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-rw-r--r--world/map/npc/009-2/olana.txt44
1 files changed, 28 insertions, 16 deletions
diff --git a/world/map/npc/009-2/olana.txt b/world/map/npc/009-2/olana.txt
index e2f868d1..84643483 100644
--- a/world/map/npc/009-2/olana.txt
+++ b/world/map/npc/009-2/olana.txt
@@ -2,10 +2,22 @@
009-2.gat,63,79,0 script Olana 190,{
+ set @MinLevel, 60;
+
+ set @Cherry_Amount, 10;
+ set @Cherry_EXP, 1000;
+ set @Cherry_Money, 1000;
+
+ set @RedRose_Amount, 15;
+ set @RedTulip_Amount, 15;
+ set @Flower_Money, 1500;
+
+ set @Finish_EXP, 5000;
+ set @Finish_Money, 5000;
+
if (FLAGS & FLAG_ROSSI_COMPLETED) goto L_FinalEnd;
if (Rossy_Quest == 17 || Rossy_Quest == 18) goto L_End;
-
if (Rossy_Quest >= 14 && Rossy_Quest <= 16) goto L_Julia;
if (Rossy_Quest == 13) goto L_Best;
if (Rossy_Quest == 12) goto L_Give;
@@ -23,13 +35,13 @@
mes "\"Hello. We don't usually get guests back here.\"";
next;
mes "\"My name is Olana and my father owns this inn. I live in Tulimshar, but came to Hurnscald on vacation with my two young daughters, Rossy and Julia.\"";
- if (baselevel < 60) close;
+ if (baselevel < @MinLevel) close;
next;
mes "\"I let my two lovely girls play in the woods nearby but they haven't come back yet!\"";
next;
mes "Olana suddenly looks very pale and starts to shiver.";
next;
- mes "\"I'm starting to get a bad feeling about this... If you go to the forest near the swamps, could you see if you can find my daughters? I need to know if they are safe!\"";
+ mes "\"I'm starting to get a bad feeling about this. If you go to the forest near the swamps, could you see if you can find my daughters? I need to know if they are safe!\"";
menu
"Sure, I can do that.", -,
"I am sorry, I don't usually go to that area.", L_No;
@@ -63,19 +75,19 @@ L_Help:
L_Worried:
mes "Olana smiles at you, trying to show some happiness, but her facial expression only conveys tension and preoccupation.";
next;
- mes "You suddenly remember that Rossy asked for your help to collect some fruits... Maybe she could also have some ideas on how to cheer her mother up.";
+ mes "You suddenly remember that Rossy asked for your help to collect some fruits. Maybe she could also have some ideas on how to cheer her mother up.";
close;
L_See:
if (gotcherry == 1) goto L_Task;
- if (countitem("cherry") < 10) goto L_Worried;
- delitem "cherry", 10;
+ if (countitem("cherry") < @Cherry_Amount) goto L_Worried;
+ delitem "cherry", @Cherry_Amount;
menu
"Hi, Rossy asked me to give you this. She says it is a gift from both her and Julia.", -;
mes "[Olana]";
- mes "\"Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here...You are spending so much time helping us, and we give nothing back. Take this as a small reward. \"";
- getexp 1000, 0;
- set zeny, zeny + 1000;
+ mes "\"Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.\"";
+ getexp @Cherry_EXP, 0;
+ set zeny, zeny + @Cherry_Money;
set gotcherry, 1;
goto L_Task;
@@ -119,7 +131,7 @@ L_Rose:
"Just tell me what to do.", -,
"No, I'm busy, maybe later.", L_No;
mes "[Olana]";
- mes "\"Can you bring me 15 Red Roses? I would like to give them to Rossy. I am sure she will love them!\"";
+ mes "\"Can you bring me " + @RedRose_Amount + " Red Roses? I would like to give them to Rossy. I am sure she will love them!\"";
menu
"Ok, I will be back with the roses.", L_RG,
"I'm allergic to roses, can't even touch them. Sorry.", L_No;
@@ -127,11 +139,11 @@ L_Rose:
L_RG:
if (Rossy_Quest == 8) set Rossy_Quest, 9;
mes "[Olana]";
- mes "\"Please, bring me 15 Red Roses as soon as you can.\"";
+ mes "\"Please, bring me " + @RedRose_Amount + " Red Roses as soon as you can.\"";
close;
L_RC:
- if(countitem("redrose") < 15) goto L_RG;
+ if(countitem("redrose") < @RedRose_Amount) goto L_RG;
mes "[Olana]";
set Rossy_Quest, 10;
mes "\"Great job! Please hand them to my brilliant daughter, Rossy.\"";
@@ -151,7 +163,7 @@ L_Allergic:
set Rossy_Quest, 12;
mes "[Olana]";
mes "\"Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.\"";
- set zeny, zeny + 1500;
+ set zeny, zeny + @Flower_Money;
next;
mes "\"Please, tell Rossy I am really sorry. My mind was on Julia when I asked you to bring the red roses, they are her favorite.\"";
menu
@@ -162,7 +174,7 @@ L_Allergic:
L_Give:
mes "[Olana]";
- mes "\""+ strcharinfo(0) +", please, get 15 Red Tulips and hand them to Rossy. Don't forget to tell her that I'm really sorry.\"";
+ mes "\""+ strcharinfo(0) +", please, get " + @RedTulip_Amount + " Red Tulips and hand them to Rossy. Don't forget to tell her that I'm really sorry.\"";
close;
L_Best:
@@ -187,8 +199,8 @@ L_Found:
if (Rossy_Quest == 17) set Rossy_Quest, 18;
if (Rossy_Quest == 18) set Rossy_Quest, 19;
mes "\"Thank you "+ strcharinfo(0) +", thank you! Here is a reward for you.\"";
- getexp 5000, 0;
- set zeny, zeny + 5000;
+ getexp @Finish_EXP, 0;
+ set zeny, zeny + @Finish_Money;
if (Rossy_Quest == 19) goto L_Clear;
close;