diff options
Diffstat (limited to 'world/map/npc/025-3')
-rw-r--r-- | world/map/npc/025-3/barriers.txt | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/world/map/npc/025-3/barriers.txt b/world/map/npc/025-3/barriers.txt index 8b57bee1..f1784ac0 100644 --- a/world/map/npc/025-3/barriers.txt +++ b/world/map/npc/025-3/barriers.txt @@ -32,7 +32,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -48,7 +48,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave1fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave1start) < 60) set $@cave1start, $@cave1start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -85,7 +85,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave1, 0; set $@cave1_kills, 0; set $@cave1start, 0; @@ -100,7 +100,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave1, 0; set $@cave1_kills, 0; set $@cave1start, 0; @@ -176,7 +176,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -192,7 +192,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave2fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave2start) < 60) set $@cave2start, $@cave2start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -229,7 +229,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave2, 0; set $@cave2_kills, 0; set $@cave2start, 0; @@ -244,7 +244,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave2, 0; set $@cave2_kills, 0; set $@cave2start, 0; @@ -319,7 +319,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -335,7 +335,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave3fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave3start) < 60) set $@cave3start, $@cave3start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -372,7 +372,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave3, 0; set $@cave3_kills, 0; set $@cave3start, 0; @@ -387,7 +387,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave3, 0; set $@cave3_kills, 0; set $@cave3start, 0; @@ -462,7 +462,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -478,7 +478,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave4fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave4start) < 60) set $@cave4start, $@cave4start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -515,7 +515,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave4, 0; set $@cave4_kills, 0; set $@cave4start, 0; @@ -530,7 +530,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave4, 0; set $@cave4_kills, 0; set $@cave4start, 0; @@ -605,7 +605,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -621,7 +621,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave5fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave5start) < 60) set $@cave5start, $@cave5start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -658,7 +658,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave5, 0; set $@cave5_kills, 0; set $@cave5start, 0; @@ -673,7 +673,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave5, 0; set $@cave5_kills, 0; set $@cave5start, 0; @@ -748,7 +748,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -764,7 +764,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave6fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave6start) < 60) set $@cave6start, $@cave6start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -801,7 +801,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave6, 0; set $@cave6_kills, 0; set $@cave6start, 0; @@ -816,7 +816,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave6, 0; set $@cave6_kills, 0; set $@cave6start, 0; @@ -891,7 +891,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -907,7 +907,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave7fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave7start) < 60) set $@cave7start, $@cave7start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -944,7 +944,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave7, 0; set $@cave7_kills, 0; set $@cave7start, 0; @@ -959,7 +959,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave7, 0; set $@cave7_kills, 0; set $@cave7start, 0; @@ -1034,7 +1034,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -1050,7 +1050,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave8fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave8start) < 60) set $@cave8start, $@cave8start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -1087,7 +1087,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave8, 0; set $@cave8_kills, 0; set $@cave8start, 0; @@ -1102,7 +1102,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave8, 0; set $@cave8_kills, 0; set $@cave8start, 0; @@ -1177,7 +1177,7 @@ L_AlreadyHelped: end; L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; + message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside."; end; OnTimer5000: @@ -1193,7 +1193,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave9fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave9start) < 60) set $@cave9start, $@cave9start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -1230,7 +1230,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave9, 0; set $@cave9_kills, 0; set $@cave9start, 0; @@ -1245,7 +1245,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + message strcharinfo(0), "You were not strong enough to eliminate this power source."; set $@wave_cave9, 0; set $@cave9_kills, 0; set $@cave9start, 0; @@ -1346,7 +1346,7 @@ OnTimer5000: L_Win: attachrid(getcharid(3,$@cave10fighter$)); - message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out."; + message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out."; if ((gettimetick(2) - $@cave10start) < 60) set $@cave10start, $@cave10start + 60; if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir; percentheal -5, 0; @@ -1384,7 +1384,7 @@ L_BadAir: L_Cleaning: attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; + message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; set $@wave_cave10, 0; set $@cave10_kills, 0; set $@cave10start, 0; @@ -1400,7 +1400,7 @@ L_Cleaning: L_CleaningDead: attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; - if ($@wave_cave10 < 5) message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; + if ($@wave_cave10 < 5) message strcharinfo(0), "You were not strong enough to eliminate this power source."; if ($@wave_cave10 == 5) message strcharinfo(0), "This horrible monster is probably too powerful for you right now."; set $@wave_cave10, 0; set $@cave10_kills, 0; |