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-rw-r--r--world/map/npc/009-2/nicholas.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/world/map/npc/009-2/nicholas.txt b/world/map/npc/009-2/nicholas.txt
index fbffd3e8..08fe98c2 100644
--- a/world/map/npc/009-2/nicholas.txt
+++ b/world/map/npc/009-2/nicholas.txt
@@ -180,40 +180,40 @@ L_NoMoney:
close;
L_YesKnight:
- if (zeny < 10000)
+ if (Zeny < 10000)
goto L_NoMoney;
if ( (countitem("IronIngot")<3) || (countitem("Coal") < 6) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny - 10000;
+ set Zeny, Zeny - 10000;
delitem "IronIngot", 3;
delitem "Coal", 6;
getitem "KnightsHelmet", 1;
goto L_Done;
L_YesCrusade:
- if (zeny < 10000) goto L_NoMoney;
+ if (Zeny < 10000) goto L_NoMoney;
if ( (countitem("IronIngot")<6) || (countitem("Coal") < 12) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny-10000;
+ set Zeny, Zeny-10000;
delitem "IronIngot", 6;
delitem "Coal", 12;
getitem "CrusadeHelmet", 1;
goto L_Done;
L_YesWarlord:
- if (zeny < 10000) goto L_NoMoney;
+ if (Zeny < 10000) goto L_NoMoney;
if ( (countitem("IronIngot")<9) || (countitem("Coal") < 18) )
goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100)
goto L_TooMany;
- set zeny, zeny-10000;
+ set Zeny, Zeny-10000;
delitem "IronIngot", 9;
delitem "Coal", 18;
getitem "WarlordHelmet", 1;
@@ -243,7 +243,7 @@ L_YesShield:
"Here you are!", -,
"Where can I get a Leather Patch?", L_WhereLeather,
"No way.", L_Pass;
- if (zeny < 20000)
+ if (Zeny < 20000)
goto L_ShieldNoZeny;
if (countitem("InfantryHelmet") < 2)
goto L_ShieldNoInfantry;
@@ -264,7 +264,7 @@ L_YesShield:
delitem "LeatherPatch", 1;
delitem "IronIngot", 6;
delitem "Coal", 12;
- set zeny, zeny - 20000;
+ set Zeny, Zeny - 20000;
if (@Q_SHIELD_status < @SHIELD_COMPLETED)
getexp @SHIELD_XP, 0;
@@ -332,7 +332,7 @@ L_SetzerQuest:
"Here you are.", -,
"Monster oil? What's that?", L_ExplainMonsterOil,
"HOW much? Nevermind then!", L_Pass;
- if (zeny < 50000)
+ if (Zeny < 50000)
goto L_SetzerNoZeny;
if ( (countitem("IronIngot") < 3) || (countitem("Coal") < 6) )
goto L_SetzerNoIngot;
@@ -344,7 +344,7 @@ L_SetzerQuest:
mes "[Nicholas]";
mes "Nicholas takes the items, heats up your sword and pounds it with a heavy hammer. As you watch, it turns thinner and flatter. Finally he pours the monster oil over it, heats the metal up again and douses it in water.";
- set zeny, zeny - 50000;
+ set Zeny, Zeny - 50000;
delitem "IronIngot", 3;
delitem "Coal", 6;
delitem "MonsterOilPotion", 1;