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-rw-r--r--world/map/db/item_db.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index d4201fe7..410f90c7 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -385,7 +385,16 @@
868, SilkGloves, Silk Gloves, 5, 5000, 2500, 4, , 1, , 0, 0, 2, 4, , 0, 0, {}, {}
869, Antlers, Antlers, 3, 4000, 2000, 3000, , , , , , , , , , , {}, {}
870, FineDress, Fine Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {}
+871, SealedSoul, Sealed Soul, 3, 12000, 1000, 75, , , , , , , , , , , {}, {}
+872, LockPicks, Lock Picks, 3, 5000, 1500, 150, , , , , , , , , , , {}, {}
+873, LazuriteShard, Lazurite Shard, 3, 500, 250, 2, , , , , , , , , , , {}, {}
+874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 750, 5, , , , , , , , , , , {}, {}
+875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 2500, 15, , , , , , , , , , , {}, {}
876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, , 5, , -22, 0, 2, 64, , 0, 0, {}, {}
+877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, , 19, , -52, 0, 2, 256, , 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
+878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, , 6, , 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 60; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;}
+879, HeartOfIsis, Heart of Isis, 5, 70000, 35000, 40, , , , , 0, 2, 8, , 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;}
+880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, , 7, , 60, 0, 2, 512, , 90, 0, {}, {set @bStat$, "Int";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;}
// Add new entries above here. For dyed entries,add to the bottom of the 2000s.