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-rw-r--r--npc/slot_machine.txt116
1 files changed, 0 insertions, 116 deletions
diff --git a/npc/slot_machine.txt b/npc/slot_machine.txt
deleted file mode 100644
index f3ee4bce..00000000
--- a/npc/slot_machine.txt
+++ /dev/null
@@ -1,116 +0,0 @@
-//slots!
-new_3-1.gat,47,47,0 script Elanorere 108,{
- mes "How Much would you like to insert?";
- next;
- menu "1 Coin",L_1,"5 Coins",L_5,"10 Coins",L_10,"20 Coins",L_20;
-L_1:
- if(countitem(503) < 1) goto Coins;
- delitem 503,1;
- mes "Insert Coin and pull handle.";
- next;
- set @Temp1,rand(7);
- set @Temp2,rand(7);
- set @Temp3,rand(7);
- mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
- next;
- if(@Temp1 == @Temp2) goto L_12;
- mes "Lose";
- close;
-L_12:
- if(@Temp2 == @Temp3) goto L_13;
- mes "Lose";
- close;
-L_13:
- if(@Temp3 == @Temp1) goto win1;
- mes "Lose";
- close;
-win1:
- mes "You won";
- mes "2 Coins added to inventory";
- getitem 503,2;
- close;
-
-L_5:
- if(countitem(503) < 5) goto Coins;
- delitem 503,5;
- mes "Insert Coin and pull handle.";
- next;
- set @Temp1,rand(7);
- set @Temp2,rand(7);
- set @Temp3,rand(7);
- mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
- next;
- if(@Temp1 == @Temp2) goto L_14;
- mes "Lose";
- close;
-L_14:
- if(@Temp2 == @Temp3) goto L_15;
- mes "Lose";
- close;
-L_15:
- if(@Temp3 == @Temp1) goto win5;
- mes "Lose";
- close;
-win5:
- mes "You won";
- mes "5 Coins added to inventory";
- getitem 503,10;
- close;
-L_10:
- if(countitem(503) < 10) goto Coins;
- delitem 503,10;
- mes "Insert Coin and pull handle.";
- next;
- set @Temp1,rand(7);
- set @Temp2,rand(7);
- set @Temp3,rand(7);
- mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
- next;
- if(@Temp1 == @Temp2) goto L_120;
- mes "Lose";
- close;
-
-L_120:
- if(@Temp2 == @Temp3) goto L_130;
- mes "Lose";
- close;
-L_130:
- if(@Temp3 == @Temp1) goto win10;
- mes "Lose";
- close;
-win10:
- mes "You won";
- mes "20 Coins added to inventory";
- getitem 503,20;
- close;
-L_20:
- if(countitem(503) < 20) goto Coins;
- delitem 503,20;
- mes "Insert Coin and pull handle.";
- next;
- set @Temp1,rand(7);
- set @Temp2,rand(7);
- set @Temp3,rand(7);
- mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
- next;
- if(@Temp1 == @Temp2) goto L_1200;
- mes "Lose";
- close;
-
-L_1200:
- if(@Temp2 == @Temp3) goto L_1300;
- mes "Lose";
- close;
-L_1300:
- if(@Temp3 == @Temp1) goto win100;
- mes "Lose";
- close;
-win100:
- mes "You won";
- mes "40 Coins added to inventory";
- getitem 503,40;
- close;
-Coins:
- mes "Sorry, you dont have enough coins!";
- close;
-}