diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/tulimshar/guide.txt | 10 | ||||
-rw-r--r-- | npc/woodland-desert/monsters.txt | 2 |
2 files changed, 6 insertions, 6 deletions
diff --git a/npc/tulimshar/guide.txt b/npc/tulimshar/guide.txt index f0bfcd6e..17775433 100644 --- a/npc/tulimshar/guide.txt +++ b/npc/tulimshar/guide.txt @@ -21,7 +21,7 @@ L_Items: next; mes "[Ian the Guide]"; mes "Consumable items such as Potions, can be used only once"; - mes "after use, they will dissapear from your inventory."; + mes "after use, they will disappear from your inventory."; next; mes "[Ian the Guide]"; mes "Equipment items like Armors, Weapons, Accessories"; @@ -40,7 +40,7 @@ L_Monster: mes "There a several types of monsters, Aggressive, Neutral, Assistants"; next; mes "[Ian the Guide]"; - mes "Agressive monsters know that they are always in danger"; + mes "Aggressive monsters know that they are always in danger"; mes "so therefore they always keep their guard up"; mes "Making them attack anybody in sight"; next; @@ -49,7 +49,7 @@ L_Monster: mes "They will leave everything alone unless they are threatened"; next; mes "[Ian the Guide]"; - mes "Assistants are monsters who help eachother, there havent been any yet"; + mes "Assistants are monsters who help each other, there haven't been any yet"; mes "But there soon will be, These monsters attack in groups if they are threatened"; next; goto menua; @@ -68,8 +68,8 @@ L_Quests: goto menua; L_NPC: mes "[Ian the Guide]"; - mes "NPC[Non Playable Characters] are people who are always in the game"; - mes "Tending to many variatys of services from just chatting to helping others."; + mes "NPCs [Non Playable Characters] are people who are always in the game"; + mes "Tending to many varieties of services from just chatting to helping others."; next; goto menua; L_Comm: diff --git a/npc/woodland-desert/monsters.txt b/npc/woodland-desert/monsters.txt index fb557255..99424ddf 100644 --- a/npc/woodland-desert/monsters.txt +++ b/npc/woodland-desert/monsters.txt @@ -1,2 +1,2 @@ new_15-1.gat,0,0,0,0 monster Scorpion 1009,20,0,0,0
-new_15-1.gat,0,0,0,0 monster Scorpion 1010,10,0,0,0
+new_15-1.gat,0,0,0,0 monster Snake 1010,10,0,0,0
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