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-rw-r--r--world/map/npc/012-1/shops.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/world/map/npc/012-1/shops.txt b/world/map/npc/012-1/shops.txt
index b15b2c3d..ac627e1f 100644
--- a/world/map/npc/012-1/shops.txt
+++ b/world/map/npc/012-1/shops.txt
@@ -9,7 +9,7 @@
menu
"Sure.", L_Shop,
"Not right now.", L_Close,
- "Can I trade this Rose Hat against a different one?", L_RoseHat;
+ "Can I trade this Rose Hat for a differently colored one?", L_RoseHat;
L_Shop:
shop "#FlowerShop";
@@ -23,7 +23,7 @@ L_RoseHat:
"A white one.", -,
"A pink one.", -,
"A yellow one.", -,
- "A orange one.", -,
+ "An orange one.", -,
"A blue one.", -;
set @have_id, @base_id + @menu - 1;
@@ -34,7 +34,7 @@ L_RoseHat:
"A white one.", -,
"A pink one.", -,
"A yellow one.", -,
- "A orange one.", -,
+ "An orange one.", -,
"A blue one.", -;
set @receive_id, @base_id + @menu - 1;
@@ -51,17 +51,17 @@ L_RoseHat:
L_NoItem:
mes "[Blossom]";
mes "\"Oh, you don't have a Rose Hat in that color.";
- mes "Did you mean something else?\"";
+ mes "Did you mean a different color?\"";
menu
"Yes, I meant a different color.", L_RoseHat,
"No, I changed my mind.", L_Close;
L_SameColor:
mes "[Blossom]";
- mes "\"Oh, but it doesn't make sense to trade agains the same color.";
- mes "Did you mean something else?\"";
+ mes "\"Oh, you already have a hat in that color.";
+ mes "Did you want something else?\"";
menu
- "Yes, let me correct.", L_RoseHat,
+ "Yes, let me pick a different color.", L_RoseHat,
"No, I changed my mind.", L_Close;
L_Close: