diff options
Diffstat (limited to 'world/map/npc/013-2/apprentice.txt')
-rw-r--r-- | world/map/npc/013-2/apprentice.txt | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/world/map/npc/013-2/apprentice.txt b/world/map/npc/013-2/apprentice.txt new file mode 100644 index 00000000..830b5171 --- /dev/null +++ b/world/map/npc/013-2/apprentice.txt @@ -0,0 +1,93 @@ +013-2.gat,25,37,0 script Fabius 115,{ + mes "[Fabius]"; + mes "\"Hey! Wanna have a drink or something? High quality, low cost. A poor fella like me needs a bit of extra cash, ye know.\""; + next; + menu + "Yes please!", L_Yes, + "No thanks.", L_No, + "No way, I thought it was for free!", L_Not_Free; + +L_Yes: + mes "[Fabius]"; + mes "\"So what would ya like, then?\""; + next; + menu + "A beer", L_Beer, + "A milk", L_Milk, + "Nevermind", -; + +L_No: + mes "[Fabius]"; + mes "\"Suit yourself.\""; + next; + goto L_Finish; + +L_Not_Free: + mes "[Fabius]"; + mes "\"Oh, you stupid git! ... But hey, let me tell ya something...\""; + next; + mes "[Fabius]"; + mes "\"There's notes flying around in the room up there. Did ya try reading some?\""; + close; + +L_Beer: + mes "[Fabius]"; + mes "\"That'll be 175 GP.\""; + next; + menu + "Here you are", L_Beer_yes, + "No thanks", L_Beer_no; + +L_Beer_yes: + if (zeny < 175) goto L_Low_money; + getinventorylist; + if (@inventorylist_count == 100 && countitem("Beer") == 0) goto L_TooMany; + + getitem "Beer", 1; + set zeny, zeny - 175; + goto L_Finish; + +L_Beer_no: + mes "[Fabius]"; + mes "\"No beer, no civilization!\""; + next; + goto L_Finish; + +L_Milk: + mes "[Fabius]"; + mes "\"That'll be 300 GP.\""; + next; + menu + "Here you are", L_Milk_yes, + "No thanks", L_Milk_no; + +L_Milk_yes: + if (zeny < 300) goto L_Low_money; + getinventorylist; + if (@inventorylist_count == 100 && countitem("Milk") == 0) goto L_TooMany; + getitem "Milk", 1; + set zeny, zeny - 300; + goto L_Finish; + +L_Milk_no: + mes "[Fabius]"; + mes "\"Oh alright. Milk is a deadly poison anyway...\""; + next; + goto L_Finish; + +L_Low_money: + mes "[Fabius]"; + mes "\"Aw, you don't have enough gold on you!\""; + next; + goto L_Finish; + +L_Finish: + mes "[Fabius]"; + mes "\"By the way, have you seen those flying notes and the mirror in the room next door? They're WAY COOL! Try reading some of the notes!\""; + close; + +L_TooMany: + mes "[Fabius]"; + mes "\"You don't have room for it.\""; + close; +} |