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+// Northern shopping plaza
+
+// More high-end stuff to satisfy the richer people in Royal Tulimshar
+
+// Some clothing
+021-1.gat,136,38,0 shop Inar 108,CottonShirt :-1,CottonShorts :-1,WhiteCottonBoots :-1,DesertShirt :-1,SilkRobe :-5,DesertHat :-4
+
+// Some general stuff
+021-1.gat,128,36,0 shop Imec 162,CoinBag :-3,EmptyBottle :-6,CasinoCoins :10,CottonCloth :-6
+
+// A snobby store that won't sell to the player
+021-1.gat,138,29,0 script Latoy 106,{
+ mes "[Latoy]";
+ mes "\"There's nothing here you could want or afford.\"";
+ close;
+}
+
+// A barber (later we can make it so certain styles need to come from him, for a price)
+021-1.gat,119,29,0 script Issay 156,{
+ mes "[Issay the Barber]";
+ mes "\"Do you need a change of style?\"";
+ next;
+ callfunc "Barber";
+ mes "[Issay the Barber]";
+ mes "\"Come again!\"";
+ close;
+}
+
+// Another banker
+021-1.gat,122,32,0 script Hydusun 149,{
+ set @npcname$, "Hydusun";
+ callfunc "Banker";
+ close;
+}
+
+021-1.gat,129,40,0 script Well 127,{
+ callfunc "WaterBottle";
+}
+
+// An officer (for security)
+021-1.gat,130,38,0 script Officer 150,{
+ mes "[Officer]";
+ mes "I'm here for extra security for this market.";
+ close;
+}