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Diffstat (limited to 'world/map/npc/021-1/pauline.txt')
-rw-r--r-- | world/map/npc/021-1/pauline.txt | 307 |
1 files changed, 0 insertions, 307 deletions
diff --git a/world/map/npc/021-1/pauline.txt b/world/map/npc/021-1/pauline.txt deleted file mode 100644 index c2884c19..00000000 --- a/world/map/npc/021-1/pauline.txt +++ /dev/null @@ -1,307 +0,0 @@ -//Author: tux9th -//This is the continuation of Astral Magic Level 2. -//This uses the QUEST_MAGIC2 variable Nibble 4. -//Quest States: -// @pauline_state 1: Got Magic, started to talk to her about Magic. -// @pauline_state 2: Finished Talking to her about new Astral Spells, learnt invocations. -// @pauline_state 3: Told her the correct ingredients to the Mouboo summon spell. -// @pauline_state 4: Told her the correct ingredients to the Pinkie summon spell. -// -//Variables: -// @pauline_ingredient1$ First ingredient input. -// @pauline_ingredient2$ Second ingredient input. -// @pauline_REWARD amount of XP gained for telling her ingredients for each spell. - -021-1.gat,55,66,0|script|Pauline|208 -{ - -//Bitmasking -// QUEST_MAGIC2 - Nibble4 - set @Pauline_MASK, NIBBLE_4_MASK; - set @Pauline_SHIFT, NIBBLE_4_SHIFT; - - set @pauline_state, ((QUEST_MAGIC2 & @Pauline_MASK) >> @Pauline_SHIFT); - -//Bitmasks END - - set @pauline_REWARD, 10000; - - if (@pauline_state == 4) goto L_MoreMagic; - if (@pauline_state == 3) goto L_KnowIngredientsPinkie; - if (@pauline_state == 2) goto L_Ingredients; - if (@pauline_state == 1) goto L_Back; - - if (getskilllv(SKILL_MAGIC_ASTRAL) > 0) - goto L_Magic; - mes "[Pauline]"; - mes "\"I've mastered several schools of magic and fought the Yeti in Kaizei.\""; - next; - mes "\"The path of magic is a long and difficult one.\""; - goto L_Close; - -L_Magic: - mes "[Pauline]"; - mes "\"Ah. I see you are skilled in the Art of Astral Magic.\""; - mes "\"Who taught you?\""; - menu - "I learnt it myself!", L_Next, - "Sagatha is my teacher.", L_Sagatha, - "You must be mistaken.", L_Close; - -L_Next: - mes "\"You did? Not bad. I guess then there is nothing I can teach you. Or are you interested in sharing knowledge?\""; - menu - "Yes, please.", L_Spells, - "No, thanks.", L_Close; - -L_Sagatha: - mes "[Pauline]"; - mes "\"Ah, that Witch!\""; - mes "\"Very well.\""; - next; - mes "\"Do you want me to teach you things Sagatha doesn't know yet?\""; - next; - menu - "Yes.", L_Spells, - "No.", L_Close; - -L_Back: - mes "[Pauline]"; - mes "\"So, you're back. Are you ready to share knowledge now?\""; - menu - "Yes.", L_Spells, - "No.", L_Close; - -L_Spells: - set @pauline_state, 1; - callsub S_Update_Mask; - mes "[Pauline]"; - mes "\"Okay.\""; - mes "\"Not long ago I discovered some new caves near Tulimshar. In an abandond chamber I found some paintings on the wall.\""; - next; - mes "\"They weren't typical for this region, so I examined them closely. I found some invocations I have never heard before.\""; - mes "\"I thought that they would fit better into the Woodland area. I could only decipher two invocations so far. Those are two spells used to summon creatures.\""; - next; - mes "\"One was for summoning Mouboos and the other one was for summoning Pinkies.\""; - mes "\"Have you ever heared about those?\""; - next; - menu - "Yes. I thought you had something new to tell. [Walk Away]", L_Close, - "No, tell me more.", L_Next1; - -L_Next1: - mes "[Pauline]"; - mes "\"Well I could only read the invocations. So I don't exactly know what kind of ingredients you are going to need.\""; - mes "\"The first one for the mouboo was " + getspellinvocation("summon-mouboo") + " and the one for the pinkie was " + getspellinvocation("summon-pinkie") +".\""; - next; - mes "\"For the pinkie spell my suggestion is to try similar ingredients to the other Astral spells. Try a root and some item typical for pinkies.\""; - mes "\"The mouboo spell might be more complicated. From what I could translate, one of the spell components is crafted by magic.\""; - next; - mes "\"When you find the right ingredients, come back and bring them to me to try those spells out.\""; - next; - mes "\"Goodbye.\""; - set @pauline_state, 2; - callsub S_Update_Mask; - goto L_Close; - -L_Ingredients: - mes "[Pauline]"; - mes "\"Hello, have you found out what ingredients to use yet?\""; - menu - "Yes.", L_KnowIngredientsMouboo, - "No.", L_Next2; - -L_Next2: - mes "\"Okay. Come back as soon as you know.\""; - goto L_Close; - -L_KnowIngredientsMouboo: - mes "\"Did you bring them?\""; - menu - "Yes." , L_Next3, - "No.", L_ComeBackLater; - -L_Next3: - mes "\"Then tell me the ingredients for the mouboo summoning spell and give them to me. Start with the first ingredient and then tell me the second one separately.\""; - next; - mes "This is case sensitive. Also do not enter whitespaces."; - next; - input @pauline_ingredient1$; - mes "Next ingredient."; - input @pauline_ingredient2$; - if (@pauline_ingredient1$ == "") - goto L_Wrong; - if (@pauline_ingredient2$ == "") - goto L_Wrong; - if (countitem(@pauline_ingredient1$) < 1) - goto L_NotEnough; - if (countitem(@pauline_ingredient2$) < 1) - goto L_NotEnough; - mes "\"Do you want to give me these items?\""; - menu - "No.", L_ComeBackLater, - "Yes.", L_Next4; - -L_Next4: - delitem @pauline_ingredient1$, 1; - delitem @pauline_ingredient2$, 1; - mes "\"Okay let me try this.\""; - if (@pauline_ingredient1$ == "Root") - goto L_Pass1Mouboo; - if (@pauline_ingredient1$ == "MoubooFigurine") - goto L_Pass2Mouboo; - goto L_DidNotWorkMouboo; - -L_DidNotWorkMouboo: - mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-mouboo") + "."; - mes "Nothing happens."; - mes "[Pauline]"; - mes "\"It seems you did not tell me the correct ingredients. Come back when you find the correct ones.\""; - goto L_Close; - -L_Pass1Mouboo: - if (@pauline_ingredient2$ == "MoubooFigurine") - goto L_TrySpellMouboo; - goto L_DidNotWorkMouboo; - -L_Pass2Mouboo: - if (@pauline_ingredient2$ == "Root") - goto L_TrySpellMouboo; - goto L_DidNotWorkMouboo; - -L_TrySpellMouboo: - mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-mouboo") + "."; - monster "021-1.gat", 55,68, "Good", 1028, 1; - mes "[Pauline]"; - mes "\"It worked!\""; - set @pauline_state, 3; - callsub S_Update_Mask; - getexp @pauline_REWARD, 0; - goto L_Close; - -L_KnowIngredientsPinkie: - mes "[Pauline]"; - mes "\"Now give me the ingredients for the pinkie spell.\""; - next; - mes "This is case sensitive. Also do not enter whitespaces."; - input @pauline_ingredient1$; - mes "Next ingredient."; - input @pauline_ingredient2$; - if (@pauline_ingredient1$ == "") - goto L_Wrong; - if (@pauline_ingredient2$ == "") - goto L_Wrong; - if (countitem(@pauline_ingredient1$) < 1) - goto L_NotEnough; - if (countitem(@pauline_ingredient2$) < 1) - goto L_NotEnough; - mes "\"Do you want to give me these items?\""; - menu - "No.", L_ComeBackLater, - "Yes.", L_Next5; - -L_Next5: - delitem @pauline_ingredient1$, 1; - delitem @pauline_ingredient2$, 1; - mes "\"Okay, let me try this.\""; - if (@pauline_ingredient1$ == "Root") - goto L_Pass1Pinkie; - if (@pauline_ingredient1$ == "PinkAntenna") - goto L_Pass2Pinkie; - goto L_DidNotWorkPinkie; - -L_DidNotWorkPinkie: - mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-pinkie") + "."; - mes "Nothing happens."; - mes "[Pauline]"; - mes "\"It seems you did not tell me the correct ingredients. Come back when you find the correct ones.\""; - goto L_Close; - -L_Pass1Pinkie: - if (@pauline_ingredient2$ == "PinkAntenna") - goto L_TrySpellPinkie; - goto L_DidNotWorkPinkie; - -L_Pass2Pinkie: - if (@pauline_ingredient2$ == "Root") - goto L_TrySpellPinkie; - goto L_DidNotWorkPinkie; - -L_TrySpellPinkie: - mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-pinkie") + "."; - monster "021-1.gat", 54,68, "Good", 1018, 1; - mes "[Pauline]"; - mes "\"It worked!\""; - set @pauline_state, 4; - callsub S_Update_Mask; - getexp @pauline_REWARD, 0; - goto L_Close; - -L_MoreMagic: - mes "[Pauline]"; - mes "\"Thanks for telling me the ingredients. As soon as I find out more about those wall paintings I will let you know.\""; - goto L_Close; - -L_Wrong: - mes "The Witch looks at you and snorts."; - mes "[Pauline]"; - mes "\"You told me the wrong ingredients. Come back as soon as you know the correct ones.\""; - goto L_Close; - -L_NotEnough: - mes "[Pauline]"; - mes "\"Hey, you don't have this with you!\""; - mes "\"Come back when you have the right ingredients.\""; - goto L_Close; - -L_ComeBackLater: - mes "[Pauline]"; - mes "\"Then come back later.\""; - goto L_Close; - -L_Close: - set @pauline_ingredient1$, ""; - set @pauline_ingredient2$, ""; - set @pauline_state, 0; - set @pauline_REWARD, 0; - close; - -//Bitmasks -S_Update_Mask: - set QUEST_MAGIC2, (QUEST_MAGIC2 & ~(@Pauline_MASK)) | (@pauline_state << @Pauline_SHIFT); - return; -} - -021-1.gat,53,66,0|script|PaulineDebug|208 -{ -//load Bitmasks; - set @Pauline_MASK, NIBBLE_4_MASK; - set @Pauline_SHIFT, NIBBLE_4_SHIFT; - - set @pauline_state, ((QUEST_MAGIC2 & @Pauline_MASK) >> @Pauline_SHIFT); - - mes "Reset Quest State"; - mes @pauline_state; - menu - "Yes.", L_Next, - "No.", L_Close; - -L_Next: - set @pauline_state, 0; - callsub S_Update_Mask; - mes "Done"; - close; - -L_Close: - set @pauline_state, 0; - close; - -S_Update_Mask: - set QUEST_MAGIC2, (QUEST_MAGIC2 & ~(@Pauline_MASK)) | (@pauline_state << @Pauline_SHIFT); - return; - -OnInit: - if (!debug) - disablenpc "PaulineDebug"; - end; -} |