diff options
Diffstat (limited to 'world/map/conf/battle_athena.conf')
-rw-r--r-- | world/map/conf/battle_athena.conf | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf index 5c2f0f4d..6381b88b 100644 --- a/world/map/conf/battle_athena.conf +++ b/world/map/conf/battle_athena.conf @@ -4,7 +4,7 @@ enemy_critical: yes // Enemy's Critical Rate (Note 2) -enemy_critical_rate: 100 +enemy_critical_rate: 130 // Are enemy attacks effected by their strength? (Note 1) enemy_str: yes @@ -35,10 +35,10 @@ monster_skill_add_range: 0 player_damage_delay: no // The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity) -atcommand_spawn_quantity_limit: 100 +atcommand_spawn_quantity_limit: 10000 // If an item is droped, does it go stright into the users inventory? (Note 1) -item_auto_get: no +item_auto_get: yes // How far away does drop protection apply? drop_pickup_safety_zone: 20 @@ -60,10 +60,10 @@ item_second_get_time: 10000 item_third_get_time: 5000 // Rate at which exp. is given. (Note 2) -base_exp_rate: 100 +base_exp_rate: 900 // Rate at which job exp. is given. (Note 2) -job_exp_rate: 100 +job_exp_rate: 900 // When a player dies, how should we penalize them? // 0 = No penalty. @@ -113,7 +113,7 @@ monster_active_enable: yes mob_skill_use: yes // Rate of monsters on a map, 200 would be twice as many as normal. (Note 2) -mob_count_rate: 100 +mob_count_rate: 300 // You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1) basic_skill_check: no @@ -158,13 +158,13 @@ max_sp: 32500 // // this is only useful if you have adjusted your client // to expect levels higher then 99 -max_lv: 99 +max_lv: 127 // Max limit of char stats. (agi, str, etc.) -max_parameter: 99 +max_parameter: 120 // Save Clothes color. (This will degrade performance [in txt?]) (Note 1) -save_clothcolor: yes +save_clothcolor: no // Undead type differeniate. // 0 = element undead @@ -250,7 +250,7 @@ maximum_level: 255 drops_by_luk: 0 // Do all monsters ignore GMs unless attacked? (Note 1) -monsters_ignore_gm: no +monsters_ignore_gm: yes // PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player. // When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items. @@ -281,7 +281,7 @@ min_hair_color: 0 max_hair_color: 255 // Visible area size (how many squares away from a player can they see) -area_size: 14 +area_size: 18 // chat system: // More than flood lines in threshold seconds gets a ban @@ -312,7 +312,7 @@ packet_spam_kick: 1 // -1: classic // 0: all PCs on same tile // 1 or more: all PCs within radius, if also within range -mob_splash_radius: -1 +mob_splash_radius: 1 // local settings for this server in this file import: conf/battle_local.conf |