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-rw-r--r--world/map/npc/019-1/_import.txt8
-rw-r--r--world/map/npc/019-1/_mobs.txt14
-rw-r--r--world/map/npc/019-1/_warps.txt7
-rw-r--r--world/map/npc/019-1/monsters.txt20
-rw-r--r--world/map/npc/019-1/santa_helper.txt65
-rw-r--r--world/map/npc/019-1/snowman.txt62
6 files changed, 176 insertions, 0 deletions
diff --git a/world/map/npc/019-1/_import.txt b/world/map/npc/019-1/_import.txt
new file mode 100644
index 00000000..287a2cb2
--- /dev/null
+++ b/world/map/npc/019-1/_import.txt
@@ -0,0 +1,8 @@
+// Map 019-1: Snow field
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+map: 019-1.gat
+npc: npc/019-1/_mobs.txt
+npc: npc/019-1/_warps.txt
+npc: npc/019-1/monsters.txt
+npc: npc/019-1/santa_helper.txt
+npc: npc/019-1/snowman.txt
diff --git a/world/map/npc/019-1/_mobs.txt b/world/map/npc/019-1/_mobs.txt
new file mode 100644
index 00000000..ae32c186
--- /dev/null
+++ b/world/map/npc/019-1/_mobs.txt
@@ -0,0 +1,14 @@
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+// Snow field mobs
+
+019-1.gat,0,0,0,0 monster Fluffy 1020,100,100000,30000,Mob019-1::On1020
+
+
+019-1.gat,0,0,0 script Mob019-1 -1,{
+On1020:
+ set @mobID, 1020;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}
diff --git a/world/map/npc/019-1/_warps.txt b/world/map/npc/019-1/_warps.txt
new file mode 100644
index 00000000..6e1fa6c9
--- /dev/null
+++ b/world/map/npc/019-1/_warps.txt
@@ -0,0 +1,7 @@
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+// Snow field warps
+
+019-1.gat,70,21 warp ToVillage 2,-1,020-1.gat,70,126
+019-1.gat,61,102 warp toRomanticPlace 2,-1,030-1.gat,60,29
+019-1.gat,96,40 warp toCave -1,-1,019-3.gat,98,27
+019-1.gat,38,75 warp toCave2 -1,-1,019-3.gat,40,97
diff --git a/world/map/npc/019-1/monsters.txt b/world/map/npc/019-1/monsters.txt
new file mode 100644
index 00000000..d41d63b3
--- /dev/null
+++ b/world/map/npc/019-1/monsters.txt
@@ -0,0 +1,20 @@
+// Map: 019-1
+// This is the Snow Fields.
+//
+
+019-1.gat,0,0,0,0 monster SantaSlime 1015,10,0,0,Mob10::OnSantaSlime
+019-1.gat,0,0,0,0 monster RudolphSlime 1016,25,0,0,Mob10::OnRudolphSlime
+
+019-1.gat,0,0,0 script Mob10 -1,{
+OnSantaSlime:
+ set @mobID, 1015;
+ callfunc "MobPoints";
+ break;
+
+OnRudolphSlime:
+ set @mobID, 1016;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}
diff --git a/world/map/npc/019-1/santa_helper.txt b/world/map/npc/019-1/santa_helper.txt
new file mode 100644
index 00000000..d2c5bcf9
--- /dev/null
+++ b/world/map/npc/019-1/santa_helper.txt
@@ -0,0 +1,65 @@
+019-1.gat,74,75,0 script Santa's Helper 105,{
+ if (ChristmasQuest2 == 1) goto L_Done;
+ mes "[Santa's Helper]";
+ mes "\"Hello my young friend.";
+ mes "Would you like to help me?\"";
+ next;
+ mes "[Santa's Helper]";
+ mes "\"Those monsters stole Santa's presents.";
+ mes "If you help me, I'll give you something very nice\"";
+ next;
+
+L_M:
+ menu
+ "I have some present boxes", L_Y,
+ "Hmm, see you later", L_N,
+ "What you need exactly?", L_R;
+
+L_Y:
+ mes "[Santa's Helper]";
+ mes "\"Hmm, let me check what you have.\"";
+ next;
+ if (countitem("PurplePresentBox") < 25) goto L_NoItem;
+ if (countitem("BluePresentBox") < 20) goto L_NoItem;
+ if (countitem("GreenPresentBox") < 5) goto L_NoItem;
+ getinventorylist;
+ if (@inventorylist_count > 99) goto L_TooMany;
+ mes "[Santa's Helper]";
+ mes "\"Great! Here is something for you\"";
+ delitem "PurplePresentBox", 25;
+ delitem "BluePresentBox", 20;
+ delitem "GreenPresentBox", 5;
+ getitem "TurtleneckSweater", 1;
+ set ChristmasQuest2,1;
+ close;
+
+L_R:
+ mes "[Santa's Helper]";
+ mes "\"I need:";
+ mes "25 Purple Present Boxes";
+ mes "20 Blue Present Boxes";
+ mes "5 Green Present Boxes\"";
+ next;
+ goto L_M;
+
+L_N:
+ mes "[Santa's Helper]";
+ mes "\"Enjoy your holidays and I wish you a happy Christmas!\"";
+ close;
+
+L_NoItem:
+ mes "[Santa's Helper]";
+ mes "\"You dont seem to have enough presents.\"";
+ close;
+
+L_Done:
+ mes "[Santa's Helper]";
+ mes "\"All the children got their Christmas presents.";
+ mes "Thank you for your help.\"";
+ close;
+
+L_TooMany:
+ mes "[Santa's Helper]";
+ mes "\"It doesn't look like you have room for this. Come back later.\"";
+ close;
+}
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt
new file mode 100644
index 00000000..11831356
--- /dev/null
+++ b/world/map/npc/019-1/snowman.txt
@@ -0,0 +1,62 @@
+//
+
+019-1.gat,77,44,0 script Snowman 129,{
+ if( ChristmasQuest == 1) goto L_Done;
+
+ mes "[Snowman]";
+ mes "\"Hello there young man.";
+ mes "Would you like a Christmas hat?\"";
+ next;
+
+L_Menu:
+ menu
+ "Yes", L_Sure,
+ "No", -,
+ "What do you need?", L_Need;
+ mes "[Snowman]";
+ mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
+ close;
+
+L_Sure:
+ mes "[Snowman]";
+ mes "\"Hmm, let me see what you have.\"";
+ next;
+ if(countitem("Candy") < 15) goto L_NoItem;
+ if(countitem("ChocolateBar") < 10) goto L_NoItem;
+ if(countitem("CactusPotion") < 5) goto L_NoItem;
+ getinventorylist;
+ if (@inventorylist_count > 99) goto L_TooMany;
+ delitem "Candy", 15;
+ delitem "ChocolateBar", 10;
+ delitem "CactusPotion", 5;
+ mes "[Snowman]";
+ mes "\"Here you go, enjoy your new hat!\"";
+ getitem "SantaHat", 1;
+ set ChristmasQuest, 1;
+ close;
+
+L_Need:
+ mes "[Snowman]";
+ mes "\"For this special hat, I need a pint of magic and a little help.";
+ mes "Just kidding. I would like to get some food:";
+ mes "15 pieces of Candy";
+ mes "10 Chocolate Bars";
+ mes "5 Cactus Potions\"";
+ next;
+ goto L_Menu;
+
+L_NoItem:
+ mes "[Snowman]";
+ mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
+ close;
+
+L_Done:
+ mes "[Snowman]";
+ mes "\"Thank you for your help!\"";
+ close;
+
+L_TooMany:
+ mes "[Snowman]";
+ mes "\"It doesn't look like you have room for this. Come back later.\"";
+ close;
+}