diff options
Diffstat (limited to 'world/map/npc/042-2')
-rw-r--r-- | world/map/npc/042-2/sorfina.txt | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/world/map/npc/042-2/sorfina.txt b/world/map/npc/042-2/sorfina.txt index b1913efb..7d767e3f 100644 --- a/world/map/npc/042-2/sorfina.txt +++ b/world/map/npc/042-2/sorfina.txt @@ -57,18 +57,18 @@ L_Carpet: L_Chest: mes "[Sorfina]"; - mes "\"In that chest there is a shirt you can have.\""; + mes "\"In that chest there are some clothes you can take.\""; next; mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; next; - mes "\"Now get the shirt out of the chest.\""; + mes "\"Now get the clothes out of the chest.\""; goto L_Close; L_Naked: mes "[Sorfina]"; mes "\"Press F3 or click on the Inventory button in the bar at the upper right corner to open your bag.\""; next; - mes "\"Once we stop talking, click on the shirt and press the equip button.\""; + mes "\"Once we stop talking, click on the clothes and press the equip button.\""; next; mes "\"Talk to me again after you get dressed. You can either click on me, or press N to focus on me and T to talk.\""; goto L_Close; @@ -232,6 +232,7 @@ L_SkipTut: callfunc "TutorialCompleted"; getitem "Knife", 1; getitem "CottonShirt", 1; + getitem "RaggedShorts", 1; set Zeny, Zeny + 50; mes "Good luck.\""; goto L_Close; @@ -259,11 +260,11 @@ OnTouch: mes "Sorfina unlocks the chest behind her."; next; mes "[Sorfina]"; - mes "\"In that chest there is a shirt you can have.\""; + mes "\"In that chest there are some clothes you can take.\""; next; mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; next; - mes "\"Now get the shirt out of the chest.\""; + mes "\"Now get the clothes out of the chest.\""; set sorfina, 2; close; } @@ -277,15 +278,16 @@ OnTouch: close; L_Shirt: - mes "You take a simple Cotton Shirt out of the chest."; + mes "You take a simple Cotton Shirt and some very worn-out Ragged Shorts out of the chest."; getitem "CottonShirt", 1; + getitem "RaggedShorts", 1; next; mes "[Sorfina]"; mes "\"Great! Now you can equip it.\""; next; mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\""; next; - mes "\"After we finish talking, click on the shirt and press the equip button.\""; + mes "\"After we finish talking, click on the clothes and press the equip button.\""; set sorfina, 3; close; |