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-rw-r--r--world/map/npc/001-1/trader.txt24
1 files changed, 7 insertions, 17 deletions
diff --git a/world/map/npc/001-1/trader.txt b/world/map/npc/001-1/trader.txt
index cf2854ef..eaf95ffd 100644
--- a/world/map/npc/001-1/trader.txt
+++ b/world/map/npc/001-1/trader.txt
@@ -15,9 +15,8 @@
mes "\"Hello. I came here to trade wares with the people of Tulimshar. Unfortunately for you, I've traded everything I had.\"";
next;
menu
- "Oh. I'll go then.", -,
+ "Oh. I'll go then.", L_Close,
"You don't have anything?", L_More;
- goto L_Close;
L_More:
mes "[Trader]";
@@ -25,8 +24,7 @@ L_More:
next;
menu
"Yes?", L_Except,
- "Ok then.", -;
- goto L_Close;
+ "Ok then.", L_Close;
L_Except:
mes "[Trader]";
@@ -34,8 +32,7 @@ L_Except:
next;
menu
"Sure.", L_Teach,
- "No thank you.", -;
- goto L_Close;
+ "No thank you.", L_Close;
L_Teach:
if (Zeny < 5) goto L_NotEnoughMoney;
@@ -67,32 +64,28 @@ L_Trademenu:
"Do you have Iron Powder?", L_Iron,
"How about Sulphur Powder?", L_Sulphur,
"I need Medium Healing Potions.", L_Healpots,
- "I think I have everything I need, thanks.", -;
- goto L_Close;
+ "I think I have everything I need, thanks.", L_Close;
L_Iron:
mes "[Trader]";
mes "\"I do have a few of those. I will give you 4 Iron Powders for 1 Iron Ore and " + @Ironprice + "gp.\"";
menu
"Sure.", L_Ipowder,
- "What a ripoff! No way!", -;
- goto L_Close;
+ "What a ripoff! No way!", L_Close;
L_Sulphur:
mes "[Trader]";
mes "\"I can trade you 5 Sulphur Powders for 1 Pile of Ash and " + @Sulphurprice + "gp.\"";
menu
"Here you go.", L_Spowder,
- "Are you nuts?! Forget it!", -;
- goto L_Close;
+ "Are you nuts?! Forget it!", L_Close;
L_Healpots:
mes "[Trader]";
mes "\"Healing potions are always useful, but I rarely need anything larger than the small ones. I will happily trade you 1 Medium Healing Potion for 3 Small Healing Potions and " + @Potionprice + "gp.\"";
menu
"Alright.", L_Pots,
- "Whoa, that's way too much.", -;
- goto L_Close;
+ "Whoa, that's way too much.", L_Close;
L_Ipowder:
if (countitem("IronOre") < 1) goto L_Missing;
@@ -107,7 +100,6 @@ L_Ipowder:
menu
"Yes.", L_Trademenu,
"No.", L_No;
- goto L_Close;
L_Spowder:
if (countitem("PileOfAsh") < 1) goto L_Missing;
@@ -122,7 +114,6 @@ L_Spowder:
menu
"Yes.", L_Trademenu,
"No.", L_No;
- goto L_Close;
L_Pots:
if (countitem("SmallHealingPotion") < 3) goto L_Missing;
@@ -137,7 +128,6 @@ L_Pots:
menu
"Yes.", L_Trademenu,
"No.", L_No;
- goto L_Close;
L_Full:
mes "[Trader]";