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-rw-r--r--world/map/npc/014-1/wedding-officiator.txt38
1 files changed, 18 insertions, 20 deletions
diff --git a/world/map/npc/014-1/wedding-officiator.txt b/world/map/npc/014-1/wedding-officiator.txt
index cb8249c0..44ae9dce 100644
--- a/world/map/npc/014-1/wedding-officiator.txt
+++ b/world/map/npc/014-1/wedding-officiator.txt
@@ -6,6 +6,7 @@
mes "A young lady in a long, green dress is overseeing the park. As she notices you looking at her, she gives you a broad and happy smile.";
mes "\"Hi there! I'm Wendy, here for all your marriage needs!\"";
next;
+ goto L_main;
L_main:
if (getpartnerid2())
@@ -16,7 +17,6 @@ L_main:
"How do I get married?", L_explain_marriage,
"I would like to get married.", L_get_married,
"Goodbye.", L_end;
- close;
L_explain_self:
mes "[Wedding Officiator]";
@@ -54,17 +54,21 @@ L_get_married:
mes "\"Wow. So you and your sweetheart are ready to take the big step, then?\"";
next;
menu
- "Yes, we are ready.", -,
+ "Yes, we are ready.", L_Next,
"On second thought, perhaps not.", L_end;
+
+L_Next:
mes "[Wedding Officiator]";
mes "She bounces.";
mes "\"That's so sweet! You must really love each other, then...?\"";
next;
menu
- "We certainly do.", -,
- "Yes, of course.", -,
- "Please get on with it.", -,
+ "We certainly do.", L_Next1,
+ "Yes, of course.", L_Next1,
+ "Please get on with it.", L_Next1,
"Hmm. Let me think about this some more.", L_end;
+
+L_Next1:
mes "[Wedding Officiator]";
mes "Wendy blushes.";
mes "\"Sorry if I am asking so many questions, but I have to make sure, you see... rules and all. Where were we...\"";
@@ -78,13 +82,14 @@ L_get_married:
mes "And do both of you feel that you could spend the rest of your time in this mana world together?\"";
next;
menu
- "Yes.", -,
- "YES.", -,
- "Absolutely.", -,
- "Yes. We love each other.", -,
+ "Yes.", L_Next2,
+ "YES.", L_Next2,
+ "Absolutely.", L_Next2,
+ "Yes. We love each other.", L_Next2,
"This is taking too long.", L_end,
"No.", L_end;
+L_Next2:
if (Zeny < WEDDING_FEE)
goto L_too_poor;
if (BaseLevel < WEDDING_MIN_LEVEL)
@@ -135,7 +140,6 @@ L_main_married:
menu
"We are very happy, thanks for asking!", L_farewell,
"Actually, things aren't so good...", L_talk_divorce;
- close;
L_farewell:
mes "[Wedding Officiator]";
@@ -152,7 +156,6 @@ L_talk_divorce:
"My partner loves someone else.", L_partner_otherlove,
"I think I love someone else.", L_self_otherlove,
"We can't agree on who carries the loot.", L_loot;
- close;
L_nolove:
mes "[Wedding Officiator]";
@@ -164,8 +167,7 @@ L_nolove:
next;
menu
"We tried that, it didn't work.", L_makesure_divorce,
- "Perhaps we should give it another try.", -;
- close;
+ "Perhaps we should give it another try.", L_end;
L_partner_otherlove:
mes "[Wedding Officiator]";
@@ -174,8 +176,7 @@ L_partner_otherlove:
next;
menu
"I'm sure. I want a divorce.", L_makesure_divorce,
- "Perhaps we should discuss this some more first.", -;
- close;
+ "Perhaps we should discuss this some more first.", L_end;
L_self_otherlove:
mes "[Wedding Officiator]";
@@ -187,8 +188,7 @@ L_self_otherlove:
next;
menu
"I'm sure. I want a divorce.", L_makesure_divorce,
- "Let me think about this more.", -;
- close;
+ "Let me think about this more.", L_end;
L_loot:
mes "[Wedding Officiator]";
@@ -197,8 +197,7 @@ L_loot:
next;
menu
"No way. I want a divorce.", L_makesure_divorce,
- "Oh... oh! But of course!", -;
- close;
+ "Oh... oh! But of course!", L_end;
L_makesure_divorce:
set @divorce_cost, DIVORCE_FEE_PER_LEVEL * BaseLevel;
@@ -211,7 +210,6 @@ L_makesure_divorce:
"Let me think about this again.", L_end,
"HOW much? Never mind, then.", L_end,
"That's OK. I want the divorce.", L_do_divorce;
- close;
L_divorce_nomoney:
mes "[Wedding Officiator]";