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-rw-r--r--npc/025-1/rossy.txt10
-rw-r--r--npc/025-3/_import.txt1
-rw-r--r--npc/025-3/_mobs.txt2
-rw-r--r--npc/025-3/_warps.txt2
-rw-r--r--npc/025-3/barrier.txt354
-rw-r--r--npc/025-3/barriers.txt27
-rw-r--r--npc/025-4/_import.txt1
-rw-r--r--npc/025-4/_mobs.txt2
-rw-r--r--npc/025-4/_warps.txt2
9 files changed, 25 insertions, 376 deletions
diff --git a/npc/025-1/rossy.txt b/npc/025-1/rossy.txt
index 95a96670..0cf34040 100644
--- a/npc/025-1/rossy.txt
+++ b/npc/025-1/rossy.txt
@@ -129,7 +129,7 @@ L_Donet:
L_RG:
menu
- "Your mother asked me to bring you these flowers.", -;
+ "Your mother asked me to bring you these flowers because you succesfully passed your exam.", -;
mes "[Rossy]";
set Rossy_Quest, 11;
mes "\"Let me see...\"";
@@ -149,13 +149,13 @@ L_Allergic:
L_Sorry:
menu
- "Your mother is really sorry about the roses. Here are some beautiful red tulips instead.", L_See;
+ "Your mother is sorry about the roses. Here are some beautiful red tulips instead.", L_See;
L_See:
mes "[Rossy]";
set Rossy_Quest, 13;
delitem "redtulip", 15;
- mes "\"How nice, thank you "+ strcharinfo(0) +"! Tell my mother that she is the nicest mother in the world. You are the best gentleman I've ever met!\"";
+ mes "\"How nice, thank you "+ strcharinfo(0) +"! Go and tell my mother that she is the nicest mother in the world. Then come back and see me afterwards.\"";
getexp 2500, 0;
close;
@@ -165,11 +165,13 @@ L_Best:
mes "\"Thank you "+ strcharinfo(0) +", you helped me so much! I now need to find my sister before my mum gets worried...\"";
next;
mes "\"Please find her.\"";
+ next;
+ mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please save her!\"";
close;
L_Julia:
mes "[Rossy]";
- mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please save her now!\"";
+ mes "\"I saw my twin, Julia! She was forced to enter a cave not far from here. I heard her scream. Please go and save her now!\"";
close;
L_End:
diff --git a/npc/025-3/_import.txt b/npc/025-3/_import.txt
index bb6cdec0..285e674e 100644
--- a/npc/025-3/_import.txt
+++ b/npc/025-3/_import.txt
@@ -1,3 +1,4 @@
+// Map 025-3:
// This file is generated automatically. All manually changes will be removed when running the Converter.
map: 025-3.gat
npc: npc/025-3/_mobs.txt
diff --git a/npc/025-3/_mobs.txt b/npc/025-3/_mobs.txt
index 03c831fb..9ce0508c 100644
--- a/npc/025-3/_mobs.txt
+++ b/npc/025-3/_mobs.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 025-3 mobs
+// mobs
025-3.gat,0,0,0,0 monster CaveMaggot 1056,100,0,100,Mob025-3::On1056
025-3.gat,0,0,0,0 monster Archant 1060,20,0,100,Mob025-3::On1060
diff --git a/npc/025-3/_warps.txt b/npc/025-3/_warps.txt
index d6ee0fad..c64903e0 100644
--- a/npc/025-3/_warps.txt
+++ b/npc/025-3/_warps.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 025-3 warps
+// warps
025-3.gat,112,98 warp ToOutside 1,-1,025-1.gat,42,81
025-3.gat,105,86 warp ToHelper -1,-1,025-4.gat,28,36
diff --git a/npc/025-3/barrier.txt b/npc/025-3/barrier.txt
deleted file mode 100644
index e3c35be4..00000000
--- a/npc/025-3/barrier.txt
+++ /dev/null
@@ -1,354 +0,0 @@
-// -----------------------------------------------Warp to Cave 1--------------------------------------------------------------
-
-025-3.gat,78,128,0 script #WarpBattleCave1 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave1, 1;
- warp "025-4.gat", 41, 94;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave1fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-}
-
-// -----------------------------------------------Warp to Cave 2--------------------------------------------------------------
-
-025-3.gat,53,108,0 script #WarpBattleCave2 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave2, 1;
- warp "025-4.gat", 110, 94;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave2fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 3-------------------------------------------------------------
-
-025-3.gat,71,84,0 script #WarpBattleCave3 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave3, 1;
- warp "025-4.gat", 168, 115;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave3fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 4-------------------------------------------------------------
-
-025-3.gat,80,84,0 script #WarpBattleCave4 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave4, 1;
- warp "025-4.gat", 32, 154;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave4fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 5-------------------------------------------------------------
-
-025-3.gat,71,31,0 script #WarpBattleCave5 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave5, 1;
- warp "025-4.gat", 100, 158;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave5fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 6-------------------------------------------------------------
-
-025-3.gat,128,36,0 script #WarpBattleCave6 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave6, 1;
- warp "025-4.gat", 159, 172;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave6fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-
-}
-
-// -----------------------------------------------Warp to Cave 7-------------------------------------------------------------
-
-025-3.gat,70,58,0 script #WarpBattleCave7 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave7, 1;
- warp "025-4.gat", 42, 217;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave7fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 8-------------------------------------------------------------
-
-025-3.gat,138,93,0 script #WarpBattleCave8 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave8, 1;
- warp "025-4.gat", 105, 214;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave8fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Cave 9-------------------------------------------------------------
-
-025-3.gat,138,159,0 script #WarpBattleCave9 127,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside;
-// Check if you already done this fight
- if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone;
- if (Rossy_Quest < 15) goto L_Block;
-
-L_StartFight:
- set @battlecave9, 1;
- warp "025-4.gat", 157, 224;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave9fighter$ + " is already inside.";
- end;
-
-L_AlreadyDone:
- message strcharinfo(0), "I already defeated the monsters in this cave.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-
-L_Block:
- message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
- end;
-
-}
-
-// -----------------------------------------------Warp to Boss Cave----------------------------------------------------------
-
-025-3.gat,77,169,0 script #WarpBossCave 127,1,1,{
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
-
-//Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
- if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside;
-
-//Check if you can enter this cave
- if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight;
-
- message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves.";
- end;
-
-L_StartFight:
- set @battlebosscave, 1;
- warp "025-4.gat", 157, 46;
- end;
-
-L_SomeoneInside:
- message strcharinfo(0), $@cave10fighter$ + " is already inside.";
- end;
-
-L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
- end;
-}
-
diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt
index e3c35be4..89c13b84 100644
--- a/npc/025-3/barriers.txt
+++ b/npc/025-3/barriers.txt
@@ -1,6 +1,6 @@
// -----------------------------------------------Warp to Cave 1--------------------------------------------------------------
-025-3.gat,78,128,0 script #WarpBattleCave1 127,1,1,{
+025-3.gat,78,127,0 script #WarpBattleCave1 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -11,7 +11,7 @@
L_StartFight:
set @battlecave1, 1;
- warp "025-4.gat", 41, 94;
+ warp "025-4.gat", 41, 95;
end;
L_SomeoneInside:
@@ -35,7 +35,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 2--------------------------------------------------------------
-025-3.gat,53,108,0 script #WarpBattleCave2 127,1,1,{
+025-3.gat,53,107,0 script #WarpBattleCave2 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -71,7 +71,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 3-------------------------------------------------------------
-025-3.gat,71,84,0 script #WarpBattleCave3 127,1,1,{
+025-3.gat,71,83,0 script #WarpBattleCave3 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -107,7 +107,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 4-------------------------------------------------------------
-025-3.gat,80,84,0 script #WarpBattleCave4 127,1,1,{
+025-3.gat,80,83,0 script #WarpBattleCave4 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -143,7 +143,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 5-------------------------------------------------------------
-025-3.gat,71,31,0 script #WarpBattleCave5 127,1,1,{
+025-3.gat,71,30,0 script #WarpBattleCave5 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -179,7 +179,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 6-------------------------------------------------------------
-025-3.gat,128,36,0 script #WarpBattleCave6 127,1,1,{
+025-3.gat,128,35,0 script #WarpBattleCave6 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -216,7 +216,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 7-------------------------------------------------------------
-025-3.gat,70,58,0 script #WarpBattleCave7 127,1,1,{
+025-3.gat,70,57,0 script #WarpBattleCave7 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -252,7 +252,7 @@ L_Block:
// -----------------------------------------------Warp to Cave 8-------------------------------------------------------------
-025-3.gat,138,93,0 script #WarpBattleCave8 127,1,1,{
+025-3.gat,138,92,0 script #WarpBattleCave8 127,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
@@ -288,9 +288,9 @@ L_Block:
// -----------------------------------------------Warp to Cave 9-------------------------------------------------------------
-025-3.gat,138,159,0 script #WarpBattleCave9 127,1,1,{
+025-3.gat,138,160,0 script #WarpBattleCave9 127,1,1,{
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
+ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
@@ -324,12 +324,11 @@ L_Block:
// -----------------------------------------------Warp to Boss Cave----------------------------------------------------------
-025-3.gat,77,169,0 script #WarpBossCave 127,1,1,{
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
+025-3.gat,77,170,0 script #WarpBossCave 127,1,1,{
+ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
//Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside;
-
//Check if you can enter this cave
if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight;
diff --git a/npc/025-4/_import.txt b/npc/025-4/_import.txt
index 0d36f56e..ac773656 100644
--- a/npc/025-4/_import.txt
+++ b/npc/025-4/_import.txt
@@ -1,3 +1,4 @@
+// Map 025-4:
// This file is generated automatically. All manually changes will be removed when running the Converter.
map: 025-4.gat
npc: npc/025-4/Battlecaves.txt
diff --git a/npc/025-4/_mobs.txt b/npc/025-4/_mobs.txt
index bcd9cdaf..ca9a8f35 100644
--- a/npc/025-4/_mobs.txt
+++ b/npc/025-4/_mobs.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 025-4 mobs
+// mobs
025-4.gat,29,29,20,15 monster CaveMaggot 1056,3,0,0,Mob025-4::On1056
025-4.gat,94,23,20,18 monster CaveMaggot 1056,5,0,0,Mob025-4::On1056
diff --git a/npc/025-4/_warps.txt b/npc/025-4/_warps.txt
index 7ed92366..6787b071 100644
--- a/npc/025-4/_warps.txt
+++ b/npc/025-4/_warps.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 025-4 warps
+// warps
025-4.gat,28,37 warp ToMainHall -1,-1,025-3.gat,105,87
025-4.gat,93,34 warp ToMainHall -1,-1,025-4.gat,157,26