diff options
Diffstat (limited to 'npc/027-3')
-rw-r--r-- | npc/027-3/_import.txt | 8 | ||||
-rw-r--r-- | npc/027-3/_mobs.txt | 8 | ||||
-rw-r--r-- | npc/027-3/_warps.txt | 4 | ||||
-rw-r--r-- | npc/027-3/caskets.txt | 7 | ||||
-rw-r--r-- | npc/027-3/entrance.txt | 41 | ||||
-rw-r--r-- | npc/027-3/mapflags.txt | 1 |
6 files changed, 69 insertions, 0 deletions
diff --git a/npc/027-3/_import.txt b/npc/027-3/_import.txt new file mode 100644 index 00000000..96b4da1a --- /dev/null +++ b/npc/027-3/_import.txt @@ -0,0 +1,8 @@ +// Map 027-3: Crypt +// This file is generated automatically. All manually changes will be removed when running the Converter. +map: 027-3.gat +npc: npc/027-3/_mobs.txt +npc: npc/027-3/_warps.txt +npc: npc/027-3/caskets.txt +npc: npc/027-3/entrance.txt +npc: npc/027-3/mapflags.txt diff --git a/npc/027-3/_mobs.txt b/npc/027-3/_mobs.txt new file mode 100644 index 00000000..11df5c67 --- /dev/null +++ b/npc/027-3/_mobs.txt @@ -0,0 +1,8 @@ +// This file is generated automatically. All manually changes will be removed when running the Converter. +// Crypt mobs + + + +027-3.gat,0,0,0 script Mob027-3 -1,{ + end; +} diff --git a/npc/027-3/_warps.txt b/npc/027-3/_warps.txt new file mode 100644 index 00000000..50380b5d --- /dev/null +++ b/npc/027-3/_warps.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually changes will be removed when running the Converter. +// Crypt warps + +027-3.gat,127,44 warp toCryptLevel2 1,-1,027-4.gat,37,21 diff --git a/npc/027-3/caskets.txt b/npc/027-3/caskets.txt new file mode 100644 index 00000000..2a3bf043 --- /dev/null +++ b/npc/027-3/caskets.txt @@ -0,0 +1,7 @@ +// Casket monster traps and key puzzle. +027-3.gat,40,35,0 script #casket1 127,1,1{ + heal 3,0; + specialeffect 301; + specialeffect 302; + end; +}
\ No newline at end of file diff --git a/npc/027-3/entrance.txt b/npc/027-3/entrance.txt new file mode 100644 index 00000000..62bd93d7 --- /dev/null +++ b/npc/027-3/entrance.txt @@ -0,0 +1,41 @@ +// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened. + +027-3.gat,40,57,0 script #gatecontrol 127,2,1{ + mes "Once you pass this point I cannot warp anyone else to help. " + + "Are you sure you are ready to go?"; + menu + "Let's go",L_BEGIN, + "No thank you",-; + warp "027-3.gat",40,60; + close; + +L_BEGIN: + disablenpc "#closedgate"; + initnpctimer; + specialeffect 300; + // add stop alacrius warp flag to temp globals + close; + +OnTimer2000: + enablenpc "#opengate"; + disablenpc "#gatecontrol"; + end; +} + +027-3.gat,40,59,0 script #closedgate 322,{ + end; +} +027-3.gat,40,59,0 script #opengate 323,{ + end; +} + + +// Effects for the exit. + +027-3.gat,40,78,0 script #cryptexit2 127,3,3{ + mes "Unfortunately, once I bring you to this time pocket" + + "you cannot leave through its normal exit." + + "The only way to get out is to defeat the reaper" + + "or die..."; + close; +} diff --git a/npc/027-3/mapflags.txt b/npc/027-3/mapflags.txt new file mode 100644 index 00000000..5f9c091d --- /dev/null +++ b/npc/027-3/mapflags.txt @@ -0,0 +1 @@ +027-3.gat mapflag nosave 027-2,107,31; |