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-rw-r--r--world/map/npc/002-3/naem.txt189
1 files changed, 94 insertions, 95 deletions
diff --git a/world/map/npc/002-3/naem.txt b/world/map/npc/002-3/naem.txt
index 5f0f9bd6..d5ddbd2b 100644
--- a/world/map/npc/002-3/naem.txt
+++ b/world/map/npc/002-3/naem.txt
@@ -1,132 +1,131 @@
//
-002-3.gat,85,97,6 script Naem 109,{
-
- if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete;
- if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves;
- if (TMW_Quest == 34) goto L_Naem_Code;
- if (TMW_Quest == 33) goto L_Naem_Lt;
- if (TMW_Quest == 32) goto L_Naem_Memory;
- if (TMW_Quest > 29) && (TMW_Quest < 31)goto L_Naem_Great;
- if (TMW_Quest == 29) goto L_Naem_Waits_3;
- if (TMW_Quest == 28) goto L_Naem_Help_3;
- if (TMW_Quest == 27) goto L_Naem_Waits_2;
- if (TMW_Quest == 26) goto L_Naem_Help_2;
- if (TMW_Quest == 25) goto L_Naem_Waits_1;
- if (TMW_Quest == 24) goto L_Naem_Help_1;
- if (TMW_Quest == 22) goto L_Naem_Cool;
- if (TMW_Quest == 21) goto L_Naem_Okay;
-
- mes "[Naem]";
- mes "\"I'm just mining away here. Lots of work to do.\"";
- close;
+002-3.gat,85,97,6|script|Naem|109,{
+
+ if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete;
+ if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves;
+ if (TMW_Quest == 34) goto L_Naem_Code;
+ if (TMW_Quest == 33) goto L_Naem_Lt;
+ if (TMW_Quest == 32) goto L_Naem_Memory;
+ if (TMW_Quest > 29) && (TMW_Quest < 31)goto L_Naem_Great;
+ if (TMW_Quest == 29) goto L_Naem_Waits_3;
+ if (TMW_Quest == 28) goto L_Naem_Help_3;
+ if (TMW_Quest == 27) goto L_Naem_Waits_2;
+ if (TMW_Quest == 26) goto L_Naem_Help_2;
+ if (TMW_Quest == 25) goto L_Naem_Waits_1;
+ if (TMW_Quest == 24) goto L_Naem_Help_1;
+ if (TMW_Quest == 22) goto L_Naem_Cool;
+ if (TMW_Quest == 21) goto L_Naem_Okay;
+
+ mes "[Naem]";
+ mes "\"I'm just mining away here. Lots of work to do.\"";
+ close;
L_Naem_Okay:
- set TMW_Quest, 22;
- mes "[Naem]";
- mes "\"Oh, hello there. Nickos wanted you to check on me? Yeah, you can tell him I'm okay.\"";
- close;
+ set TMW_Quest, 22;
+ mes "[Naem]";
+ mes "\"Oh, hello there. Nickos wanted you to check on me? Yeah, you can tell him I'm okay.\"";
+ close;
L_Naem_Cool:
- mes "[Naem]";
- mes "\"Yeah, I'm cool. Just mining away here.\"";
- close;
+ mes "[Naem]";
+ mes "\"Yeah, I'm cool. Just mining away here.\"";
+ close;
L_Naem_Help_1:
- set TMW_Quest, 25;
- mes "[Naem]";
- mes "\"Oh, you are here to help move my bags? Cool, I've got a few ready to go. Go ahead and take this one!\"";
- next;
- mes "Naem hands you a bag of ore.";
- next;
- mes "[Naem]";
- mes "\"After you deliver that one to Nathan, come on back, I've got a couple more ready to go.\"";
- close;
+ set TMW_Quest, 25;
+ mes "[Naem]";
+ mes "\"Oh, you are here to help move my bags? Cool, I've got a few ready to go. Go ahead and take this one!\"";
+ next;
+ mes "Naem hands you a bag of ore.";
+ next;
+ mes "[Naem]";
+ mes "\"After you deliver that one to Nathan, come on back, I've got a couple more ready to go.\"";
+ close;
L_Naem_Waits_1:
- mes "[Naem]";
- mes "\"After you deliver that bag of ore to Nathan, come on back, I've got a couple more ready to go.\"";
- close;
+ mes "[Naem]";
+ mes "\"After you deliver that bag of ore to Nathan, come on back, I've got a couple more ready to go.\"";
+ close;
L_Naem_Help_2:
- set TMW_Quest, 27;
- mes "Naem gives you a bag of ore.";
- next;
- mes "[Naem]";
- mes "\"Just one more after this one and we'll be all caught up!\"";
- close;
+ set TMW_Quest, 27;
+ mes "Naem gives you a bag of ore.";
+ next;
+ mes "[Naem]";
+ mes "\"Just one more after this one and we'll be all caught up!\"";
+ close;
L_Naem_Waits_2:
- mes "[Naem]";
- mes "\"Just one more bag of ore after the one you got and we'll be all caught up!\"";
- close;
+ mes "[Naem]";
+ mes "\"Just one more bag of ore after the one you got and we'll be all caught up!\"";
+ close;
L_Naem_Help_3:
- set TMW_Quest, 29;
- mes "[Naem]";
- mes "Hands a bag of ore to you.";
- next;
- mes "\"Last one!\"";
- close;
+ set TMW_Quest, 29;
+ mes "[Naem]";
+ mes "Hands a bag of ore to you.";
+ next;
+ mes "\"Last one!\"";
+ close;
L_Naem_Waits_3:
- mes "[Naem]";
- mes "\"You got my last sack already. Just give it to Nathan and we'll have caught up.\"";
- close;
+ mes "[Naem]";
+ mes "\"You got my last sack already. Just give it to Nathan and we'll have caught up.\"";
+ close;
L_Naem_Great:
- mes "[Naem]";
- mes "\"Hi ho! It's off to work I go! I work every day for meager pay, a miner's life for me...\"";
- close;
+ mes "[Naem]";
+ mes "\"Hi ho! It's off to work I go! I work every day for meager pay, a miner's life for me...\"";
+ close;
L_Naem_Memory:
- mes "You see Naem grimacing in pain as you approach.";
- next;
- mes "[Naem]";
- mes "\"Oh, my head! Some rocks fell on me and bonked me pretty good. I'm still a little sore.\"";
- menu
- "Don't you have a key so I can go to the underground palace?", L_Naem_Palace_No,
- "You should be more careful.", L_Naem_Duh;
- close;
+ mes "You see Naem grimacing in pain as you approach.";
+ next;
+ mes "[Naem]";
+ mes "\"Oh, my head! Some rocks fell on me and bonked me pretty good. I'm still a little sore.\"";
+ menu
+ "Don't you have a key so I can go to the underground palace?", L_Naem_Palace_No,
+ "You should be more careful.", L_Naem_Duh;
+ close;
L_Naem_Duh:
- mes "[Naem]";
- mes "\"I guess I should...\"";
- close;
+ mes "[Naem]";
+ mes "\"I guess I should...\"";
+ close;
L_Naem_Palace_No:
- set TMW_Quest, 33;
- mes "[Naem]";
- mes "\"Oh no! I lost the key! Don't worry though, talk to Lieutenant Dausen about getting the spare key.\"";
- close;
+ set TMW_Quest, 33;
+ mes "[Naem]";
+ mes "\"Oh no! I lost the key! Don't worry though, talk to Lieutenant Dausen about getting the spare key.\"";
+ close;
L_Naem_Lt:
- mes "[Naem]";
- mes "\"I hurt my head pretty bad. I also lost my key. If you want to get into the underground palace, you'll have to talk to Lieutenant Dausen about getting the spare.\"";
- close;
+ mes "[Naem]";
+ mes "\"I hurt my head pretty bad. I also lost my key. If you want to get into the underground palace, you'll have to talk to Lieutenant Dausen about getting the spare.\"";
+ close;
L_Naem_Code:
- mes "[Naem]";
- mes "\"Oh, you got the key. That is good! But my head still hurts... All I remember about the code is you have to put the key into the key hole buttons around the mine in a certain order and turn them in a certain order and it will unlock the underground palace. Sorry, that's all I have for you. Good luck!\"";
- close;
+ mes "[Naem]";
+ mes "\"Oh, you got the key. That is good! But my head still hurts... All I remember about the code is you have to put the key into the key hole buttons around the mine in a certain order and turn them in a certain order and it will unlock the underground palace. Sorry, that's all I have for you. Good luck!\"";
+ close;
L_Naem_Gloves:
- getinventorylist;
- if (@inventorylist_count == 100) goto L_Nathan_TooMany;
- set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
- getitem "MinerGloves", 1;
- mes "[Naem]";
- mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\"";
- close;
+ getinventorylist;
+ if (@inventorylist_count == 100) goto L_Nathan_TooMany;
+ set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
+ getitem "MinerGloves", 1;
+ mes "[Naem]";
+ mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\"";
+ close;
L_Naem_TooMany:
- mes "[Naem]";
- mes "\"You have too many items for me to give you a reward.\"";
- close;
+ mes "[Naem]";
+ mes "\"You have too many items for me to give you a reward.\"";
+ close;
L_Naem_Complete:
- mes "[Naem]";
- mes "\"Yo-ho-ho, a miner's life for me!\"";
- close;
-
+ mes "[Naem]";
+ mes "\"Yo-ho-ho, a miner's life for me!\"";
+ close;
}