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-rw-r--r--world/map/npc/027-2/_import.txt1
-rw-r--r--world/map/npc/027-2/_mobs.txt46
-rw-r--r--world/map/npc/027-2/_nodes.txt16
3 files changed, 27 insertions, 36 deletions
diff --git a/world/map/npc/027-2/_import.txt b/world/map/npc/027-2/_import.txt
index f9e207b3..4cacd2c1 100644
--- a/world/map/npc/027-2/_import.txt
+++ b/world/map/npc/027-2/_import.txt
@@ -2,6 +2,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 027-2
npc: npc/027-2/_mobs.txt
+npc: npc/027-2/_nodes.txt
npc: npc/027-2/_warps.txt
npc: npc/027-2/alacrius.txt
npc: npc/027-2/barman.txt
diff --git a/world/map/npc/027-2/_mobs.txt b/world/map/npc/027-2/_mobs.txt
index ab76e3b0..1c5a6d51 100644
--- a/world/map/npc/027-2/_mobs.txt
+++ b/world/map/npc/027-2/_mobs.txt
@@ -1,39 +1,13 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Graveyard Indoor mobs
-027-2,81,41,11,9|monster|DrunkenSkeleton|1077,1,100000ms,30000ms,Mob027-2::On1077
-027-2,102,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms,Mob027-2::On1078
-027-2,110,26,11,11|monster|TipsySkeleton|1078,1,100000ms,30000ms,Mob027-2::On1078
-027-2,104,28,11,9|monster|DrunkenSkeleton|1077,1,100000ms,30000ms,Mob027-2::On1077
-027-2,89,34,11,9|monster|DrunkenLadySkeleton|1079,1,100000ms,30000ms,Mob027-2::On1079
-027-2,116,26,11,9|monster|DrunkenLadySkeleton|1079,1,100000ms,30000ms,Mob027-2::On1079
-027-2,112,88,28,39|monster|VampireBat|1066,15,100000ms,30000ms,Mob027-2::On1066
-027-2,102,99,9,19|monster|DrunkenSkeleton|1077,1,100000ms,30000ms,Mob027-2::On1077
-027-2,102,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms,Mob027-2::On1078
-027-2,89,34,11,9|monster|TipsySkeleton|1078,1,100000ms,30000ms,Mob027-2::On1078
-
-
-027-2,0,0,0|script|Mob027-2|32767
-{
- end;
-
-On1066:
- set @mobID, 1066;
- callfunc "MobPoints";
- end;
-
-On1077:
- set @mobID, 1077;
- callfunc "MobPoints";
- end;
-
-On1078:
- set @mobID, 1078;
- callfunc "MobPoints";
- end;
-
-On1079:
- set @mobID, 1079;
- callfunc "MobPoints";
- end;
-}
+027-2,81,41,11,9|monster|DrunkenSkeleton|1077,1,100000ms,30000ms
+027-2,102,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms
+027-2,110,26,11,11|monster|TipsySkeleton|1078,1,100000ms,30000ms
+027-2,104,28,11,9|monster|DrunkenSkeleton|1077,1,100000ms,30000ms
+027-2,89,34,11,9|monster|DrunkenLadySkeleton|1079,1,100000ms,30000ms
+027-2,116,26,11,9|monster|DrunkenLadySkeleton|1079,1,100000ms,30000ms
+027-2,112,88,28,39|monster|VampireBat|1066,15,100000ms,30000ms
+027-2,102,99,9,19|monster|DrunkenSkeleton|1077,1,100000ms,30000ms
+027-2,102,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms
+027-2,89,34,11,9|monster|TipsySkeleton|1078,1,100000ms,30000ms
diff --git a/world/map/npc/027-2/_nodes.txt b/world/map/npc/027-2/_nodes.txt
new file mode 100644
index 00000000..78bbb5b6
--- /dev/null
+++ b/world/map/npc/027-2/_nodes.txt
@@ -0,0 +1,16 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Graveyard Indoor nodes
+
+027-2,0,0,0|script|Node027-2|32767
+{
+ end;
+OnInit:
+ setarray .m$, "_N-Alchemy", "027-2";
+ setarray .x1, "_N-Alchemy", 51;
+ setarray .y1, "_N-Alchemy", 100;
+ setarray .x2, "_N-Alchemy", 0;
+ setarray .y2, "_N-Alchemy", 0;
+ setarray .id, "_N-Alchemy", 0;
+ donpcevent "_N-Alchemy::OnMaybeStart";
+ destroy;
+}