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Diffstat (limited to 'world/map/db/head_item_db.txt')
-rw-r--r-- | world/map/db/head_item_db.txt | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/world/map/db/head_item_db.txt b/world/map/db/head_item_db.txt new file mode 100644 index 00000000..d7fc43f7 --- /dev/null +++ b/world/map/db/head_item_db.txt @@ -0,0 +1,186 @@ +// Name and Label MUST NOT exceed 23 characters (as marked) +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +511, SantaHat, Santa Hat, 5, 400, 200, 20, 0, 2, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} +524, FancyHat, Fancy Hat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +525, MinersHat, Miner's Hat, 5, 800, 400, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {} +543, StandardHeadband, Standard Headband, 5, 800, 400, 10, 0, 3, 0, -3, 0, 2, 256, 0, 0, 0, {}, {} +544, SilkHeadband, Silk Headband, 5, 5000, 2000, 10, 0, 10, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} +615, PumpkinHelmet, Pumpkin Helmet, 5, 2000, 1000, 60, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {} +616, AxeHat, Axe Hat, 5, 2000, 1000, 50, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {} +617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {} +618, Goggles, Goggles, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +620, Circlet, Circlet, 5, 2000, 1000, 25, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +621, Eyepatch, Eyepatch, 5, 1000, 500, 5, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +622, Bandana, Bandana, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +627, TopHat, Top Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +628, FunkyHat, Funky Hat, 5, 3000, 1500, 20, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +629, MushHat, Mush Hat, 5, 2500, 1250, 30, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +630, ShroomHat, Shroom Hat, 5, 3000, 1500, 30, 0, 13, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +633, ChristmasElfHat, Christmas Elf Hat, 5, 3000, 1500, 30, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +634, FaceMask, Face Mask, 5, 2500, 1250, 50, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +636, WarlordHelmet, Warlord Helmet, 5, 30000, 3000, 900, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {} +637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} +638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} +639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {} +643, WhiteCowboyHat, White Cowboy Hat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {} +644, BlackCowboyHat, Black Cowboy Hat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {} +646, Crown, Crown, 5, 5000, 1000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +647, DevelopersCap, Developer's Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +654, Cap, Cap, 5, 2000, 500, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +656, SerfHat, Serf Hat, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +675, GraduationCap, Graduation Cap, 5, 1000, 250, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +678, NohMask, Noh Mask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} +679, DemonMask, Demon Mask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 400, 0, 4, 0, 20, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxSP, 20;} +722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 250, 0, 7, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 20;} +723, DesertHat, Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +725, GMCap, GM Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "RestrictedItem";} +726, GMRobe, GM Robe, 5, 8000, 4000, 40, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {callfunc "RestrictedItem";} +751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} +752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {} +759, PaladinsHelmet, Paladin's Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} +760, OverlordsHelmet, Overlord's Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} +761, DesertHelmet, Desert Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} +764, SailorHat, Sailor Hat, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} +765, CaptainsHat, Captain's Hat, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} +766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, 0, 15, 0, -12, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} +769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;} +795, BromenalHelmet, Bromenal Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} +800, BowlerHatBrown, Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +801, PinkieHelmet, Pinkie Helmet, 5, 20000, 1500, 800, 0, 10, 0, -20, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 1;} +848, Earmuffs, Earmuffs, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +854, ElfNightcap, Elf Nightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +855, Sunglasses, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, {}, {} +856, KnitCap, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat, bStr;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 50;callfunc "RequireStat"; set @bStat, bLuk;set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} +882, RedEggshellHat, Red Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +883, BlueEggshellHat, Blue Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +884, YellowEggshellHat, Yellow Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +885, GreenEggshellHat, Green Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +886, OrangeEggshellHat, Orange Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +887, DarkEggshellHat, Dark Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} +888, MagicGMTopHat, Magic GM Top Hat, 5, 4200, 1900, 30, 0, 60, 0, 20, 0, 2, 256, 0, 0, 0, {}, {set @minLvl, 60; callfunc "RestrictedItem"; bonus bMaxHP, 31000; bonus bFlee, -200; bonus bHPrecovRate, -400; bonus bCriticalDef, 250; bonus bMdef, 89;} +889, MurdererCrown, Murderer Crown, 5, 75000, 12000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +890, BeanieCopter, Beanie Copter, 5, 8000, 2000, 20, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +897, RedRoseHat, Red Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +898, WhiteRoseHat, White Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +899, PinkRoseHat, Pink Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +900, YellowRoseHat, Yellow Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +901, OrangeRoseHat, Orange Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +902, BlueRoseHat, Blue Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {} +905, BucketHat, Bucket Hat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +1173, TamOShanter, Tam O' Shanter, 5, 5000, 500, 20, 0, 9, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} +1174, CashiersShade, Cashier's Shade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} +1175, AutumnMask, Autumn Mask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, {}, {} +1190, NutcrackerHat, NutcrackerHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +1196, Beret, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {} +1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, 0, 10, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} +1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +1217, CatEars, Cat Ears, 5, 100, 50, 20, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 3;} +1218, PaperBag, Paper Bag, 5, 1000, 5, 10, 0, 1, 0, -1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, -1;} +1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {set@minLvl, 1;callfunc "RestrictedItem";} +1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDeaf, 1;} +1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} +1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, 0, 12, 0, 0, 0, 2, 256, 0, 1, 0, {}, {bonus bAgi, -1;} +1276, OperaMask, Opera Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +1277, JesterMask, Jester Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +1278, WitchHat, Witch Hat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +1279, GoblinMask, Goblin Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2130, RedDesertHat, Red Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2131, GreenDesertHat, Green Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2133, YellowDesertHat, Yellow Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2135, PinkDesertHat, Pink Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2136, BlackDesertHat, Black Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2137, OrangeDesertHat, Orange Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2138, PurpleDesertHat, Purple Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} +2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2142, DarkBlueCottonHeadband, Dark Blue Cotton Headba, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2144, LightBlueCottonHeadband, Light Blue Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2149, DarkGreenCottonHeadband, Dark Green Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {} +2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {} +2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {} +2200, RedWizardHat, Red Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2201, GreenWizardHat, Green Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2202, DarkBlueWizardHat, Dark Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2203, YellowWizardHat, Yellow Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2204, LightBlueWizardHat, Light Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +2205, PinkWizardHat, Pink Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2206, BlackWizardHat, Black Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2207, OrangeWizardHat, Orange Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2208, PurpleWizardHat, Purple Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2209, DarkGreenWizardHat, Dark Green Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +2210, RedBowlerHat, Red Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2211, GreenBowlerHat, Green Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2212, DarkBlueBowlerHat, Dark Blue Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2213, YellowBowlerHat, Yellow Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2214, LightBlueBowlerHat, Light Blue Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2215, PinkBowlerHat, Pink Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2216, BlackBowlerHat, Black Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2217, OrangeBowlerHat, Orange Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2218, PurpleBowlerHat, Purple Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2219, DarkGreenBowlerHat, Dark Green Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2230, RedBowlerHatBrown, Red Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2231, GreenBowlerHatBrown, Green Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2232, DarkBlueBowlerHatBrown, Dark Blue Bowler Hat Br, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2233, YellowBowlerHatBrown, Yellow Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2234, LightBlueBowlerHatBrown, Light Blue Bowler Hat B, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2235, PinkBowlerHatBrown, Pink Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2236, BlackBowlerHatBrown, Black Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2237, OrangeBowlerHatBrown, Orange Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2238, PurpleBowlerHatBrown, Purple Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2239, DarkGreenBowlerHatBrown, Dark Green Bowler Hat B, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +2260, RedBeret, Red Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2261, GreenBeret, Green Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2262, DarkBlueBeret, Dark Blue Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2263, YellowBeret, Yellow Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2264, LightBlueBeret, Light Blue Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2265, PinkBeret, Pink Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2266, BlackBeret, Black Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2267, OrangeBeret, Orange Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2268, PurpleBeret, Purple Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +2269, DarkGreenBeret, Dark Green Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;} +4027, YetiMask, Yeti Mask, 5, 6000, 3000, 10, 0, 4, 0, -10, 0, 2, 256, 0, 0, 0, {}, {} +4028, WizardHat, Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} +4030, BowlerHat, Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +4031, Monocle, Monocle, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;} +4032, PanHat, Pan Hat, 5, 1000, 500, 400, 0, 13, 0, -20, 0, 2, 256, 0, 0, 0, {}, {} +4033, ChefHat, Chef Hat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} +4042, RedNose, Red Nose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {} +5128, DarkHelm, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, -80, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bMaxHPrate, 10; bonus bAtkRange, -((readparam(bAtkRange)/2)); bonus bInt, -(readparam(bInt));} +5129, UnderworldMask, UnderworldMask, 5, 50000, 10000, 100, 0, 9, 0, -40, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bAtkRange, 1; bonus bInt, -(readparam(bInt));} +5130, Phylactery, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bAspdRate, 10; bonus bDex, -(readparam(bDex)/2);} |