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-rw-r--r--world/map/npc/006-1/miriam.txt7
1 files changed, 3 insertions, 4 deletions
diff --git a/world/map/npc/006-1/miriam.txt b/world/map/npc/006-1/miriam.txt
index 8b7ebdb4..ca317181 100644
--- a/world/map/npc/006-1/miriam.txt
+++ b/world/map/npc/006-1/miriam.txt
@@ -159,12 +159,11 @@ L_teach:
"I am already fast.", L_notfast;
L_Prepared:
- set @agi, readparam(bAgi);
set @torso$, getitemlink(getequipid(equip_torso));
set @weight, MaxWeight/Weight;
if (@weight < 3)
goto L_heavyweight;
- if (@agi < 60)
+ if (Agi < 60)
goto L_slow;
if (BaseLevel < 60)
goto L_lowlevel;
@@ -195,7 +194,7 @@ L_heavymetal:
L_slow:
mes "[Miriam]";
- mes "Oh, wait, wait... " +@agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strength'? Really... I don't even want to know... Come back here when you have a decent character points distribution!\"";
+ mes "Oh, wait, wait... " +Agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strength'? Really... I don't even want to know... Come back here when you have a decent character points distribution!\"";
close;
L_lowlevel:
@@ -214,7 +213,7 @@ L_offer:
L_TorsoNext:
mes "[Miriam]";
- mes "\"I see. I like the way you distributed your Character Points too... " +@agi+ " points to Agility! You really know how to prepare yourself for a good fight!\"";
+ mes "\"I see. I like the way you distributed your Character Points too... " +Agi+ " points to Agility! You really know how to prepare yourself for a good fight!\"";
next;
mes "\"Well... Even if you have a potential to be a good fighter, moving the way you do will not help. You need to be fast to avoid the monsters. \"";
next;