diff options
Diffstat (limited to 'world/map/npc/042-1')
-rw-r--r-- | world/map/npc/042-1/hasan.txt | 31 | ||||
-rw-r--r-- | world/map/npc/042-1/kaan.txt | 51 | ||||
-rw-r--r-- | world/map/npc/042-1/liana.txt | 16 | ||||
-rw-r--r-- | world/map/npc/042-1/tutorial.txt | 61 | ||||
-rw-r--r-- | world/map/npc/042-1/valon.txt | 70 | ||||
-rw-r--r-- | world/map/npc/042-1/zegas.txt | 31 |
6 files changed, 163 insertions, 97 deletions
diff --git a/world/map/npc/042-1/hasan.txt b/world/map/npc/042-1/hasan.txt index 722c8f62..39e549cd 100644 --- a/world/map/npc/042-1/hasan.txt +++ b/world/map/npc/042-1/hasan.txt @@ -8,31 +8,41 @@ 042-1.gat,104,49,0|script|Scared Man|160, { - if ((@hasan_complete) && ((@tutorial == 12) || (@tutorial == 14))) + setarray @npc_loc, 104, 49, 4; + callfunc "PCtoNPCRange"; + if (@npc_check) + goto L_End; + if (@tutorial >= 13) goto L_TutDone; message strcharinfo(0), "He looks too afraid to say anything."; - end; + goto L_End; L_TutDone: message strcharinfo(0), "Thanks. Kaan's been much nicer to me now"; + goto L_End; + +L_End: end; } 042-1.gat,102,49,0|script|Hasan|189,2,2, { + setarray @npc_loc, 102, 49, 4; + callfunc "PCtoNPCRange"; + if (@npc_check) + goto L_Close; goto L_Main; L_Main: callfunc "TutorialState"; if ((getcharid(3) == $@ScorpionFighter) || ($@ScorpionFighter && $@ScorpionFighter != getcharid(3))) goto L_Afraid; - if ((@hasan_complete) && ((@tutorial == 12) || (@tutorial == 14))) + if (@tutorial == 14) goto L_TutDone; - // implicitly, $@ScorpionFighter is nonzero - if ((@hasan_complete) && (@tutorial == 13)) + if (@tutorial == 13) goto L_Thank; - if (@tutorial == 12) + if (@tutorial == 12) goto L_Trick; - if ((@tutorial == 10) || (@tutorial == 11)) + if ((@tutorial == 9) || (@tutorial == 10) || (@tutorial == 11)) goto L_FightAgain; mes "You over hear some people nearby."; @@ -58,7 +68,7 @@ L_Main: next; mes "Sounds like this person is in trouble.\""; next; - set @tutorial_tmp, 10; + set @tutorial_tmp, 9; callfunc "SetTutorialMask"; mes "[Unfriendly Guy]"; mes "\"What are you looking at?\""; @@ -93,7 +103,8 @@ L_Trick: L_ScratchHead: if ($@ScorpionFighter) goto L_Wait; - set TUTORIAL, TUTORIAL | $@HasanCompleteBit; + set @tutorial_tmp, 14; + callfunc "SetTutorialMask"; set $@ScorpionTimer, 0; set $@ScorpionFighter, getcharid(3); set $@ScorpDeath, PC_DIE_COUNTER; @@ -157,7 +168,7 @@ L_Close: close; OnTouch: - if ((@hasan_complete) && ((@tutorial == 12) || (@tutorial == 14))) + if (@tutorial >= 13) end; goto L_Main; } diff --git a/world/map/npc/042-1/kaan.txt b/world/map/npc/042-1/kaan.txt index 0d71cee3..1444cd67 100644 --- a/world/map/npc/042-1/kaan.txt +++ b/world/map/npc/042-1/kaan.txt @@ -3,16 +3,22 @@ 042-1.gat,109,87,0|script|Kaan|160, { + setarray @npc_loc, 109, 87, 4; + callfunc "PCtoNPCRange"; + if (@npc_check) + goto L_Close; + callfunc "TutorialState"; - if ((@hasan_complete) && (@tutorial == 13)) goto L_Hasan_Saved; - if (@hasan_complete) goto L_TutDone; + if (!(@kaan_talked)) goto L_Tanisha; + if (@tutorial >= 13) goto L_TutDone; if (@tutorial == 12) goto L_Plan; - if ((@tutorial == 11) && ((@sorfina_hasan) || (@tanisha_hasan))) goto L_TrickKnown; - if (@tutorial == 11) goto L_Trick; - if (@tutorial == 10) goto L_Hasan; - if (@tutorial == 9) goto L_Out; - if (@tutorial == 8) goto L_Tanisha; + if (@tutorial == 11) goto L_TrickKnown; + if (@tutorial == 10) goto L_Trick; + if (@tutorial == 9) goto L_Hasan; + goto L_Out; +L_Tanisha: + set STARTAREA, STARTAREA | $@SpokeToKaan; mes "[Young Man]"; mes "\"You're the person Tanisha brought here, right?"; mes "My name is Kaan, I'm her brother.\""; @@ -23,17 +29,12 @@ mes "[Kaan]"; mes "\"She hates maggots.\""; next; - mes "\"Maybe you should go and see her...she was really upset about what happened to you.\""; - goto L_Close; - -L_Tanisha: - mes "[Kaan]"; mes "\"Did you already talk to Tanisha?\""; menu - "Yes, I helped her with the maggots.",L_Tanisha3, - "Yeah, and she's done with the maggots.",L_Tanisha3; + "Yes, I helped her with the maggots.",L_Tanisha1, + "Yeah, and she's done with the maggots.",L_Tanisha1; -L_Tanisha3: +L_Tanisha1: mes "[Kaan]"; mes "\"Ah, that is good news."; mes "You know, we have a lot of problems with bugs here.\""; @@ -58,17 +59,7 @@ L_Next: mes "\"Are you going to visit Tulimshar?"; mes "The bazaar there is a wondeful place! Traders, entertainers, adventurers - it's very exciting.\""; next; - mes "\"Ah, I forgot. Without some money the bazaar is less fun I suppose."; - mes "Here, take this.\""; - set Zeny, Zeny + 15; - next; mes "\"And Ian the trainer is hanging around there often. You should talk to him, he's a smart guy.\""; - set @tutorial_tmp, 9; - callfunc "SetTutorialMask"; - if (hasan) - menu - "A guy named Hasan is bullying someone.",L_Hasan, - "Thanks for the advice.",L_Close; goto L_Out; L_Out: @@ -92,7 +83,7 @@ L_Next1: mes "He might listen to one of the adult men, but they're all off to work in Tulimshar during the day.\""; next; mes "\"We should think about some kind of trick. Ah, if only I knew his weak point.\""; - set @tutorial_tmp, 11; + set @tutorial_tmp, 10; callfunc "SetTutorialMask"; next; goto L_Trick; @@ -142,14 +133,6 @@ L_Plan: "Yes please.",L_Explain, "No, everything's alright.",L_Close; -L_Hasan_Saved: - mes "[Kaan]"; - mes "\"You did not to fight the scorpion."; - mes "But maybe Hasan is more thankful now?\""; - next; - mes "\"Why don't you talk to him again and see what he says.\""; - goto L_Close; - L_TutDone: mes "[Kaan]"; mes "\"Hi there. I hope you enjoy your time in Tulimshar."; diff --git a/world/map/npc/042-1/liana.txt b/world/map/npc/042-1/liana.txt index 6eb9972b..f1e5a4f9 100644 --- a/world/map/npc/042-1/liana.txt +++ b/world/map/npc/042-1/liana.txt @@ -2,11 +2,23 @@ 042-1.gat,82,96,0|script|Liana|205, { - set @npcname$, "Liana"; + setarray @npc_loc, 82, 96, 4; + callfunc "PCtoNPCRange"; + if (@npc_check) + goto L_End; + goto L_Talk; - mes "[" + @npcname$ + "]"; +L_Talk: + mes "[Liana]"; mes "\"Tulimshar is a large city. I'm sure glad I live in the suburbs because I know where everything's at.\""; next; mes "\"I think Tanisha is in the building to the right. That girl is growing up fast.\""; + goto L_Close; + +L_End: + mes "You'll have to move closer"; + goto L_Close; + +L_Close: close; } diff --git a/world/map/npc/042-1/tutorial.txt b/world/map/npc/042-1/tutorial.txt index 3129faaa..d51c30be 100644 --- a/world/map/npc/042-1/tutorial.txt +++ b/world/map/npc/042-1/tutorial.txt @@ -1,10 +1,67 @@ // This file is part of the Tutorial // Author: Jenalya -// if you enter the tutorial area, it is set to be already done +// if you enter the tutorial area from outside, it is set to be already done +-|script|#TutorialConfig|-1, +{ + end; +OnInit: + set $@ScorpionFighter, 0; + set $@ScorpionTimer, 0; + set $@ScorpDeath, 0; + set $@SpokeToKaan, (1 << 31); + end; +} +function|script|TutorialState|, +{ + callfunc "ClearVariables"; + set @tutorial, ((STARTAREA & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); + set @kaan_talked, (STARTAREA & $@SpokeToKaan); + return; +} +function|script|SetTutorialMask|, +{ + set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT)); + set @tutorial_tmp, 0; + return; +} +042-2.gat,21,26,0|script|TutDebug|154, +{ + mes "[TutDebug]"; + mes "Reset?"; + menu + "Yes.",L_Reset, + "No.",L_End; + +L_Reset: + set TUT_var, 0; + set @tutorial_tmp, 0; + set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT)); + set STARTAREA, STARTAREA &~ $@SpokeToKaan; + mes "Reset!"; + goto L_End; + +L_End: + end; + +OnInit: + if(!debug) + disablenpc "TutDebug"; + end; +} 042-1.gat,63,47,0|script|#tutorialoutside|45,0,0 { - callfunc "TutorialCompleted"; + callfunc "TutorialState"; + if (@tutorial >= 8) + goto L_Warp; + goto L_ResetTutorial; + +L_ResetTutorial: + set @tutorial_tmp, 8; + callfunc "SetTutorialMask"; + goto L_Warp; + +L_Warp: warp "042-2.gat", 114, 92; end; } diff --git a/world/map/npc/042-1/valon.txt b/world/map/npc/042-1/valon.txt index a844f861..f4296af9 100644 --- a/world/map/npc/042-1/valon.txt +++ b/world/map/npc/042-1/valon.txt @@ -5,8 +5,6 @@ end; OnInit: - set $@ValonStartBit, (1 << 6); - set $@ValonEndBit, (1 << 7); setarray $@ValonMob, 1002,1050,1046,1003; setarray $@ValonMobName$, "Maggots","House Maggots","Tame Scorpions","Scorpion"; setarray $@ValonMobCnt, 10,5,3,1; @@ -14,32 +12,30 @@ OnInit: } function|script|ValonState|, { - set @valon_mob, ((TUTORIAL & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); - set @valon_count, ((TUTORIAL & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); - set @valon_start, (TUTORIAL & $@ValonStartBit); - set @valon_end, (TUTORIAL & $@ValonEndBit); + set @valon_state, ((STARTAREA & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT); + set @valon_mob, 0; + if (@valon_state >= 2) + set @valon_mob, (@valon_state - 2); + set @valon_count, ((STARTAREA & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); return; } -function|script|AddValonMobMask|, +function|script|setValonMask|, { - set @valon_tmp, (@valon_mob + 1); - if (@valon_tmp > 15) - set @valon_tmp, 15; - set TUTORIAL, (TUTORIAL & ~(NIBBLE_2_MASK) | (@valon_tmp << NIBBLE_2_SHIFT)); + set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@valon_tmp << NIBBLE_1_SHIFT)); set @valon_tmp, 0; return; } function|script|ResetValonCntMask|, { - set TUTORIAL, (TUTORIAL & ~(NIBBLE_3_MASK) | (0 << NIBBLE_3_SHIFT)); + set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT)); return; } function|script|AddValonCntMask|, { set @valon_tmp, (@valon_count + 1); - if (@valon_tmp > 15) - set @valon_tmp, 15; - set TUTORIAL, (TUTORIAL & ~(NIBBLE_3_MASK) | (@valon_tmp << NIBBLE_3_SHIFT)); + if (@valon_tmp > $@ValonMobCnt[@valon_mob]) + set @valon_tmp, $@ValonMobCnt[@valon_mob]; + set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (@valon_tmp << NIBBLE_2_SHIFT)); set @valon_tmp, 0; callfunc "ValonProgress"; return; @@ -47,7 +43,7 @@ function|script|AddValonCntMask|, function|script|ValonProgress|, { callfunc "ValonState"; - if ((@valon_start) && (!(@valon_end))) + if ((@valon_state > 1) && (@valon_state < 6)) message strcharinfo(0), $@ValonMobName$[@valon_mob] + ": " + @valon_count + "/" + $@ValonMobCnt[@valon_mob]; return; } @@ -60,10 +56,8 @@ function|script|ValonProgress|, "No.", L_End; L_Reset: - set TUTORIAL, (TUTORIAL & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT)); - set TUTORIAL, (TUTORIAL & ~(NIBBLE_3_MASK) | (0 << NIBBLE_3_SHIFT)); - set TUTORIAL, TUTORIAL &~ $@ValonStartBit; - set TUTORIAL, TUTORIAL &~ $@ValonEndBit; + set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (0 << NIBBLE_1_SHIFT)); + set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (0 << NIBBLE_2_SHIFT)); mes "Reset!"; goto L_End; @@ -77,14 +71,18 @@ OnInit: } 042-1.gat,48,111,0|script|Valon|156, { + setarray @npc_loc, 48, 111, 4; + callfunc "PCtoNPCRange"; + if (@npc_check) + goto L_Close; callfunc "ValonState"; - if (@valon_end) + if (@valon_state >= 6) goto L_QuestComplete; - if (!(@valon_start) && (@valon_count)) + if (@valon_start == 1) goto L_QuestAskAgain; - if (((@valon_start) && (!(@valon_end))) && (@valon_count >= $@ValonMobCnt[@valon_mob])) + if (@valon_count >= $@ValonMobCnt[@valon_mob]) goto L_NextMob; - if ((@valon_start) && (!(@valon_end))) + if ((@valon_state >= 2) && (@valon_state < 6)) goto L_QuestStarted; goto L_QuestAsk; @@ -93,7 +91,7 @@ L_QuestAskAgain: mes "\"Hello, Adventurer! Have you come back to help?\""; menu "Yes. I will help with the desert beasts.", L_Accept, - "Maybe some other time.", L_NoThanks; + "Maybe some other time.", L_Close; L_QuestAsk: mes "[Valon]"; @@ -109,17 +107,17 @@ L_QuestAsk: mes "\"Maybe you would like help and earn your stripes?\""; next; mes "\"The Council of Wizard's does offer a reward for helping...\""; + set @valon_tmp, 1; + callfunc "setValonMask"; + callfunc "ResetValonCntMask"; menu "YES!!! let me at them!", L_Accept, - "Maybe some other time.", L_NoThanks; - -L_NoThanks: - callfunc "AddValonCntMask"; - goto L_Close; + "Maybe some other time.", L_Close; L_Accept: - callfunc "ResetValonCntMask"; - set TUTORIAL, TUTORIAL | $@ValonStartBit; + set @valon_tmp, 2; + callfunc "setValonMask"; + callfunc "ValonState"; goto L_NewMob; L_NextMob: @@ -128,10 +126,11 @@ L_NextMob: next; mes "\"The Wizard's thank thee as well.\""; set Zeny, Zeny + 25; - next; + set @valon_tmp, (@valon_state + 1); + callfunc "setValonMask"; callfunc "ResetValonCntMask"; - callfunc "AddValonMobMask"; callfunc "ValonState"; + next; if (@valon_mob == getarraysize($@ValonMob)) goto L_QuestOver; goto L_NewMob; @@ -155,7 +154,8 @@ L_QuestOver: mes "[Valon]"; mes "\"Thanks once again for helping with the monsters in the desert.\""; getexp 50, 0; - set TUTORIAL, TUTORIAL | $@ValonEndBit; + set @valon_tmp, (@valon_state + 1); + callfunc "setValonMask"; goto L_Close; L_QuestComplete: diff --git a/world/map/npc/042-1/zegas.txt b/world/map/npc/042-1/zegas.txt index d3dc118c..36443a91 100644 --- a/world/map/npc/042-1/zegas.txt +++ b/world/map/npc/042-1/zegas.txt @@ -32,7 +32,8 @@ L_Meet: mes "\"Wouldn't you know it, the bug bomb Eomie gave us is in one of the store room barrels.\""; next; mes "\"Can you search the barrels for the bug bomb and set it off when you find it?\""; - set TUTORIAL, TUTORIAL | $@ZegasMetBit; + set @barrel_tmp, 1; + callfunc "SetBarrelMask"; menu "Sure.",L_Start, "Maybe some other time.",L_Close; @@ -48,7 +49,8 @@ L_Find: L_Start: mes "[Zegas]"; - set TUTORIAL, TUTORIAL | $@BarrelStartBit; + set @barrel_tmp, 2; + callfunc "SetBarrelMask"; mes "\"Thanks, come back and see me once you found the bug bomb and set it off.\""; goto L_Close; @@ -60,11 +62,12 @@ L_Looking: L_QuestEnd: mes "[Zegas]"; mes "\"From the smell I can see you found the bug bomb!\""; - getexp 50, 0; - next; mes "\"Thanks once again, I know it's not much but here is 50 GP for your troubles.\""; + getexp 50, 0; set Zeny, (Zeny + 50); - set TUTORIAL, TUTORIAL | $@BarrelEndBit; + set @barrel_tmp, 4; + callfunc "SetBarrelMask"; + next; goto L_Close; L_Thanks: @@ -84,15 +87,15 @@ L_Close: "No.", L_End; L_Reset: - set TUTORIAL, TUTORIAL &~ $@BarrelStartBit; - set TUTORIAL, TUTORIAL &~ $@BarrelEndBit; - set TUTORIAL, TUTORIAL &~ (1 << 17); - set TUTORIAL, TUTORIAL &~ (1 << 18); - set TUTORIAL, TUTORIAL &~ (1 << 19); - set TUTORIAL, TUTORIAL &~ (1 << 20); - set TUTORIAL, TUTORIAL &~ (1 << 21); - set TUTORIAL, TUTORIAL &~ (1 << 22); - set TUTORIAL, TUTORIAL &~ (1 << 30); + set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (0 << NIBBLE_4_SHIFT)); + set STARTAREA, STARTAREA &~ (1 << 20); + set STARTAREA, STARTAREA &~ (1 << 21); + set STARTAREA, STARTAREA &~ (1 << 22); + set STARTAREA, STARTAREA &~ (1 << 23); + set STARTAREA, STARTAREA &~ (1 << 24); + set STARTAREA, STARTAREA &~ (1 << 25); + set STARTAREA, STARTAREA &~ (1 << 26); + set STARTAREA, STARTAREA &~ (1 << 27); mes "Reset!"; goto L_End; |