters.txt
@@ -1,7 +1,7 @@
-051-1.gat,134,36,67,49|monster|Soul Snake|1096,12,100000,30000,IlliaDMobs051-1::On1096
+051-1.gat,134,36,67,49|monster|SoulSnake|1096,12,100000ms,30000ms,IlliaDMobs051-1::On1096
// The soul snakes release a Sealed Soul at random, once the soul collecting is started
-051-1.gat,0,0,0|script|IlliaDMobs051-1|-1,
+051-1.gat,0,0,0|script|IlliaDMobs051-1|-1
{
end;
@@ -17,7 +17,7 @@ On1096:
// Soul eater spawns. They will eat a Sealed Soul when killed, and when the soul collecting is started.
// Spawn in the island
-051-1.gat,142,38,0|script|#SoulEaters0Trigger|32767,3,3,
+051-1.gat,142,38,0|script|#SoulEaters0Trigger|32767,3,3
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -27,7 +27,7 @@ On1096:
end;
}
-051-1.gat,142,38,0|script|#SoulEaters0|32767,
+051-1.gat,142,38,0|script|#SoulEaters0|32767
{
end;
@@ -48,7 +48,7 @@ OnSoulEaterDeath:
}
// Spawn inside the north building
-051-1.gat,134,16,0|script|#SoulEaters1Trigger|32767,9,2,
+051-1.gat,134,16,0|script|#SoulEaters1Trigger|32767,9,2
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -58,7 +58,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,134,16,0|script|#SoulEaters1|32767,
+051-1.gat,134,16,0|script|#SoulEaters1|32767
{
end;
@@ -79,7 +79,7 @@ OnSoulEaterDeath:
}
// Spawn in the south grass area
-051-1.gat,137,55,0|script|#SoulEaters2Trigger|32767,5,4,
+051-1.gat,137,55,0|script|#SoulEaters2Trigger|32767,5,4
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -89,7 +89,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,137,55,0|script|#SoulEaters2|32767,
+051-1.gat,137,55,0|script|#SoulEaters2|32767
{
end;
@@ -110,7 +110,7 @@ OnSoulEaterDeath:
}
// Spawn near the eastern cliff
-051-1.gat,155,35,0|script|#SoulEaters3Trigger|32767,4,7,
+051-1.gat,155,35,0|script|#SoulEaters3Trigger|32767,4,7
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -120,7 +120,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,155,35,0|script|#SoulEaters3|32767,
+051-1.gat,155,35,0|script|#SoulEaters3|32767
{
end;
@@ -141,7 +141,7 @@ OnSoulEaterDeath:
}
// Spawn near the western cliff
-051-1.gat,120,38,0|script|#SoulEaters4Trigger|32767,6,9,
+051-1.gat,120,38,0|script|#SoulEaters4Trigger|32767,6,9
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -151,7 +151,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,120,38,0|script|#SoulEaters4|32767,
+051-1.gat,120,38,0|script|#SoulEaters4|32767
{
end;