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+// chef: function,
+// barmaid: function,
+// shopkeeper: multiples and function,
+// magic undead shop: function,
+// chief barman: function,
+// receptionist: function,
+// banker: function
+
+
+027-2.gat,75,22,0 shop Chef 300,784:-1,785:-1,786:-1,787:-1
+027-2.gat,90,36,0 shop Estrilda 301,788:-1,789:-1,790:-1
+027-2.gat,93,22,0 shop Umfrey 302,1282:-1,1281:-1
+027-2.gat,56,99,0 shop Leofwin 304,501:-1,502:-1,518:100,566:2000,567:-1,568:-1,613:500,631:1000,740:-1,772:-1,773:-1,774:-1
+027-2.gat,106,22,0 shop Edwin 309,784:-1,785:-1,786:-1,787:-1,788:-1,789:-1,790:-1
+
+// Inn
+027-2.gat,107,39,0 script Barbara Grey 320,{
+ set @npcname$, "Barbara Grey";
+ set @cost, 1000;
+
+ mes "[" + @npcname$ + "]";
+ mes "\"Don't be shy darling.";
+ mes "\"Come on in and have a nice long ... long slumber ...";
+ next;
+ callfunc "Inn";
+}
+
+// Bank and Storage
+027-2.gat,88,22,0 script J.P. Morbid 321,{
+ callfunc "ClearVariables";
+ set @npcname$, "J.P. Morbid";
+ callfunc "Banker";
+ close;
+}
+