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Diffstat (limited to 'world/map/npc/001-2/fieri.txt')
-rw-r--r--world/map/npc/001-2/fieri.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/world/map/npc/001-2/fieri.txt b/world/map/npc/001-2/fieri.txt
index 0d122fb2..8be6bcee 100644
--- a/world/map/npc/001-2/fieri.txt
+++ b/world/map/npc/001-2/fieri.txt
@@ -18,7 +18,7 @@ L_Opening0:
L_Opening1:
mes "[Fieri]";
- mes "\"These Wizards eat like a store house full of maggots.";
+ mes "\"These wizards eat like a store house full of maggots.";
mes "At this rate I'll have nothing left to cook. Can you help me with a task?\"";
next;
goto L_Ask;
@@ -35,13 +35,13 @@ L_Yes:
L_Req0:
mes "[Fieri]";
- mes "\"Great! I need a Beer for my Tonori Delight.\"";
+ mes "\"Great! I need a beer for my tonori delight.\"";
next;
goto L_Set;
L_Req1:
mes "[Fieri]";
- mes "\"Bring me a Beer. I'll give you something if you do.\"";
+ mes "\"Bring me a beer. I'll give you something if you do.\"";
next;
goto L_Set;
@@ -55,7 +55,7 @@ L_Progress:
if (countitem("Beer") < 1) goto L_NotEnough;
mes "[Fieri]";
mes "\"Oooh, perfect! It's perfect!";
- mes "You brought me my Beer! Here, have some cake for your troubles.\"";
+ mes "You brought me my beer! Here, have some cake for your troubles.\"";
getinventorylist;
if (@inventorylist_count - (countitem("Beer") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany;
delitem "Beer", 1;
@@ -67,13 +67,13 @@ L_Progress:
goto L_Close;
L_Progress2:
- if (countitem("MaggotSlime") < 3) goto L_NotEnough1;
+ if (countitem("InsectSlime") < 3) goto L_NotEnough1;
mes "[Fieri]";
- mes "\"Nice! They're perfect, just perfect!";
- mes "You brought me the 3 Maggot Slimes! Here, have some Tonori Delight as reward.\"";
+ mes "\"Nice! They're perfect, just perfect!";
+ mes "You brought me the 3 insect slimes! Here, have some tonori delight as reward.\"";
getinventorylist;
- if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany;
- delitem "MaggotSlime", 3;
+ if ((@inventorylist_count - (countitem("InsectSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany;
+ delitem "InsectSlime", 3;
getexp 100, 0;
getitem "TonoriDelight", 3;
set QL_FIERI, 4;
@@ -81,12 +81,12 @@ L_Progress2:
L_NotEnough:
mes "[Fieri]";
- mes "\"Oh, please hurry and bring me a Beer. The Wizards need their Tonori Delight!\"";
+ mes "\"Oh, please hurry and bring me a beer. The wizards need their tonori delight!\"";
goto L_Close;
L_NotEnough1:
mes "[Fieri]";
- mes "\"Please do hurry and bring me 3 Maggot Slimes, so I can finish the Tonori Delight!\"";
+ mes "\"Please do hurry and bring me 3 insect slimes, so I can finish the tonori delight!\"";
goto L_Close;
L_Done1:
@@ -94,16 +94,16 @@ L_Done1:
mes "\"Thank you so much!\"";
mes "\"But... I need some more ingredients.\"";
next;
- mes "\"I need 3 Maggot Slimes for that.\"";
+ mes "\"I need 3 insect slimes for that.\"";
mes "\"Bring them to me, and I'll give you something nice.\"";
set QL_FIERI, 3;
goto L_Close;
L_Done2:
mes "[Fieri]";
- mes "\"I hope you like Tonori Delight as much as I do, because, you see...\"";
+ mes "\"I hope you like tonori delight as much as I do, because, you see...\"";
next;
- mes "\"Tonori Delight is life!\"";
+ mes "\"Tonori delight is life!\"";
goto L_Close;
L_Close: