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-rw-r--r--world/map/npc/048-2/helperAccused.txt30
1 files changed, 21 insertions, 9 deletions
diff --git a/world/map/npc/048-2/helperAccused.txt b/world/map/npc/048-2/helperAccused.txt
index 995aa998..96a6060b 100644
--- a/world/map/npc/048-2/helperAccused.txt
+++ b/world/map/npc/048-2/helperAccused.txt
@@ -25,7 +25,9 @@
menu
"I'm just having a look around.",L_Close,
"Sorry, I didn't mean to bother you.",L_Close,
- "Why aren't you downstairs, helping everyone to clean up?",-;
+ "Why aren't you downstairs, helping everyone to clean up?",L_Next;
+
+L_Next:
mes "[Peetu]";
mes "\"I would! But I'm ... under preliminary suspension.\"";
mes "He looks close to tears.";
@@ -35,16 +37,20 @@
next;
mes "He seems to be having a nervous breakdown, as he latches onto you and starts sobbing on your shoulder.";
menu
- "(Try to console him)",-,
- "(Shake him and tell him to pull himself together)",-,
+ "(Try to console him)",L_More,
+ "(Shake him and tell him to pull himself together)",L_More,
"(Push him away from you and leave.)",L_Close;
+
+L_More:
mes "He calms down a bit.";
mes "[Peetu]";
mes "\"Uh. You're probably right. I'm very sorry. I'm just... You know, I wanted to become a scholar of the sages, studying and... Oh, how could I mess that up? Did you see the library? It caused so much damage! What else should they do other than kick me out?\"";
menu
- "Maybe you should talk to your chief about that?",-,
- "It doesn't make much sense to draw overhasty conclusions.",-,
- "Do you have a clue about what went wrong?",-;
+ "Maybe you should talk to your chief about that?",L_Less,
+ "It doesn't make much sense to draw overhasty conclusions.",L_Less,
+ "Do you have a clue about what went wrong?",L_Less;
+
+L_Less:
mes "[Peetu]";
mes "\"Well... but... I mean... I don't know... ";
mes "I have an idea! Would you... ahm, would you talk to Chief Oskari for me? And ask him what he plans to do about me? I... I just don't feel capable of doing that myself right now. I'll try to pull myself together in the meanwhile.\"";
@@ -62,14 +68,18 @@ L_Query:
mes "[Peetu]";
mes "\"Did you talk to Chief Oskari?\"";
menu
- "Yes, and he doesn't plan to fire you.",-,
+ "Yes, and he doesn't plan to fire you.",L_Continue,
"Not yet.",L_Close;
+
+L_Continue:
mes "You tell Peetu that Chief Oskari has a good opinion of him and explain your task to find out what exactly happened.";
next;
mes "[Peetu]";
mes "\"Alright, I understand. You see, I'm very confused too, because I usually pay a lot of attention to my work. Especially when doing something as delicate as sealing away the slimes for the night.\"";
menu
- "Can you describe to me what exactly you did?",-;
+ "Can you describe to me what exactly you did?",L_TextWall;
+
+L_TextWall:
mes "[Peetu]";
mes "\"Well, ok, sure. So, as you know we're doing some research on the nature of slimes, their connection to minerals and gemstones, their breeding behaviour, and, well, ahm, doing some magical experiments to analyze their reactions to different kinds of magic.";
mes "These experiments caused some ... mutations, and the Blue and White Slimes developed some behaviour different from the slimes of other colors, making them more dangerous.\"";
@@ -109,8 +119,10 @@ L_Investigate:
if (@inventorylist_count == 100)
goto L_TooMany;
menu
- "Yes, I have already talked with Chief Oskari.",-,
+ "Yes, I have already talked with Chief Oskari.",L_ReallyMore,
"Not yet.",L_Close;
+
+L_ReallyMore:
mes "You explain your gained insights to Peetu and what conclusions Chief Oskari drew.";
mes "[Peetu]";
mes "\"Oh, I'm so relieved!";