diff options
Diffstat (limited to 'world/map/npc/009-2/waitress.txt')
-rw-r--r-- | world/map/npc/009-2/waitress.txt | 121 |
1 files changed, 55 insertions, 66 deletions
diff --git a/world/map/npc/009-2/waitress.txt b/world/map/npc/009-2/waitress.txt index 265cd234..550cd6c4 100644 --- a/world/map/npc/009-2/waitress.txt +++ b/world/map/npc/009-2/waitress.txt @@ -1,83 +1,72 @@ // Waitress -009-2.gat,60,52,0 script Melinda 140,{ +009-2.gat,60,52,0|script|Melinda|140,{ - mes "[Melinda]"; - mes "\"Hi, sweetie! Want a fresh beer for 170 GP?\""; - next; + mes "[Melinda]"; + mes "\"Hi, sweetie! Want a fresh beer for 170 GP?\""; + next; - menu - "\"Sure! [don't tip]\"", L_NoTip, - "Sure! [tip 5 GP]", L_5Tip, - "Sure! [tip 10 GP]", L_10Tip, - "Nah, maybe later.", L_No; - close; + menu + "\"Sure! [don't tip]\"", L_NoTip, + "Sure! [tip 5 GP]", L_5Tip, + "Sure! [tip 10 GP]", L_10Tip, + "Nah, maybe later.", L_No; + close; L_NoTip: - if (zeny < 170) - goto L_NoMoney; - - getinventorylist; - if (@inventorylist_count == 100 && countitem("Beer") == 0) - goto L_TooMany; - - set zeny, zeny - 170; - getitem "Beer", 1; - - mes "[Melinda]"; - mes "Pff... nickel nurser!"; - close; + if (zeny < 170) + goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100 && countitem("Beer") == 0) + goto L_TooMany; + set zeny, zeny - 170; + getitem "Beer", 1; + mes "[Melinda]"; + mes "Pff... nickel nurser!"; + close; L_5Tip: - if (zeny < 175) - goto L_NoMoney; - - getinventorylist; - if (@inventorylist_count == 100 && countitem("Beer") == 0) - goto L_TooMany; - - set zeny, zeny - 175; - getitem "Beer", 1; - - mes "[Melinda]"; - mes "\"Here you go, sweetheart!\""; - close; + if (zeny < 175) + goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100 && countitem("Beer") == 0) + goto L_TooMany; + set zeny, zeny - 175; + getitem "Beer", 1; + mes "[Melinda]"; + mes "\"Here you go, sweetheart!\""; + close; L_10Tip: - if (zeny < 180) - goto L_NoMoney; - - getinventorylist; - if (@inventorylist_count == 100 && countitem("Beer") == 0) - goto L_TooMany; - - set zeny, zeny - 180; - getitem "Beer", 1; - - mes "[Melinda]"; - mes "\"Thank you, sweetie! Want to hear a secret?\""; - next; - - menu - "What is it, darling?", -, - "Nah, I don't feel like chatting.", L_No; - - mes "[Melinda]"; - mes "\"The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him.\""; - close; + if (zeny < 180) + goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100 && countitem("Beer") == 0) + goto L_TooMany; + set zeny, zeny - 180; + getitem "Beer", 1; + mes "[Melinda]"; + mes "\"Thank you, sweetie! Want to hear a secret?\""; + next; + menu + "What is it, darling?", -, + "Nah, I don't feel like chatting.", L_No; + mes "[Melinda]"; + mes "\"The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him.\""; + close; L_No: - mes "[Melinda]"; - mes "\"Just call me when you've changed your mind.\""; - close; + mes "[Melinda]"; + mes "\"Just call me when you've changed your mind.\""; + close; L_NoMoney: - mes "[Melinda]"; - mes "\"You look broke. Don't think that you can dine and dash here!\""; - close; + mes "[Melinda]"; + mes "\"You look broke. Don't think that you can dine and dash here!\""; + close; L_TooMany: - mes "[Melinda]"; - mes "\"You don't have room for a beer!\""; - close; + mes "[Melinda]"; + mes "\"You don't have room for a beer!\""; + close; } |