diff options
Diffstat (limited to 'world/map/npc/007-1/voltain.txt')
-rw-r--r-- | world/map/npc/007-1/voltain.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/007-1/voltain.txt b/world/map/npc/007-1/voltain.txt index 2046eb7c..35c46b3c 100644 --- a/world/map/npc/007-1/voltain.txt +++ b/world/map/npc/007-1/voltain.txt @@ -169,7 +169,7 @@ state4: goto L_NOT_ENOUGH; delitem "MauveHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 5; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -186,7 +186,7 @@ state5: goto L_NOT_ENOUGH; delitem "RawLog", @RAWLOG_NEEDED; getexp @RAWLOG_REWARD_XP, 0; - set Zeny, Zeny + @RAWLOG_REWARD_GOLD; + set Zeny, Zeny + @RAWLOG_REWARD_GOLD; set $state, 6; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -203,7 +203,7 @@ state6: goto L_NOT_ENOUGH; delitem "RedApple", @REDAPPLE_NEEDED; getexp @REDAPPLE_REWARD_XP, 0; - set Zeny, Zeny + @REDAPPLE_REWARD_GOLD; + set Zeny, Zeny + @REDAPPLE_REWARD_GOLD; set $state,7; mes "\"Very well, this will be useful.\""; goto L_Close; @@ -220,9 +220,9 @@ state7: goto L_NOT_ENOUGH; delitem "CobaltHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 8; - mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, i mean.\""; + mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, I mean.\""; goto L_Close; state8: @@ -237,7 +237,7 @@ state8: goto L_NOT_ENOUGH; delitem "SnakeTongue", @SNAKETONGUE_NEEDED; getexp @SNAKETONGUE_REWARD_XP, 0; - set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD; + set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD; set $state, 9; mes "\"Excellent, now I can extract the venom to- uhm, nevermind. Thanks for your help.\""; goto L_Close; @@ -254,7 +254,7 @@ state9: goto L_NOT_ENOUGH; delitem "AlizarinHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 10; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -263,7 +263,7 @@ state10: mes "[Voltain]"; mes "\"Oh I am hungry. Maybe I can eat some steaks. Could you bring me a steak, please?\""; next; - mes "\"Oh, I just wonder if i can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\""; + mes "\"Oh, I just wonder if I can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\""; next; menu "Here you go.", -, @@ -273,7 +273,7 @@ state10: goto L_NOT_ENOUGH; delitem "Steak", @STEAK_NEEDED; getexp @STEAK_REWARD_XP, 0; - set Zeny, Zeny + @STEAK_REWARD_GOLD; + set Zeny, Zeny + @STEAK_REWARD_GOLD; set $state, 11; mes "\"Thanks a lot. I will really enjoy my meal.\""; goto L_Close; @@ -291,7 +291,7 @@ state11: goto L_NOT_ENOUGH; delitem "Arrow", @ARROW_NEEDED; getexp @ARROW_REWARD_XP, 0; - set Zeny, Zeny + @ARROW_REWARD_GOLD; + set Zeny, Zeny + @ARROW_REWARD_GOLD; set $state, 12; mes "\"Thanks a lot. Now I feel more secure here in the outdoors.\""; goto L_Close; @@ -308,7 +308,7 @@ state12: goto L_NOT_ENOUGH; delitem "GambogeHerb", @HERBS_NEEDED; getexp @HERBS_REWARD_XP, 0; - set Zeny, Zeny + @HERBS_REWARD_GOLD; + set Zeny, Zeny + @HERBS_REWARD_GOLD; set $state, 13; mes "\"Great! Now I can thicken the potion! I will try directly.\""; goto L_Close; @@ -325,7 +325,7 @@ state13: goto L_NOT_ENOUGH; delitem "ChocolateCake", @CHOCOLATECAKE_NEEDED; getexp @CHOCOLATECAKE_REWARD_XP, 0; - set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD; + set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD; set $state, 0; mes "\"I love chocolate cakes. I wonder, if I can use my ven- \""; emotion EMOTE_EVIL; |