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-rw-r--r--npc/027-2_Caretakers_House/husband.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/027-2_Caretakers_House/husband.txt b/npc/027-2_Caretakers_House/husband.txt
index 7a56ae6a..6b7432b6 100644
--- a/npc/027-2_Caretakers_House/husband.txt
+++ b/npc/027-2_Caretakers_House/husband.txt
@@ -94,7 +94,7 @@ L_Ice_Cube:
if (countitem("IceCube") > 0)
menu
- "Maybe this never melting Ice Cubes?", L_Check_Ice,
+ "Maybe this never melting Ice Cube?", L_Check_Ice,
"I'm still searching.", L_Close;
mes "\"You didn't? Too bad.\"";
@@ -260,14 +260,14 @@ L_News:
mes "[Hamond]";
mes "\"I- I need to apologize.\"";
next;
- mes "\"" + strcharinfo(0) + "! Can you help me once more? Please get " + @RUBY_AMOUNT + " rubies and bring them to her as a symbol of my love and my remorse.\"";
+ mes "\"" + strcharinfo(0) + "! Can you help me once more? Please get " + @RUBY_AMOUNT + " [Ruby]s and bring them to her as a symbol of my love and my remorse.\"";
set @state, 5;
callsub S_Update_Mask;
close;
L_Waiting:
mes "[Hamond]";
- mes "\"Did you bring Reid the " + @RUBY_AMOUNT + " rubies?\"";
+ mes "\"Did you bring Reid the " + @RUBY_AMOUNT + " [Ruby]s?\"";
close;
L_Apologize:
@@ -296,9 +296,9 @@ L_Thanks:
L_Not_Enough_B:
if (countitem("Bone") < @BONE_AMOUNT)
- mes "\"I need more bones than you have with you right now.\"";
+ mes "\"I need more [Bone]s than you have with you right now.\"";
if (countitem("Skull") < @SKULL_AMOUNT)
- mes "\"Maybe you should come back with more skulls than you have now. I don't think it is enough.\"";
+ mes "\"Maybe you should come back with more [Skull]s than you have now. I don't think it is enough.\"";
close;
L_Not_Enough_Cubes: