diff options
Diffstat (limited to 'world/map/npc/009-7/rouge.txt')
-rw-r--r-- | world/map/npc/009-7/rouge.txt | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/world/map/npc/009-7/rouge.txt b/world/map/npc/009-7/rouge.txt deleted file mode 100644 index b9b8e4cd..00000000 --- a/world/map/npc/009-7/rouge.txt +++ /dev/null @@ -1,131 +0,0 @@ -009-7,32,45,0|script|Rouge#Duels|181 -{ -if (getgmlevel() >= 40 && (getequipid(equip_head) == 647 || getequipid(equip_head) == 725)) goto L_CallDebug; -goto L_Main; - -L_CallDebug: - mes "You are wearing a dev cap: calling debug menu..."; - mes "For the documentation, @@https://wiki.themanaworld.org/index.php/FightClub|click here@@##0"; - callfunc "fightclub_Debug"; - goto L_End; - -L_Main: - set @requests, 0; - if(@Duel_Queue$[0] != "") goto L_Queue; - if(@Duel_Queue$[1] != "") goto L_Decline; // if the user previously closed without declining we resume the procedure - mes "[Rouge]"; - mes "Welcome to the Sanguine Vault's duel arena."; - if($SANGUINE & $@SV_FCDBit != 0) goto L_Disabled; - mes "What do you want to do?"; - menu - "See the commands.", L_Challenge, - "Set my rules.", L_Rules, - "Nevermind.", L_End; - -L_Queue: - set @caster_name$, @Duel_Queue$[0]; - set @caster_time, @Duel_Queue[0]; - set @target_name$, strcharinfo(0); - set @target, getcharid(3, @caster_name$); - set $@my_rid, getcharid(3); - set @Duel_Queue$[0], ""; - set @Duel_Queue[0], 0; - if((gettimetick(2) - @caster_time) >= $@Duel_PlayerQueueTimeOut) goto L_Decline; - if(attachrid(@target) != 1) goto L_Missing; - if(getmap() != "009-7") goto L_Missing; - if(attachrid($@my_rid) != 1) goto L_End; - set @requests, (@requests + 1); - set $@my_rid, 0; // clean this ASAP - mes @caster_name$ + " wishes to challenge you to a duel."; - mes ""; - callfunc "fightclub_getrules"; - mes ""; - mes "Do you accept?"; - next; - menu - "Yes, I do!", L_Accept, - "No.", L_Decline; - -L_ShiftQueue: // here we shift the array to the left - if((@Duel_Queue$[@loop] == "" ) && (@requests < 1)) goto L_Main; - if(@Duel_Queue$[@loop] == "") goto L_End; - set @Duel_Queue$[(@loop - 1)], @Duel_Queue$[@loop]; - set @Duel_Queue[(@loop - 1)], @Duel_Queue[@loop]; - set @Duel_Queue$[@loop], ""; - set @Duel_Queue[@loop], 0; - set @loop, (@loop + 1); - if(@loop >= getarraysize(@Duel_Queue$)) goto L_Queue; - goto L_ShiftQueue; - -L_Accept: - callfunc "fightclub_AddToQueue"; - set @loop, 1; - goto L_ShiftQueue; - -L_Decline: - set @loop, 1; - goto L_ShiftQueue; - -L_Missing: - if(attachrid($@my_rid) != 1) goto L_End; - set $@my_rid, 0; // clean this ASAP - goto L_Decline; - -L_Challenge: - if($SANGUINE & $@SV_FCDBit != 0) goto L_Disabled; - set @ms, $@Duel_PlayerQueueTimeOut * 1000; - callfunc "HumanTime"; - next; - mes "[Rouge]"; - mes "To challenge a player to a duel, you need to write this command:"; - mes "%%E ##a"+ ("duel") +" (name)##0"; - next; - mes "Your opponent will have to talk to me to accept or decline your offer."; - mes "The request will expire ##2"+ @time$ +"##0 after being sent."; - next; - mes "Keep in mind that you can ignore incoming duel requests with this command:"; - mes "%%E ##a"+ ("dueloff") +"##0"; - next; - mes "To un-ignore, simply write the same command again."; - goto L_End; - -L_Disabled: - mes "Sadly, the duel system is currently disabled. Please try again later."; - goto L_End; - -L_Rules: - callfunc "fightclub_setrules"; - goto L_End; - -L_End: - close; - -//announcements below -OnAnnounceNext: - npctalk strnpcinfo(0), "##0The next battle ("+ $@Duel_Queue_ID[0] +") is ##1" + $@Duel_Queue_Red$[0] + "##0 vs. ##3" + $@Duel_Queue_Blue$[0] + "##0.The battle will start in "+ $@Duel_TimeBeforeWarp +" seconds."; - end; - -OnAnnounceIntrusion: - npctalk strnpcinfo(0), "Intrusion detected. Annihilation in progress... Done."; - end; - -OnAnnounceTimeOut: - npctalk strnpcinfo(0), "Time limit reached! Both player lose!"; - end; - -OnAnnounceRedWins: - npctalk strnpcinfo(0), $@Duel_Queue_Red$[0] + " wins the duel against "+ $@Duel_Queue_Blue$[0] +"!"; - end; - -OnAnnounceRedForfeit: - npctalk strnpcinfo(0), $@Duel_Queue_Red$[0] + " wins by forfeit!"; - end; - -OnAnnounceBlueWins: - npctalk strnpcinfo(0), $@Duel_Queue_Blue$[0] + " wins the duel against "+ $@Duel_Queue_Red$[0] +"!"; - end; - -OnAnnounceBlueForfeit: - npctalk strnpcinfo(0), $@Duel_Queue_Blue$[0] + " wins by forfeit!"; - end; -} |