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-rw-r--r--npc/031-1_NivalisPort/_import.txt7
-rw-r--r--npc/031-1_NivalisPort/_mobs.txt26
-rw-r--r--npc/031-1_NivalisPort/_warps.txt5
-rw-r--r--npc/031-1_NivalisPort/angelaOutside.txt116
-rw-r--r--npc/031-1_NivalisPort/frozenbeard.txt29
-rw-r--r--npc/031-1_NivalisPort/house.txt18
6 files changed, 0 insertions, 201 deletions
diff --git a/npc/031-1_NivalisPort/_import.txt b/npc/031-1_NivalisPort/_import.txt
deleted file mode 100644
index 8eee4e26..00000000
--- a/npc/031-1_NivalisPort/_import.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-map: 031-1.gat
-npc: npc/031-1_NivalisPort/_mobs.txt
-npc: npc/031-1_NivalisPort/_warps.txt
-npc: npc/031-1_NivalisPort/angelaOutside.txt
-npc: npc/031-1_NivalisPort/frozenbeard.txt
-npc: npc/031-1_NivalisPort/house.txt
diff --git a/npc/031-1_NivalisPort/_mobs.txt b/npc/031-1_NivalisPort/_mobs.txt
deleted file mode 100644
index 2c9fe2ce..00000000
--- a/npc/031-1_NivalisPort/_mobs.txt
+++ /dev/null
@@ -1,26 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 031-1 NivalisPort mobs
-
-031-1.gat,75,72,86,110 monster Santa Slime 1015,5,100000,30000,Mob031-1::On1015
-031-1.gat,89,74,86,110 monster Squirrel 1038,10,100000,30000,Mob031-1::On1038
-031-1.gat,89,74,86,110 monster Fluffy 1020,15,100000,30000,Mob031-1::On1020
-
-
-031-1.gat,0,0,0 script Mob031-1 -1,{
-On1015:
- set @mobID, 1015;
- callfunc "MobPoints";
- break;
-
-On1020:
- set @mobID, 1020;
- callfunc "MobPoints";
- break;
-
-On1038:
- set @mobID, 1038;
- callfunc "MobPoints";
- break;
-
- end;
-}
diff --git a/npc/031-1_NivalisPort/_warps.txt b/npc/031-1_NivalisPort/_warps.txt
deleted file mode 100644
index 3c5b8a77..00000000
--- a/npc/031-1_NivalisPort/_warps.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 031-1 NivalisPort warps
-
-031-1.gat,37,55 warp toNivalis -1,-1,020-1.gat,106,55
-031-1.gat,76,24 warp toLabyrinth -1,-1,031-3.gat,212,298
diff --git a/npc/031-1_NivalisPort/angelaOutside.txt b/npc/031-1_NivalisPort/angelaOutside.txt
deleted file mode 100644
index 3df9daa9..00000000
--- a/npc/031-1_NivalisPort/angelaOutside.txt
+++ /dev/null
@@ -1,116 +0,0 @@
-// author: Jenalya
-// reviewed by:
-// state0: Angela is to upset to tell you anything, needs a concentration potion
-// state1: got the mission to save Cindy
-// state2 and state3: Cindy is saved Angela invites you to visit them for giving a reward
-// state greater than 3: Angela invites and asks you to bring present boxes
-
-031-1.gat,79,24,0 script Angela 195, {
-
- set @Q_Nivalis_state_MASK, NIBBLE_5_MASK;
- set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT;
-
- set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT);
-
- if (@rescue_Cindy > 3) goto L_Please_Visit_Again;
- if (@rescue_Cindy > 1) goto L_Please_Visit;
- if (@rescue_Cindy == 1) goto L_Please_Help;
-
- mes "[Angela]";
- mes "\"Please, I need help! My little daughter!\"";
- next;
- mes "\"It's terrible, oh my dear child!\"";
- next;
-
- if (countitem("ConcentrationPotion") > 0 && baselevel > 69) goto L_Menu_Potion;
-
- menu
- "\"Please calm down and tell me what happened.\"", L_Whining,
- "Leave", -;
- close;
-
-L_Whining:
- mes "[Angela]";
- mes "\"My poor little daughter, please! Oh no, oh no...\"";
- next;
- mes "\"We need to do something! My poor little Cindy! My cute little girl!\"";
- next;
- mes "\"It's so terrible, how could that happen? Please, I need help, it's so terrible.\"";
- next;
- mes "\"Those awful filthy monsters - terrible!\"";
- next;
- mes "\"Oh Cindy, my little Cindy - oh no...\"";
- next;
- mes "\"Please help, we need to do something!\"";
- next;
- mes "\"It's so terrible, my poor cute little Cindy...\"";
- next;
- mes "\"Oh, when I think what might happen to her right now!\"";
- next;
- mes "\"She is crying and sobbing.\"";
- next;
- mes "\"It seems she is too upset to tell you anything helpful. If she would just calm down and concentrate a bit...\"";
- close;
-
-L_Menu_Potion:
- menu
- "\"Please calm down and tell me what happened.\"", L_Whining,
- "Give her a concentration potion.", L_Calm_Down,
- "Leave", -;
- close;
-
-L_Calm_Down:
- if (countitem("ConcentrationPotion") == 0) goto L_No_Potion;
- delitem "ConcentrationPotion", 1;
- mes "She drinks the concentration potions and calms down.";
- mes "[Angela]";
- mes "\"Thank you, this was helpful.\"";
- next;
- mes "\"My daughter Cindy and I were on our way to Santa, to bring him some presents. Many people here in Nivalis are helping Santa with his business.\"";
- next;
- mes "\"When we passed the entrance of this cave, a pack of Yetis came out of there. It's disturbing, because usually they are very shy.\"";
- next;
- mes "\"We tried to run away, but there were too many of them. They took my poor little Cindy and all the presents with them.\"";
- next;
- mes "\"Oh my poor little girl. I'm so worried - what might they do with her? Oh no!\"";
- next;
- mes "\"You look like an adventurer! Please, can you go in that cave and rescue my little Cindy? I beg you for help!\"";
- set @rescue_Cindy, 1;
- callsub S_Update_Mask;
- close;
-
-L_No_Potion:
- mes "You don't have a concentration potion.";
- close;
-
-L_Please_Help:
- mes "[Angela]";
- mes "\"Please go in that cave and rescue my daughter!\"";
- close;
-
-L_Please_Visit:
- mes "[Angela]";
- mes "\"Thank you so much for rescuing my beloved Cindy. Please come to visit us in our house at the beach.\"";
- next;
- mes "\"My husband is an adventurer like you, and I want to give you something he got on his travels to show my gratitude.\"";
- close;
-
-L_Please_Visit_Again:
- mes "[Angela]";
- mes "\"Hello! You are welcome to visit us in our house at the beach everytime. Cindy loves to see you!\"";
- next;
- mes "\"If you have found any present boxes the Yetis took away, please bring them to our house. Usually, the Yetis are very shy... their behavior is a bit odd.\"";
- close;
-
-S_Update_Mask:
- set QUEST_Nivalis_state,
- (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK))
- | (@rescue_Cindy << @Q_Nivalis_state_SHIFT);
- return;
-}
-
-
-
-
-
-
diff --git a/npc/031-1_NivalisPort/frozenbeard.txt b/npc/031-1_NivalisPort/frozenbeard.txt
deleted file mode 100644
index 4f871554..00000000
--- a/npc/031-1_NivalisPort/frozenbeard.txt
+++ /dev/null
@@ -1,29 +0,0 @@
-//
-
-031-1.gat,97,115,0 script Frozenbeard 138,{
-
- mes "[Frozenbeard]";
- mes "\"Arrr mate! There is no dock here, so I had to row boat from my ship! I am pioneering and mapping the trade route between here and Argaes, around the Hurnscald area. I'll hail my shipmates to send a boat and we'll sail out to Argaes, be there in no time, but it will cost you a fee. 500 gold pieces. What do you say?";
- menu
- "Sure. (500 GP)", L_Frozenbeard_Argaes,
- "Not right now.", L_Frozenbeard_Stay;
- close;
-
-L_Frozenbeard_Argaes:
- if (zeny < 500) goto L_NoMoney;
- mes "[Frozenbeard]";
- mes "\"Pleasant Journeys!\"";
- set zeny, zeny-500;
- warp "008-1.gat",137,64;
- close;
-
-L_Frozenbeard_Stay:
- mes "[Frozenbeard]";
- mes "\"Suit yourself. Feel free to come out here anytime, I am really busy making sure these routes are accurate.\"";
- close;
-
-L_NoMoney:
- mes "[Frozenbeard]";
- mes "\"You need more money. I'll wait here while you get some.\"";
- close;
-}
diff --git a/npc/031-1_NivalisPort/house.txt b/npc/031-1_NivalisPort/house.txt
deleted file mode 100644
index d9714ef5..00000000
--- a/npc/031-1_NivalisPort/house.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-// here is based on the queststatus for the rescue Cindy quest, if the player can enter
-// player can enter, if Cindy is already saved and the player has been invited, quest status > 2
-// author: Jenalya
-
-031-1.gat,95,80,0 script #Door 127,1,1,{
- set @Q_Nivalis_state_MASK, NIBBLE_5_MASK;
- set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT;
-
- set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT);
-
- if (@rescue_Cindy > 2) goto L_Warp;
- message strcharinfo(0), "The door is locked.";
- close;
-
-L_Warp:
- warp "031-2.gat", 23, 28;
- end;
-}