diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/042-1/hasan.txt | 6 | ||||
-rw-r--r-- | npc/042-1/kaan.txt | 100 | ||||
-rw-r--r-- | npc/042-1/valon.txt | 1 | ||||
-rw-r--r-- | npc/042-2/sorfina.txt | 118 | ||||
-rw-r--r-- | npc/042-2/tanisha.txt | 58 |
5 files changed, 275 insertions, 8 deletions
diff --git a/npc/042-1/hasan.txt b/npc/042-1/hasan.txt index 1851ebc9..3caa47a5 100644 --- a/npc/042-1/hasan.txt +++ b/npc/042-1/hasan.txt @@ -2,6 +2,8 @@ set @toll, 10000; + if (hasan == 1) goto L_Toll; + mes "[Unfriendly Guy]"; mes "\"Hey! You can't pass here.\""; menu @@ -10,6 +12,8 @@ mes "[Unfriendly Guy]"; mes "\"Me, Hasan the mighty, decided to put a toll on this way.\""; next; +L_Toll: + mes "[Hasan]"; mes "\"Give me " + @toll + "GP, and I may let you pass.\""; set hasan, 1; if (zeny >= @toll) @@ -56,5 +60,7 @@ L_Cheat: //TODO: check variable warp "042-1.gat", 110, 73; message strcharinfo(0), "Hasan: \"Stop!\""; + // when scorpion is spawned: + // message strcharinfo(0), "Hasan: \"Please help me!\""; end; } diff --git a/npc/042-1/kaan.txt b/npc/042-1/kaan.txt index 9b002362..e9ad6b0c 100644 --- a/npc/042-1/kaan.txt +++ b/npc/042-1/kaan.txt @@ -1,5 +1,10 @@ 042-1.gat,105,72,0 script Kaan 160,{ + if (kaan == 4) goto L_Plan; + if (kaan == 3) goto L_Trick; + if (kaan == 2) goto L_Out; + if (kaan == 1) goto L_Tanisha; + mes "[Young Man]"; mes "\"You're the person Tanisha brought here, right?"; mes "My name is Kaan, I'm her brother.\""; @@ -10,7 +15,100 @@ mes "[Kaan]"; mes "\"She hates maggots.\""; next; + mes "\"Maybe you should go to see her, she was really upset about what happened with you.\""; set kaan, 1; close; -end; + +L_Tanisha: + mes "[Kaan]"; + mes "\"Did you already talk to Tanisha?\""; + if (tanisha < 3) + close; + menu + "Yes, I helped her with the maggots.",-, + "Yeah, and she's done with the maggots.",; + mes "[Kaan]"; + mes "\"Ah, that are good news."; + mes "You know, we have a lot of problems with bugs here.\""; + next; + mes "\"If we don't watch out the maggots will eat all of our stocks."; + mes "And the desert is crawling with scorpions."; + mes "They also come here and you need to watch out not to step on them.\""; + next; + mes "\"But I took care about that problem.\""; + mes "He looks very proud."; + next; + mes "\"I build this fence to keep them out.\""; + menu + "Impressive! Just a bit... skew.",-, + "Wow, it looks very - ahm, unconventional.",-; + mes "[Kaan]"; + mes "\"Well, it keeps the scorpions out. That's all that matters.\""; + next; + mes "\"Are you going to visit main Tulimshar?"; + mes "The bazaar there is a wondeful place! Traders, entertainers, adventurers - it's very exciting there.\""; + set kaan, 2; + close; + +L_Out: + mes "[Kaan]"; + mes "\"Hello! How are you? Did you already visit main Tulimshar?\""; + if (hasan) + menu + "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, + "Not yet.",L_Close; + menu + "Not yet.",L_Close; + close; + +L_Hasan: + mes "[Kaan]"; + mes "\"Hasan! That's crazy. He becomes more cheekily with every day."; + mes "I'd like to help you, but - I won't risk an open confrontation with him.\""; + next; + mes "\"Sometimes he just freaks out and then he's dangerous."; + mes "We should think about some trick. Ah, if I'd now what's his weak point.\""; + next; + mes "\"He might listen to one of the adult men, but they're all off to work in main Tulimshar during the day.\""; + set kaan, 3; + next; +L_Trick: + mes "[Kaan]"; + mes "\"Do you have an idea what Hasans weakness could be?"; + if (hasan < 2) + close; + menu + "He's afraid of scorpions",-, + "No idea.",L_Close; + mes "[Kaan]"; + mes "\"Scorpions?! Right! How could I forget?"; + mes "When he was a child, he nearly died because he felt in a scorpion nest.\""; + next; +L_Explain: + mes "\"Ok, then here's the plan:"; + mes "I will catch one of the scorpions from the desert that's coming to the fence.\""; + next; + mes "\"You'll go to Hasan and give me a sign when you're ready."; + mes "I'll watch you from this point.\""; + next; + mes "\"When you give me the sign, I'll throw the scorpion down on him."; + mes "While he's distracted with the scorpion, you can pass.\""; + next; + mes "\"How's that? We can start as soon as you're ready.\""; + if (kaan == 3) + set kaan, 4; + set hasan, 3; + close; + +L_Plan: + mes "[Kaan]"; + mes "\"I'm ready. Just give me the sign when you're down there."; + mes "Or do you want me to explain the plan again?\""; + menu + "Yes please.",L_Explain, + "No, everything's alright.",-; + close; + +L_Close: + close; } diff --git a/npc/042-1/valon.txt b/npc/042-1/valon.txt index 0e6a65c0..02e91590 100644 --- a/npc/042-1/valon.txt +++ b/npc/042-1/valon.txt @@ -10,6 +10,7 @@ next; mes "\"If you really want to challenge the desert go to main Tulimshar first to prepare yourself.\""; close; + OnTouch: warp "042-1.gat", 17, 78; mes "[Valon]"; diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt index 409d8c90..d82dc588 100644 --- a/npc/042-2/sorfina.txt +++ b/npc/042-2/sorfina.txt @@ -43,6 +43,8 @@ L_Naked: mes "\"Then click on the shirt and press the equip button.\""; next; mes "\"Talk to me again when you got dressed. You can either click on me, or press N to focus on me and T to talk.\""; + next; + mes "\"If you want to talk to other adventurers, it's a bit different. In that case, press Enter, type your message and press Enter again.\""; close; L_Clothes: @@ -67,7 +69,108 @@ L_Clothes: L_Again: mes "[Sorfina]"; - mes "\"TODO: put here a menu for explaining things again\""; + mes "\"Welcome back! Do you have any questions?\""; + + if (hasan) + menu + "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + menu + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + close; + +L_Explain: + menu + "... walking?",L_Walk, + "... talking?",L_Talk, + "... the inventory and items?",L_Items, + "... shortcuts?",L_Shortcut, + "... what to do in main Tulimshar?",L_Aidan, + "... nevermind.",L_Close; + close; + +L_Walk: + mes "[Sorfina]"; + mes "\"You can use the arrow keys to walk around."; + mes "Or just click at the place you want to go to."; + mes "But this only works if that place is reachable and walkable.\""; + close; + +L_Talk: + mes "[Sorfina]"; + mes "\"If you want to talk to a normal person, you can click at him or her."; + mes "Or you can press N to focus on the nearest person and then press T to talk.\""; + next; + mes "\"If you want to talk to other adventurers, press Enter to open your chat window."; + mes "Then type your message and press Enter to send.\""; + next; + mes "\"You may want to talk privately to another adventuerer sometimes. In that case you can whisper."; + mes "After pressing Enter, type '/whisper [name] [message]'."; + mes "Or you can right click on someone and choose the whisper option.\""; + next; + mes "\"Press F7 to show and hide your chat window.\""; + close; + +L_Items: + mes "[Sorfina]"; + mes "\"There are three types of items."; + mes "They can be Consumables, Equipment, or Miscellaneous\""; + next; + mes "\"Consumable items such as Potions, can be used only once."; + mes "After use, they will disappear from your inventory.\""; + next; + mes "\"Equipment items like Armors, Weapons, Accessories"; + mes "can be equipped for fashionable purposes or to raise your status.\""; + next; + mes "\"Miscellaneous items such as maggot slime, are used"; + mes "in creating other items, or just to trade and sell.\""; + next; + mes "\"Press F3 to open your inventory."; + mes "When placing your cursor over an item there, you can see a box with some informations about that item.\""; + next; + mes "\"To use or equip an item, select it with clicking on it."; + mes "Then press Use or Equip.\""; + close; + +L_Shortcut: + mes "[Sorfina]"; + mes "\"Press F8 to open your shortcut window.\""; + next; + mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\""; + next; + mes "\"Now you can use or equip/unequip it with pressing the number of the shortcut.\""; + close; + +L_Aidan: + mes "[Sorfina]"; + mes "\"I suggest to go to the bazaar near the south gate."; + mes "We're in the north of Tulimshar here, so you have to walk across the town.\""; + next; + mes "\"When you leave this area to the Southeast, you'll come to the docks."; + mes "Follow the street to the south to pass the old towen gates.\""; + next; + mes "\"Turn West at the next intersection. You'll pass by the gates of Tulimshar's famos magic school there."; + mes "Just follow the street to the south and you'll reach the bazaar.\""; + next; + mes "\"I heard Aidan is looking for brave adventurers, you might want to talk to him."; + mes "Usually the bazaar is bustling with activity, there are many persons who might know something useful.\""; + close; + +L_Hasan: + mes "[Sorfina]"; + mes "\"Ah, Hasan. He's causing trouble again?\""; + mes "She shakes her head."; + next; + mes "[Sorfina]"; + mes "\This guy was a plague ever since. TODO: add story\""; + // some backstory, hasan living here as a child, always making trouble + // but unfortunately very strong + // player question: weak point + // answer: frightened of scropions + if (hasan == 1) + set hasan, 2; close; L_SkipTut: @@ -79,11 +182,18 @@ L_SkipTut: mes "[Sorfina]"; mes "\"If you think so. Good luck.\""; //TODO:set flag -close; + close; + +L_Close: + close; } -042-2.gat,45,31,0 script #DoorOut 127,1,1,{ - //TODO: add blocked door +042-2.gat,45,31,0 script #DoorOut 127,2,2,{ +//TODO: check also flag for having finished the tutorial + if (sorfina < 2) goto L_Block; warp "042-1.gat", 62, 63; end; +L_Block: + message strcharinfo(0), "Sorfina: Wait a moment! You're not ready to leave."; + end; } diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt index 255e30d7..b95d7ede 100644 --- a/npc/042-2/tanisha.txt +++ b/npc/042-2/tanisha.txt @@ -86,14 +86,66 @@ L_StatsRe: L_Advice: next; mes "[Tanisha]"; - mes "\"Hey, when you go to main Tulmishar, you could see Bernard. He can make a delicious soup!"; + mes "\"When you go to main Tulmishar, you could see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; - set tanisha, 3; + if (tanisha == 2) + set tanisha, 3; close; L_Again: - mes "\"TODO: menu for fighting and stats explain again\""; + mes "[Tanisha]"; + mes "\"Hi there! Is everything alright? Do you have questions?\""; + + if (hasan) + menu + "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + menu + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + close; + +L_Explain: + menu + "... how to fight?",L_Fight, + "... monsters?",L_Mob, + "... status points?",L_StatsRe, + "... what to do in main Tulimshar",L_Advice, + "... nevermind.",L_Close; + +L_Fight: + mes "[Tanisha]"; + mes "\"Press A to focus on a monster. With X you can focus and attack."; + mes "But it also works to click on the monster with your mouse.\""; + next; + mes "\"If you press Shift, you can abort your attack.\""; + next; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; + close; + +L_Mob: + mes "[Tanisha]"; + mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; + mes "There a several types of monsters, Aggressive, Neutral, and Assistants.\""; + next; + mes "\"Aggressive monsters will attack you as soon as they see you.\""; + next; + mes "\"Neutral monsters are peacefully until they get attacked.\""; + next; + mes "\"Assistants are monsters who help each other.\""; + close; + +L_Hasan: + mes "[Tanisha]"; + mes "\"Bah, Hasan. He's a jerk. But he's very strong.\""; + next; + mes "\"The only thing he's afraid of are scropions."; + mes "I'm not sure why, some bad experience when he was a child."; + mes "That was before I was born.\""; + if (hasan == 1) + set hasan, 2; close; L_Blocked: |