diff options
Diffstat (limited to 'world/map/npc/001-2/fieri.txt')
-rw-r--r-- | world/map/npc/001-2/fieri.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/world/map/npc/001-2/fieri.txt b/world/map/npc/001-2/fieri.txt index 0d122fb2..8be6bcee 100644 --- a/world/map/npc/001-2/fieri.txt +++ b/world/map/npc/001-2/fieri.txt @@ -18,7 +18,7 @@ L_Opening0: L_Opening1: mes "[Fieri]"; - mes "\"These Wizards eat like a store house full of maggots."; + mes "\"These wizards eat like a store house full of maggots."; mes "At this rate I'll have nothing left to cook. Can you help me with a task?\""; next; goto L_Ask; @@ -35,13 +35,13 @@ L_Yes: L_Req0: mes "[Fieri]"; - mes "\"Great! I need a Beer for my Tonori Delight.\""; + mes "\"Great! I need a beer for my tonori delight.\""; next; goto L_Set; L_Req1: mes "[Fieri]"; - mes "\"Bring me a Beer. I'll give you something if you do.\""; + mes "\"Bring me a beer. I'll give you something if you do.\""; next; goto L_Set; @@ -55,7 +55,7 @@ L_Progress: if (countitem("Beer") < 1) goto L_NotEnough; mes "[Fieri]"; mes "\"Oooh, perfect! It's perfect!"; - mes "You brought me my Beer! Here, have some cake for your troubles.\""; + mes "You brought me my beer! Here, have some cake for your troubles.\""; getinventorylist; if (@inventorylist_count - (countitem("Beer") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany; delitem "Beer", 1; @@ -67,13 +67,13 @@ L_Progress: goto L_Close; L_Progress2: - if (countitem("MaggotSlime") < 3) goto L_NotEnough1; + if (countitem("InsectSlime") < 3) goto L_NotEnough1; mes "[Fieri]"; - mes "\"Nice! They're perfect, just perfect!"; - mes "You brought me the 3 Maggot Slimes! Here, have some Tonori Delight as reward.\""; + mes "\"Nice! They're perfect, just perfect!"; + mes "You brought me the 3 insect slimes! Here, have some tonori delight as reward.\""; getinventorylist; - if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany; - delitem "MaggotSlime", 3; + if ((@inventorylist_count - (countitem("InsectSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany; + delitem "InsectSlime", 3; getexp 100, 0; getitem "TonoriDelight", 3; set QL_FIERI, 4; @@ -81,12 +81,12 @@ L_Progress2: L_NotEnough: mes "[Fieri]"; - mes "\"Oh, please hurry and bring me a Beer. The Wizards need their Tonori Delight!\""; + mes "\"Oh, please hurry and bring me a beer. The wizards need their tonori delight!\""; goto L_Close; L_NotEnough1: mes "[Fieri]"; - mes "\"Please do hurry and bring me 3 Maggot Slimes, so I can finish the Tonori Delight!\""; + mes "\"Please do hurry and bring me 3 insect slimes, so I can finish the tonori delight!\""; goto L_Close; L_Done1: @@ -94,16 +94,16 @@ L_Done1: mes "\"Thank you so much!\""; mes "\"But... I need some more ingredients.\""; next; - mes "\"I need 3 Maggot Slimes for that.\""; + mes "\"I need 3 insect slimes for that.\""; mes "\"Bring them to me, and I'll give you something nice.\""; set QL_FIERI, 3; goto L_Close; L_Done2: mes "[Fieri]"; - mes "\"I hope you like Tonori Delight as much as I do, because, you see...\""; + mes "\"I hope you like tonori delight as much as I do, because, you see...\""; next; - mes "\"Tonori Delight is life!\""; + mes "\"Tonori delight is life!\""; goto L_Close; L_Close: |