diff options
Diffstat (limited to 'world/map/npc/027-4')
-rw-r--r-- | world/map/npc/027-4/_mobs.txt | 12 | ||||
-rw-r--r-- | world/map/npc/027-4/monsters.txt | 16 |
2 files changed, 13 insertions, 15 deletions
diff --git a/world/map/npc/027-4/_mobs.txt b/world/map/npc/027-4/_mobs.txt index 8feb1baa..a8d345b4 100644 --- a/world/map/npc/027-4/_mobs.txt +++ b/world/map/npc/027-4/_mobs.txt @@ -1,14 +1,14 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. // Crypt Sub-Basement One mobs -027-4.gat,39,84,38,22|monster|Skeleton|1043,2,60000,8000,Mob027-4::On1043 -027-4.gat,27,57,15,22|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044 -027-4.gat,108,77,39,14|monster|Skeleton|1043,2,60000,8000,Mob027-4::On1043 -027-4.gat,61,37,38,30|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044 -027-4.gat,101,36,38,30|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044 +027-4.gat,39,84,38,22|monster|Skeleton|1043,2,60000ms,8000ms,Mob027-4::On1043 +027-4.gat,27,57,15,22|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 +027-4.gat,108,77,39,14|monster|Skeleton|1043,2,60000ms,8000ms,Mob027-4::On1043 +027-4.gat,61,37,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 +027-4.gat,101,36,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms,Mob027-4::On1044 -027-4.gat,0,0,0|script|Mob027-4|-1, +027-4.gat,0,0,0|script|Mob027-4|-1 { end; diff --git a/world/map/npc/027-4/monsters.txt b/world/map/npc/027-4/monsters.txt index c575f056..2ed72f87 100644 --- a/world/map/npc/027-4/monsters.txt +++ b/world/map/npc/027-4/monsters.txt @@ -1,13 +1,13 @@ // 027-4 Graveyard zombies and fallens // they need to be in an extra file because of the crying child quest -027-4.gat,39,84,38,22|monster|Fallen|1045,3,60000,8000,specialMob027-4::On1045 -027-4.gat,27,57,15,22|monster|Zombie|1036,2,60000,8000,specialMob027-4::On1036 -027-4.gat,108,77,39,14|monster|Fallen|1045,3,60000,8000,specialMob027-4::On1045 -027-4.gat,61,37,38,30|monster|Zombie|1036,2,60000,8000,specialMob027-4::On1036 -027-4.gat,101,36,38,30|monster|Zombie|1036,2,60000,8000,specialMob027-4::On1036 +027-4.gat,39,84,38,22|monster|Fallen|1045,3,60000ms,8000ms,specialMob027-4::On1045 +027-4.gat,27,57,15,22|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 +027-4.gat,108,77,39,14|monster|Fallen|1045,3,60000ms,8000ms,specialMob027-4::On1045 +027-4.gat,61,37,38,30|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 +027-4.gat,101,36,38,30|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 -027-4.gat,0,0,0|script|specialMob027-4|-1, +027-4.gat,0,0,0|script|specialMob027-4|-1 { end; @@ -65,8 +65,6 @@ L_Return: return; S_Update_Mask: - set QUEST_Graveyard_Inn, - (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) - | (@state << @Graveyard_Inn_SHIFT); + set QUEST_Graveyard_Inn, (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT); return; } |