diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/025-1/rossy.txt | 10 | ||||
-rw-r--r-- | npc/025-3/_import.txt | 1 | ||||
-rw-r--r-- | npc/025-3/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/025-3/_warps.txt | 2 | ||||
-rw-r--r-- | npc/025-3/barrier.txt | 354 | ||||
-rw-r--r-- | npc/025-3/barriers.txt | 27 | ||||
-rw-r--r-- | npc/025-4/_import.txt | 1 | ||||
-rw-r--r-- | npc/025-4/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/025-4/_warps.txt | 2 |
9 files changed, 25 insertions, 376 deletions
diff --git a/npc/025-1/rossy.txt b/npc/025-1/rossy.txt index 95a96670..0cf34040 100644 --- a/npc/025-1/rossy.txt +++ b/npc/025-1/rossy.txt @@ -129,7 +129,7 @@ L_Donet: L_RG: menu - "Your mother asked me to bring you these flowers.", -; + "Your mother asked me to bring you these flowers because you succesfully passed your exam.", -; mes "[Rossy]"; set Rossy_Quest, 11; mes "\"Let me see...\""; @@ -149,13 +149,13 @@ L_Allergic: L_Sorry: menu - "Your mother is really sorry about the roses. Here are some beautiful red tulips instead.", L_See; + "Your mother is sorry about the roses. Here are some beautiful red tulips instead.", L_See; L_See: mes "[Rossy]"; set Rossy_Quest, 13; delitem "redtulip", 15; - mes "\"How nice, thank you "+ strcharinfo(0) +"! Tell my mother that she is the nicest mother in the world. You are the best gentleman I've ever met!\""; + mes "\"How nice, thank you "+ strcharinfo(0) +"! Go and tell my mother that she is the nicest mother in the world. Then come back and see me afterwards.\""; getexp 2500, 0; close; @@ -165,11 +165,13 @@ L_Best: mes "\"Thank you "+ strcharinfo(0) +", you helped me so much! I now need to find my sister before my mum gets worried...\""; next; mes "\"Please find her.\""; + next; + mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please save her!\""; close; L_Julia: mes "[Rossy]"; - mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please save her now!\""; + mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please go and save her now!\""; close; L_End: diff --git a/npc/025-3/_import.txt b/npc/025-3/_import.txt index bb6cdec0..285e674e 100644 --- a/npc/025-3/_import.txt +++ b/npc/025-3/_import.txt @@ -1,3 +1,4 @@ +// Map 025-3: // This file is generated automatically. All manually changes will be removed when running the Converter. map: 025-3.gat npc: npc/025-3/_mobs.txt diff --git a/npc/025-3/_mobs.txt b/npc/025-3/_mobs.txt index 03c831fb..9ce0508c 100644 --- a/npc/025-3/_mobs.txt +++ b/npc/025-3/_mobs.txt @@ -1,5 +1,5 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. -// 025-3 mobs +// mobs 025-3.gat,0,0,0,0 monster CaveMaggot 1056,100,0,100,Mob025-3::On1056 025-3.gat,0,0,0,0 monster Archant 1060,20,0,100,Mob025-3::On1060 diff --git a/npc/025-3/_warps.txt b/npc/025-3/_warps.txt index d6ee0fad..c64903e0 100644 --- a/npc/025-3/_warps.txt +++ b/npc/025-3/_warps.txt @@ -1,5 +1,5 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. -// 025-3 warps +// warps 025-3.gat,112,98 warp ToOutside 1,-1,025-1.gat,42,81 025-3.gat,105,86 warp ToHelper -1,-1,025-4.gat,28,36 diff --git a/npc/025-3/barrier.txt b/npc/025-3/barrier.txt deleted file mode 100644 index e3c35be4..00000000 --- a/npc/025-3/barrier.txt +++ /dev/null @@ -1,354 +0,0 @@ -// -----------------------------------------------Warp to Cave 1-------------------------------------------------------------- - -025-3.gat,78,128,0 script #WarpBattleCave1 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave1, 1; - warp "025-4.gat", 41, 94; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave1fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; -} - -// -----------------------------------------------Warp to Cave 2-------------------------------------------------------------- - -025-3.gat,53,108,0 script #WarpBattleCave2 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave2, 1; - warp "025-4.gat", 110, 94; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave2fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 3------------------------------------------------------------- - -025-3.gat,71,84,0 script #WarpBattleCave3 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave3, 1; - warp "025-4.gat", 168, 115; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave3fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 4------------------------------------------------------------- - -025-3.gat,80,84,0 script #WarpBattleCave4 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave4, 1; - warp "025-4.gat", 32, 154; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave4fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 5------------------------------------------------------------- - -025-3.gat,71,31,0 script #WarpBattleCave5 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave5, 1; - warp "025-4.gat", 100, 158; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave5fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 6------------------------------------------------------------- - -025-3.gat,128,36,0 script #WarpBattleCave6 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave6, 1; - warp "025-4.gat", 159, 172; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave6fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - - -} - -// -----------------------------------------------Warp to Cave 7------------------------------------------------------------- - -025-3.gat,70,58,0 script #WarpBattleCave7 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave7, 1; - warp "025-4.gat", 42, 217; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave7fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 8------------------------------------------------------------- - -025-3.gat,138,93,0 script #WarpBattleCave8 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave8, 1; - warp "025-4.gat", 105, 214; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave8fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Cave 9------------------------------------------------------------- - -025-3.gat,138,159,0 script #WarpBattleCave9 127,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; -// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside; -// Check if you already done this fight - if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set @battlecave9, 1; - warp "025-4.gat", 157, 224; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave9fighter$ + " is already inside."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; - -L_Block: - message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; - end; - -} - -// -----------------------------------------------Warp to Boss Cave---------------------------------------------------------- - -025-3.gat,77,169,0 script #WarpBossCave 127,1,1,{ - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - -//Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped - if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside; - -//Check if you can enter this cave - if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight; - - message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves."; - end; - -L_StartFight: - set @battlebosscave, 1; - warp "025-4.gat", 157, 46; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave10fighter$ + " is already inside."; - end; - -L_AlreadyHelped: - if (@juliadone == 1) end; - message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; - set @juliadone, 1; - end; -} - diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt index e3c35be4..89c13b84 100644 --- a/npc/025-3/barriers.txt +++ b/npc/025-3/barriers.txt @@ -1,6 +1,6 @@ // -----------------------------------------------Warp to Cave 1-------------------------------------------------------------- -025-3.gat,78,128,0 script #WarpBattleCave1 127,1,1,{ +025-3.gat,78,127,0 script #WarpBattleCave1 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -11,7 +11,7 @@ L_StartFight: set @battlecave1, 1; - warp "025-4.gat", 41, 94; + warp "025-4.gat", 41, 95; end; L_SomeoneInside: @@ -35,7 +35,7 @@ L_Block: // -----------------------------------------------Warp to Cave 2-------------------------------------------------------------- -025-3.gat,53,108,0 script #WarpBattleCave2 127,1,1,{ +025-3.gat,53,107,0 script #WarpBattleCave2 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -71,7 +71,7 @@ L_Block: // -----------------------------------------------Warp to Cave 3------------------------------------------------------------- -025-3.gat,71,84,0 script #WarpBattleCave3 127,1,1,{ +025-3.gat,71,83,0 script #WarpBattleCave3 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -107,7 +107,7 @@ L_Block: // -----------------------------------------------Warp to Cave 4------------------------------------------------------------- -025-3.gat,80,84,0 script #WarpBattleCave4 127,1,1,{ +025-3.gat,80,83,0 script #WarpBattleCave4 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -143,7 +143,7 @@ L_Block: // -----------------------------------------------Warp to Cave 5------------------------------------------------------------- -025-3.gat,71,31,0 script #WarpBattleCave5 127,1,1,{ +025-3.gat,71,30,0 script #WarpBattleCave5 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -179,7 +179,7 @@ L_Block: // -----------------------------------------------Warp to Cave 6------------------------------------------------------------- -025-3.gat,128,36,0 script #WarpBattleCave6 127,1,1,{ +025-3.gat,128,35,0 script #WarpBattleCave6 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -216,7 +216,7 @@ L_Block: // -----------------------------------------------Warp to Cave 7------------------------------------------------------------- -025-3.gat,70,58,0 script #WarpBattleCave7 127,1,1,{ +025-3.gat,70,57,0 script #WarpBattleCave7 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -252,7 +252,7 @@ L_Block: // -----------------------------------------------Warp to Cave 8------------------------------------------------------------- -025-3.gat,138,93,0 script #WarpBattleCave8 127,1,1,{ +025-3.gat,138,92,0 script #WarpBattleCave8 127,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped @@ -288,9 +288,9 @@ L_Block: // -----------------------------------------------Warp to Cave 9------------------------------------------------------------- -025-3.gat,138,159,0 script #WarpBattleCave9 127,1,1,{ +025-3.gat,138,160,0 script #WarpBattleCave9 127,1,1,{ - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; // Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside; // Check if you already done this fight @@ -324,12 +324,11 @@ L_Block: // -----------------------------------------------Warp to Boss Cave---------------------------------------------------------- -025-3.gat,77,169,0 script #WarpBossCave 127,1,1,{ - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +025-3.gat,77,170,0 script #WarpBossCave 127,1,1,{ + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; //Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside; - //Check if you can enter this cave if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight; diff --git a/npc/025-4/_import.txt b/npc/025-4/_import.txt index 0d36f56e..ac773656 100644 --- a/npc/025-4/_import.txt +++ b/npc/025-4/_import.txt @@ -1,3 +1,4 @@ +// Map 025-4: // This file is generated automatically. All manually changes will be removed when running the Converter. map: 025-4.gat npc: npc/025-4/Battlecaves.txt diff --git a/npc/025-4/_mobs.txt b/npc/025-4/_mobs.txt index bcd9cdaf..ca9a8f35 100644 --- a/npc/025-4/_mobs.txt +++ b/npc/025-4/_mobs.txt @@ -1,5 +1,5 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. -// 025-4 mobs +// mobs 025-4.gat,29,29,20,15 monster CaveMaggot 1056,3,0,0,Mob025-4::On1056 025-4.gat,94,23,20,18 monster CaveMaggot 1056,5,0,0,Mob025-4::On1056 diff --git a/npc/025-4/_warps.txt b/npc/025-4/_warps.txt index 7ed92366..6787b071 100644 --- a/npc/025-4/_warps.txt +++ b/npc/025-4/_warps.txt @@ -1,5 +1,5 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. -// 025-4 warps +// warps 025-4.gat,28,37 warp ToMainHall -1,-1,025-3.gat,105,87 025-4.gat,93,34 warp ToMainHall -1,-1,025-4.gat,157,26 |