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-rw-r--r--world/map/npc/027-3/monsters.txt14
1 files changed, 6 insertions, 8 deletions
diff --git a/world/map/npc/027-3/monsters.txt b/world/map/npc/027-3/monsters.txt
index 7aaa7fd5..96edc6be 100644
--- a/world/map/npc/027-3/monsters.txt
+++ b/world/map/npc/027-3/monsters.txt
@@ -1,12 +1,12 @@
// 027-3 Graveyard zombies and fallens
// they need to be in an extra file because of the crying child quest
-027-3.gat,21,76,51,100|monster|Zombie|1036,2,300000,120000,specialMob027-3::On1036
-027-3.gat,21,30,51,63|monster|Zombie|1036,2,200000,10000,specialMob027-3::On1036
-027-3.gat,67,29,129,64|monster|Zombie|1036,3,140000,30000,specialMob027-3::On1036
-027-3.gat,101,65,128,93|monster|Fallen|1045,3,120000,30000,specialMob027-3::On1045
+027-3.gat,21,76,51,100|monster|Zombie|1036,2,300000ms,120000ms,specialMob027-3::On1036
+027-3.gat,21,30,51,63|monster|Zombie|1036,2,200000ms,10000ms,specialMob027-3::On1036
+027-3.gat,67,29,129,64|monster|Zombie|1036,3,140000ms,30000ms,specialMob027-3::On1036
+027-3.gat,101,65,128,93|monster|Fallen|1045,3,120000ms,30000ms,specialMob027-3::On1045
-027-3.gat,0,0,0|script|specialMob027-3|-1,
+027-3.gat,0,0,0|script|specialMob027-3|-1
{
end;
@@ -64,8 +64,6 @@ L_Return:
return;
S_Update_Mask:
- set QUEST_Graveyard_Inn,
- (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK))
- | (@state << @Graveyard_Inn_SHIFT);
+ set QUEST_Graveyard_Inn, (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT);
return;
}