diff options
Diffstat (limited to 'world/map/npc/021-2/kylian.txt')
-rw-r--r-- | world/map/npc/021-2/kylian.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/world/map/npc/021-2/kylian.txt b/world/map/npc/021-2/kylian.txt index 0376f0ca..b18d6d6e 100644 --- a/world/map/npc/021-2/kylian.txt +++ b/world/map/npc/021-2/kylian.txt @@ -95,8 +95,8 @@ OnInit: "Mh, ok.",L_Luggage; L_Luggage: mes "[Kylian]"; - mes "\"I need someone to get my luggage from the docks. Show this paper to the sailor who's taking care about the luggage.\""; - mes "He gives you his ticket which you store in your pocket, seperated from your inventory."; + mes "\"I need someone to get my luggage from the docks. Show this paper to the sailor who's watching the luggage.\""; + mes "He gives you his ticket which you store in your pocket, separated from your inventory."; set @state, 1; callsub S_Update_Mask; goto L_Close; @@ -122,12 +122,12 @@ L_Suitcase: // @state >= 1, but below 3 next; mes "[Kylian]"; mes "\"Oh, and I have some acorns left, I had them with me as travelling fare. You can have them, they're tasty."; - mes "In case you don't like them, you could also bring them to the Tulimshar bakery. I heard they use them to make some special flour out of them.\""; + mes "In case you don't like them, you could also bring them to the Tulimshar bakery. I heard they use them to make some special flour.\""; getitem "Acorn", @acorn_amount; next; L_ShopLicense: // @state == 3 mes "[Kylian]"; - mes "\"I'm a salesman and came to Tulimshar because I'm thinking about establishing a shop here. While I'm going through my papers, could you find out who I have to talk to in regards of opening a shop in this city?\""; + mes "\"I'm a salesman and came to Tulimshar because I'm thinking about establishing a shop here. While I'm going through my papers, could you find out who I have to talk to about opening a shop in this city?\""; if (!(QUEST_NorthTulimshar & $@knowYanisNT)) goto L_Close; menu @@ -147,9 +147,9 @@ L_LicenseDone: // the player didn't log out yet after telling about Yanis mes "\"I need to prepare my papers now. I might have some more questions later.\""; goto L_Close; -L_SightSeeing: // @state == 4 and logged out somewhen between getting to that state and now +L_SightSeeing: // @state == 4 and logged out sometime between getting to that state and now mes "[Kylian]"; - mes "\"You just came here the right moment. I have finished my business affairs. I think I should use my time here to also get a bit cultural knowledge about the area. Can you tell me if there are any historical places to visit?\""; + mes "\"You just came here the right moment. I have finished my business affairs. I think I should use my time here to also get a bit of cultural knowledge about the area. Can you tell me if there are any historical places to visit?\""; if (!(QUEST_NorthTulimshar & $@knowWeellosNT)) goto L_Close; menu @@ -160,7 +160,7 @@ L_SightSeeing: // @state == 4 and logged out somewhen between getting to that st set @state, 5; callsub S_Update_Mask; mes "[Kylian]"; - mes "\"This sounds interesting. Please explain me the way.\""; + mes "\"This sounds interesting. Please tell me the way.\""; mes "You tell him how to get to the historic building."; next; L_Food: // @state == 5 @@ -181,7 +181,7 @@ L_SightSeeingDone: mes "\"I'm going to see the historic building you told me about and try this local soup on the bazaar. Thank you for the suggestions.\""; goto L_Close; -L_Casino: // @state == 6 and logged out somewhen between getting to that state and now +L_Casino: // @state == 6 and logged out sometime between getting to that state and now mes "[Kylian]"; mes "\"Hello. I just came back from my sight-seeing tour. And this soup from Bernard really was delicious. I wonder what it's made of...\""; next; @@ -227,7 +227,7 @@ L_DesertHat: // @state == 8 mes "[Kylian]"; mes "\"That was an interesting night. Thanks for your suggestion to visit the casino.\""; next; - mes "\"You helped my a lot, so I bought a souvenir for you while I was shopping.\""; + mes "\"You helped me a lot, so I bought a souvenir for you while I was shopping.\""; if ((checkweight("DesertHat", count) == 0) || (@inventory_count == 100)) goto L_Inventory; getitem "DesertHat", 1; |